1.1 KiB
TDK Pinball Machine web build
Build and serve the browser version from this directory with:
just web-serve
The game is compiled for wasm32-unknown-unknown and loaded into a fixed
640x460 canvas centered on the black page by index.html. Browser settings and
a fallback copy of the high-score table are saved in localStorage; native
builds continue to use their normal per-user save file.
The page includes the official Macroquad browser loader locally. The WASM
bootstrap is local as well, so the page does not require inline or third-party
JavaScript. The web page must be served over HTTP rather than opened directly
from a file: URL.
For a strict Content Security Policy, allow
script-src 'self' 'wasm-unsafe-eval' for the browser's WebAssembly compilation
and connect-src 'self' for the local WASM and optional high-score API
requests.
When the same-origin /api/highscores endpoint is available, the browser loads
and submits the shared top-ten table there. The small Axum service and an nginx
proxy example are in highscore-server.