buffer pool can be invoked from multiple threads
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+10
-10
@@ -92,7 +92,7 @@ POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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* and full queues.
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*/
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ctx->queueSize = queueSize + 1;
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ctx->queue = (POOL_job *)malloc(ctx->queueSize * sizeof(POOL_job));
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ctx->queue = (POOL_job*) malloc(ctx->queueSize * sizeof(POOL_job));
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ctx->queueHead = 0;
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ctx->queueTail = 0;
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pthread_mutex_init(&ctx->queueMutex, NULL);
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@@ -100,7 +100,7 @@ POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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pthread_cond_init(&ctx->queuePopCond, NULL);
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ctx->shutdown = 0;
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/* Allocate space for the thread handles */
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ctx->threads = (pthread_t *)malloc(numThreads * sizeof(pthread_t));
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ctx->threads = (pthread_t*)malloc(numThreads * sizeof(pthread_t));
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ctx->numThreads = 0;
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/* Check for errors */
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if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
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@@ -153,8 +153,8 @@ size_t POOL_sizeof(POOL_ctx *ctx) {
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+ ctx->numThreads * sizeof(pthread_t);
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}
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void POOL_add(void *ctxVoid, POOL_function function, void *opaque) {
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POOL_ctx *ctx = (POOL_ctx *)ctxVoid;
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void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
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POOL_ctx* const ctx = (POOL_ctx*)ctxVoid;
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if (!ctx) { return; }
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pthread_mutex_lock(&ctx->queueMutex);
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@@ -183,22 +183,22 @@ struct POOL_ctx_s {
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int data;
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};
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
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(void)numThreads;
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(void)queueSize;
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return (POOL_ctx *)malloc(sizeof(POOL_ctx));
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return (POOL_ctx*)malloc(sizeof(POOL_ctx));
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}
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void POOL_free(POOL_ctx *ctx) {
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if (ctx) free(ctx);
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void POOL_free(POOL_ctx* ctx) {
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free(ctx);
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}
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void POOL_add(void *ctx, POOL_function function, void *opaque) {
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void POOL_add(void* ctx, POOL_function function, void* opaque) {
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(void)ctx;
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function(opaque);
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}
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size_t POOL_sizeof(POOL_ctx *ctx) {
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size_t POOL_sizeof(POOL_ctx* ctx) {
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if (ctx==NULL) return 0; /* supports sizeof NULL */
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return sizeof(*ctx);
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}
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+5
-5
@@ -19,11 +19,11 @@ extern "C" {
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typedef struct POOL_ctx_s POOL_ctx;
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/*! POOL_create() :
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Create a thread pool with at most `numThreads` threads.
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`numThreads` must be at least 1.
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The maximum number of queued jobs before blocking is `queueSize`.
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`queueSize` must be at least 1.
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@return : The POOL_ctx pointer on success else NULL.
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* Create a thread pool with at most `numThreads` threads.
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* `numThreads` must be at least 1.
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* The maximum number of queued jobs before blocking is `queueSize`.
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* `queueSize` must be at least 1.
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* @return : POOL_ctx pointer on success, else NULL.
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*/
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
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