Updated FSE lib
This commit is contained in:
@@ -42,7 +42,7 @@ extern "C" {
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/******************************************
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* Includes
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******************************************/
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#include <stddef.h> // size_t, ptrdiff_t
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#include <stddef.h> /* size_t, ptrdiff_t */
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/******************************************
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@@ -50,7 +50,7 @@ extern "C" {
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******************************************/
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size_t FSE_compress(void* dst, size_t maxDstSize,
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const void* src, size_t srcSize);
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size_t FSE_decompress(void* dst, size_t maxDstSize,
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size_t FSE_decompress(void* dst, size_t maxDstSize,
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const void* cSrc, size_t cSrcSize);
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/*
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FSE_compress():
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@@ -58,29 +58,19 @@ FSE_compress():
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'dst' buffer must be already allocated, and sized to handle worst case situations.
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Worst case size evaluation is provided by FSE_compressBound().
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return : size of compressed data
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Special values : if result == 0, data is uncompressible => Nothing is stored within cSrc !!
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if result == 1, data is one constant element x srcSize times. Use RLE compression.
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if FSE_isError(result), it's an error code.
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Special values : if return == 0, srcData is not compressible => Nothing is stored within cSrc !!!
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if return == 1, srcData is a single byte symbol * srcSize times. Use RLE compression.
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if FSE_isError(return), it's an error code.
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FSE_decompress():
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Decompress FSE data from buffer 'cSrc', of size 'cSrcSize',
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into already allocated destination buffer 'dst', of size 'maxDstSize'.
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** Important ** : This function doesn't decompress uncompressed nor RLE data !
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return : size of regenerated data (<= maxDstSize)
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or an error code, which can be tested using FSE_isError()
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*/
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size_t FSE_decompressRLE(void* dst, size_t originalSize,
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const void* cSrc, size_t cSrcSize);
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/*
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FSE_decompressRLE():
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Decompress specific RLE corner case (equivalent to memset()).
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cSrcSize must be == 1. originalSize must be exact.
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return : size of regenerated data (==originalSize)
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or an error code, which can be tested using FSE_isError()
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Note : there is no function provided for uncompressed data, as it's just a simple memcpy()
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** Important ** : FSE_decompress() doesn't decompress non-compressible nor RLE data !!!
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Why ? : making this distinction requires a header.
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FSE library doesn't manage headers, which are intentionally left to the user layer.
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*/
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@@ -102,51 +92,103 @@ FSE_compress2():
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Same as FSE_compress(), but allows the selection of 'maxSymbolValue' and 'tableLog'
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Both parameters can be defined as '0' to mean : use default value
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return : size of compressed data
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or -1 if there is an error
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Special values : if return == 0, srcData is not compressible => Nothing is stored within cSrc !!!
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if return == 1, srcData is a single byte symbol * srcSize times. Use RLE compression.
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if FSE_isError(return), it's an error code.
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*/
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size_t FSE_compress2 (void* dst, size_t dstSize, const void* src, size_t srcSize, unsigned maxSymbolValue, unsigned tableLog);
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/******************************************
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FSE detailed API
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* FSE detailed API
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******************************************/
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/*
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int FSE_compress(char* dest, const char* source, int inputSize) does the following:
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FSE_compress() does the following:
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1. count symbol occurrence from source[] into table count[]
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2. normalize counters so that sum(count[]) == Power_of_2 (2^tableLog)
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3. save normalized counters to memory buffer using writeHeader()
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4. build encoding table 'CTable' from normalized counters
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5. encode the data stream using encoding table
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5. encode the data stream using encoding table 'CTable'
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int FSE_decompress(char* dest, int originalSize, const char* compressed) performs:
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FSE_decompress() does the following:
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1. read normalized counters with readHeader()
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2. build decoding table 'DTable' from normalized counters
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3. decode the data stream using decoding table
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3. decode the data stream using decoding table 'DTable'
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The following API allows triggering specific sub-functions.
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The following API allows to trigger specific sub-functions for advanced tasks.
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For example, it's possible to compress several blocks using the same 'CTable',
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or to save and provide normalized distribution using one's own method.
