feat(compress): move continue window updates into Rust

Project the match-state and optional LDM window fields directly through the
compressContinue ABI so Rust can reuse the existing window-update leaf.  Keep
forceNonContiguous and nextToUpdate updates visible to the following C
callbacks, preserve the match-before-LDM ordering, and remove the C window
update callback while retaining context-sensitive overflow and block calls.

Test Plan:
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo fmt --all -- --check
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo test --lib zstd_compress::tests::compress_continue -- --nocapture
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo clippy --all-targets -- -D warnings
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo test
- ulimit -v 41943040; make -j1
- ulimit -v 41943040; make -j1 -C tests test-zstream ZSTREAM_TESTTIME=-T2s
- ulimit -v 41943040; make -j1 -C tests test-fuzzer FUZZERTEST=-T3s FUZZER_FLAGS=--no-big-tests
This commit is contained in:
2026-07-20 00:30:47 +02:00
parent cce9254703
commit 0a75273a50
2 changed files with 261 additions and 70 deletions
+61 -37
View File
@@ -878,8 +878,20 @@ typedef char ZSTD_rust_frame_chunk_state_layout[
? 1 : -1];
/* The high-level continue/block entry points are Rust-owned. This projection
* carries frame-header scalars, mutable state, and C callbacks; the private
* CCtx and match-state layout never crosses the ABI. */
* carries frame-header scalars, mutable state, and C callbacks. Window
* advancement uses direct pointers to the C-owned fields; the private CCtx
* and match-state layout never crosses the ABI. */
typedef struct {
void* nextSrc;
void* base;
void* dictBase;
void* dictLimit;
void* lowLimit;
void* forceNonContiguous;
void* nextToUpdate;
} ZSTD_rust_compressContinueWindowState;
typedef char ZSTD_rust_compress_continue_window_state_layout[
(sizeof(ZSTD_rust_compressContinueWindowState) == 7 * sizeof(void*)) ? 1 : -1];
typedef void (*ZSTD_rust_compressContinueWindow_f)(void* context,
const void* src,
size_t srcSize);
@@ -891,7 +903,8 @@ typedef size_t (*ZSTD_rust_compressContinueBlock_f)(void* context,
U32 lastFrameChunk);
typedef struct {
void* callbackContext;
ZSTD_rust_compressContinueWindow_f updateWindow;
ZSTD_rust_compressContinueWindowState* windowState;
ZSTD_rust_compressContinueWindowState* ldmWindowState;
ZSTD_rust_compressContinueWindow_f correctOverflow;
ZSTD_rust_compressContinueBlock_f compressFrameChunk;
ZSTD_rust_compressContinueBlock_f compressBlock;
@@ -907,6 +920,7 @@ typedef struct {
int format;
U32 windowLog;
U32 dictID;
int ldmEnabled;
} ZSTD_rust_compressContinueState;
size_t ZSTD_rust_compressContinue(
const ZSTD_rust_compressContinueState* state,
@@ -915,32 +929,35 @@ size_t ZSTD_rust_compressContinue(
U32 frame, U32 lastFrameChunk);
typedef char ZSTD_rust_compress_continue_state_layout[
(offsetof(ZSTD_rust_compressContinueState, callbackContext) == 0
&& offsetof(ZSTD_rust_compressContinueState, updateWindow) == sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, correctOverflow) == 2 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, compressFrameChunk) == 3 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, compressBlock) == 4 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, stage) == 5 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, consumedSrcSize) == 6 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, producedCSize) == 7 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, pledgedSrcSizePlusOne) == 8 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, windowState) == sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, ldmWindowState) == 2 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, correctOverflow) == 3 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, compressFrameChunk) == 4 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, compressBlock) == 5 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, stage) == 6 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, consumedSrcSize) == 7 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, producedCSize) == 8 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, pledgedSrcSizePlusOne) == 9 * sizeof(void*)
