Replace the float nudge direction, cooldown, and decaying meter with the scan-code-specific Win16 behavior. Left Shift and keypad 3 now use the original random directional impulse, while Space uses the reconstructed random horizontal and vertical formulas with scalar 15 and wrapping millipixel velocities. Track the original 16-bit tilt counter: each nudge adds 25, compares against 30 + Random(10), and the selected detail timer decrements a nonzero counter once per callback. Allow the same input while a ball waits in the launcher, retain bonus state when tilt latches, clear flippers immediately, and keep Right Shift only as a documented modern alias for keypad 3. Test Plan: - `cargo test --all-targets` -- passed, 57 tests - `cargo clippy --all-targets -- -D warnings` -- passed - `rumdl check tdkpin-rs/CHANGELOG.md tdkpin-rs/README.md tdkpin-rs/RECONSTRUCTION.md` -- passed - `git diff --cached --check` -- passed
1.5 KiB
1.5 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Fixed
- Replace the cooldown/float-meter nudge approximation with the original
Left-Shift, keypad-3, and Space formulas using scalar 15, the shared Borland
random stream, 32-bit velocity wrapping, and the decaying 16-bit
+25tilt counter with its randomized30..39threshold. - Replace the Xorshift gameplay RNG with the original Borland linear stream and
unbiased
Random(n)high-word mapping. Launcher variation, effect selection, claw terminals, and magnetic-field impulses now share the recovered sequence. - Restore the magnetic-field response as
vx * 0.9and a randomized-3800 * (1 - Random * 0.3)vertical impulse instead of a fixed upward speed. - Dispatch the original per-call-site sound sequences instead of assigning one guessed WAV to each logical event. This removes the nonexistent WAV 2022 playback and restores bank, trigger, capture, nudge, tilt, and drain cues.
- Advance media/extra-ball thresholds only from score additions, preserve 32-bit score wrapping, and restore the ninth-diamond 24,464-point award plus the later double-score and secondary-score bank states.
- Match the original 640x460 window, native 16x28 score glyphs, and
TDK Pinball Machine 1.00title so the recovered artwork is presented one-for-one instead of enlarged or resampled.