ZSTD_decodingBufferSize_min()

supporting function for bufferless streaming API (ZSTD_decompressContinue())
makes it possible to correctly size a round buffer for decoding using this API.

also : added field blockSizeMax within ZSTD_frameHeader,
as it's a necessary information to know when to restart at beginning of decoding buffer.
This commit is contained in:
Yann Collet
2017-09-09 01:03:29 -07:00
parent 3128e03be6
commit 058ed2ad33
5 changed files with 113 additions and 69 deletions
+10
View File
@@ -1384,6 +1384,16 @@ static int fuzzerTests(U32 seed, U32 nbTests, unsigned startTest, U32 const maxD
}
/* streaming decompression test */
/* ensure memory requirement is good enough (should always be true) */
{ ZSTD_frameHeader zfh;
CHECK( ZSTD_getFrameHeader(&zfh, cBuffer, ZSTD_frameHeaderSize_max),
"ZSTD_getFrameHeader(): error retrieving frame information");
{ size_t const roundBuffSize = ZSTD_decodingBufferSize_min(zfh.windowSize, zfh.frameContentSize);
CHECK_Z(roundBuffSize);
CHECK((roundBuffSize > totalTestSize) && (zfh.frameContentSize!=ZSTD_CONTENTSIZE_UNKNOWN),
"ZSTD_decodingBufferSize_min() requires more memory (%u) than necessary (%u)",
(U32)roundBuffSize, (U32)totalTestSize );
} }
if (dictSize<8) dictSize=0, dict=NULL; /* disable dictionary */
CHECK_Z( ZSTD_decompressBegin_usingDict(dctx, dict, dictSize) );
totalCSize = 0;