&& offsetof(ZSTD_rust_compressContinueState, blockSizeMax)
== 8 * sizeof(void*) + sizeof(U64)
== 9 * sizeof(void*) + sizeof(U64)
&& offsetof(ZSTD_rust_compressContinueState, checkBlockSize)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t)
&& offsetof(ZSTD_rust_compressContinueState, noDictIDFlag)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + sizeof(int)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + sizeof(int)
&& offsetof(ZSTD_rust_compressContinueState, checksumFlag)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 2 * sizeof(int)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 2 * sizeof(int)
&& offsetof(ZSTD_rust_compressContinueState, contentSizeFlag)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 3 * sizeof(int)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 3 * sizeof(int)
&& offsetof(ZSTD_rust_compressContinueState, format)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 4 * sizeof(int)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 4 * sizeof(int)
&& offsetof(ZSTD_rust_compressContinueState, windowLog)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 5 * sizeof(int)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 5 * sizeof(int)
&& offsetof(ZSTD_rust_compressContinueState, dictID)
== 8 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 5 * sizeof(int) + sizeof(U32)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 5 * sizeof(int) + sizeof(U32)
&& offsetof(ZSTD_rust_compressContinueState, ldmEnabled)
== 9 * sizeof(void*) + sizeof(U64) + sizeof(size_t) + 5 * sizeof(int) + 2 * sizeof(U32)
&& sizeof(ZSTD_rust_compressContinueState)
== (sizeof(void*) == 8 ? 112 : 72))
== (sizeof(void*) == 8 ? 120 : 80))
? 1 : -1];
/* Rust owns the end-of-frame orchestration. The callbacks retain the
@@ -5612,22 +5629,6 @@ static size_t ZSTD_compress_frameChunk(ZSTD_CCtx* cctx,
}
static void ZSTD_rust_compressContinue_updateWindow(
void* context, const void* src, size_t srcSize)
{
ZSTD_CCtx* const cctx = (ZSTD_CCtx*)context;
ZSTD_MatchState_t* const ms = &cctx->blockState.matchState;
if (!ZSTD_window_update(&ms->window, src, srcSize, ms->forceNonContiguous)) {
ms->forceNonContiguous = 0;
ms->nextToUpdate = ms->window.dictLimit;
}
if (cctx->appliedParams.ldmParams.enableLdm == ZSTD_ps_enable) {
ZSTD_window_update(&cctx->ldmState.window, src, srcSize,
/* forceNonContiguous */ 0);
}
}
static void ZSTD_rust_compressContinue_correctOverflow(
void* context, const void* src, size_t srcSize)
{
@@ -5665,8 +5666,30 @@ static size_t ZSTD_compressContinue_dispatch(
size_t blockSizeMax, int checkBlockSize)
{
ZSTD_rust_compressContinueState state;
ZSTD_rust_compressContinueWindowState windowState;
ZSTD_rust_compressContinueWindowState ldmWindowState;
ZSTD_MatchState_t* const ms = &cctx->blockState.matchState;
ZSTD_window_t* const window = &ms->window;
ZSTD_window_t* const ldmWindow = &cctx->ldmState.window;
windowState.nextSrc = &window->nextSrc;
windowState.base = &window->base;
windowState.dictBase = &window->dictBase;
windowState.dictLimit = &window->dictLimit;
windowState.lowLimit = &window->lowLimit;
windowState.forceNonContiguous = &ms->forceNonContiguous;
windowState.nextToUpdate = &ms->nextToUpdate;
ldmWindowState.nextSrc = &ldmWindow->nextSrc;
ldmWindowState.base = &ldmWindow->base;
ldmWindowState.dictBase = &ldmWindow->dictBase;
ldmWindowState.dictLimit = &ldmWindow->dictLimit;
ldmWindowState.lowLimit = &ldmWindow->lowLimit;
ldmWindowState.forceNonContiguous = NULL;
ldmWindowState.nextToUpdate = NULL;
state.callbackContext = cctx;
state.updateWindow = ZSTD_rust_compressContinue_updateWindow;
state.windowState = &windowState;
state.ldmWindowState = &ldmWindowState;
state.correctOverflow = ZSTD_rust_compressContinue_correctOverflow;
state.compressFrameChunk = ZSTD_rust_compressContinue_frameChunk;
state.compressBlock = ZSTD_rust_compressContinue_block;
@@ -5682,6 +5705,7 @@ static size_t ZSTD_compressContinue_dispatch(
state.format = (int)cctx->appliedParams.format;
state.windowLog = cctx->appliedParams.cParams.windowLog;
state.dictID = cctx->dictID;
state.ldmEnabled = cctx->appliedParams.ldmParams.enableLdm == ZSTD_ps_enable;
return ZSTD_rust_compressContinue(
&state, dst, dstCapacity, src, srcSize, frame, lastFrameChunk);
}