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*/
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/* *** COMPRESSION *** */
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size_t FSE_count(unsigned* count, const unsigned char* src, size_t srcSize, unsigned* maxSymbolValuePtr);
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unsigned FSE_optimalTableLog(unsigned tableLog, size_t srcSize, unsigned maxSymbolValue);
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size_t FSE_normalizeCount(short* normalizedCounter, unsigned tableLog, const unsigned* count, size_t total, unsigned maxSymbolValue);
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size_t FSE_headerBound(unsigned maxSymbolValue, unsigned tableLog);
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size_t FSE_writeHeader (void* headerBuffer, size_t headerBufferSize, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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void* FSE_createCTable (unsigned tableLog, unsigned maxSymbolValue);
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void FSE_freeCTable (void* CTable);
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size_t FSE_buildCTable(void* CTable, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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size_t FSE_compress_usingCTable (void* dst, size_t dstSize, const void* src, size_t srcSize, const void* CTable);
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/*
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FSE_count():
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Provides the precise count of each symbol within a table 'count'
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'count' is a table of unsigned int, of minimum size (maxSymbolValuePtr[0]+1).
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maxSymbolValuePtr[0] will be updated if detected smaller than initially expected
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return : the count of the most frequent symbol (which is not identified)
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if return == srcSize, there is only one symbol.
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if FSE_isError(return), it's an error code. */
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size_t FSE_count(unsigned* count, unsigned* maxSymbolValuePtr, const unsigned char* src, size_t srcSize);
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/*
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FSE_optimalTableLog():
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dynamically downsize 'tableLog' when conditions are met.
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It saves CPU time, by using smaller tables, while preserving or even improving compression ratio.
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return : recommended tableLog (necessarily <= initial 'tableLog') */
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unsigned FSE_optimalTableLog(unsigned tableLog, size_t srcSize, unsigned maxSymbolValue);
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/*
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FSE_normalizeCount():
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normalize counters so that sum(count[]) == Power_of_2 (2^tableLog)
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'normalizedCounter' is a table of short, of minimum size (maxSymbolValue+1).
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return : tableLog,
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or an errorCode, which can be tested using FSE_isError() */
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size_t FSE_normalizeCount(short* normalizedCounter, unsigned tableLog, const unsigned* count, size_t srcSize, unsigned maxSymbolValue);
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/*
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FSE_NCountWriteBound():
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Provides the maximum possible size of an FSE normalized table, given 'maxSymbolValue' and 'tableLog'
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Typically useful for allocation purpose. */
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size_t FSE_NCountWriteBound(unsigned maxSymbolValue, unsigned tableLog);
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/*
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FSE_writeNCount():
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Compactly save 'normalizedCounter' into 'buffer'.
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return : size of the compressed table
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or an errorCode, which can be tested using FSE_isError() */
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size_t FSE_writeNCount (void* buffer, size_t bufferSize, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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/*
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Constructor and Destructor of type FSE_CTable
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Not that its size depends on parameters 'tableLog' and 'maxSymbolValue' */
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typedef unsigned FSE_CTable; /* don't allocate that. It's just a way to be more restrictive than void */
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FSE_CTable* FSE_createCTable (unsigned tableLog, unsigned maxSymbolValue);
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void FSE_freeCTable (FSE_CTable* ct);
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/*
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FSE_buildCTable():
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Builds 'ct', which must be already allocated, using FSE_createCTable()
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return : 0
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or an errorCode, which can be tested using FSE_isError() */
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size_t FSE_buildCTable(FSE_CTable* ct, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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/*
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FSE_compress_usingCTable():
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Compress 'src' using 'ct' into 'dst' which must be already allocated
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return : size of compressed data
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or an errorCode, which can be tested using FSE_isError() */
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size_t FSE_compress_usingCTable (void* dst, size_t dstSize, const void* src, size_t srcSize, const FSE_CTable* ct);
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/*
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Tutorial :
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----------
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The first step is to count all symbols. FSE_count() provides one quick way to do this job.
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Result will be saved into 'count', a table of unsigned int, which must be already allocated, and have '*maxSymbolValuePtr+1' cells.
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'source' is a table of char of size 'sourceSize'. All values within 'src' MUST be <= *maxSymbolValuePtr
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*maxSymbolValuePtr will be updated, with its real value (necessarily <= original value)
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Result will be saved into 'count', a table of unsigned int, which must be already allocated, and have 'maxSymbolValuePtr[0]+1' cells.
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'src' is a table of bytes of size 'srcSize'. All values within 'src' MUST be <= maxSymbolValuePtr[0]
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maxSymbolValuePtr[0] will be updated, with its real value (necessarily <= original value)
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FSE_count() will return the number of occurrence of the most frequent symbol.
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If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
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@@ -170,211 +212,83 @@ For guaranteed success, buffer size must be at least FSE_headerBound().
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The result of the function is the number of bytes written into 'header'.
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If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()) (for example, buffer size too small).
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'normalizedCounter' can then be used to create the compression tables 'CTable'.
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'normalizedCounter' can then be used to create the compression table 'CTable'.
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The space required by 'CTable' must be already allocated. Its size is provided by FSE_sizeof_CTable().
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'CTable' must be aligned of 4 bytes boundaries.
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You can then use FSE_buildCTable() to fill 'CTable'.
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In both cases, if there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
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'CTable' can then be used to compress 'source', with FSE_compress_usingCTable().
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Similar to FSE_count(), the convention is that 'source' is assumed to be a table of char of size 'sourceSize'
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The function returns the size of compressed data (without header), or -1 if failed.
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'CTable' can then be used to compress 'src', with FSE_compress_usingCTable().
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Similar to FSE_count(), the convention is that 'src' is assumed to be a table of char of size 'srcSize'
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The function returns the size of compressed data (without header).
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If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
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*/
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/* *** DECOMPRESSION *** */
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size_t FSE_readHeader (short* normalizedCounter, unsigned* maxSymbolValuePtr, unsigned* tableLogPtr, const void* headerBuffer, size_t hbSize);
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void* FSE_createDTable(unsigned tableLog);
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void FSE_freeDTable(void* DTable);
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size_t FSE_buildDTable (void* DTable, const short* const normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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size_t FSE_decompress_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const void* DTable, size_t fastMode);
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/*
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FSE_readNCount():
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Read compactly saved 'normalizedCounter' from 'rBuffer'.
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return : size read from 'rBuffer'
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or an errorCode, which can be tested using FSE_isError()
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maxSymbolValuePtr[0] and tableLogPtr[0] will also be updated with their respective values */
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size_t FSE_readNCount (short* normalizedCounter, unsigned* maxSymbolValuePtr, unsigned* tableLogPtr, const void* rBuffer, size_t rBuffSize);
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/*
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If the block is RLE compressed, or uncompressed, use the relevant specific functions.
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Constructor and Destructor of type FSE_DTable
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Note that its size depends on parameters 'tableLog' */
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typedef unsigned FSE_DTable; /* don't allocate that. It's just a way to be more restrictive than void */
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FSE_DTable* FSE_createDTable(unsigned tableLog);
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void FSE_freeDTable(FSE_DTable* dt);
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/*
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FSE_buildDTable():
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Builds 'dt', which must be already allocated, using FSE_createDTable()
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return : 1 if 'dt' is compatible with fast mode, 0 otherwise,
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or an errorCode, which can be tested using FSE_isError() */
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size_t FSE_buildDTable (FSE_DTable* dt, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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/*
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FSE_decompress_usingDTable():
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Decompress compressed source 'cSrc' of size 'cSrcSize'
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using 'dt' into 'dst' which must be already allocated.
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Use fastMode==1 only if authorized by result of FSE_buildDTable().
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return : size of regenerated data (necessarily <= maxDstSize)
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or an errorCode, which can be tested using FSE_isError() */
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size_t FSE_decompress_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const FSE_DTable* dt, size_t fastMode);
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/*
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Tutorial :
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----------
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(Note : these functions only decompress FSE-compressed blocks.
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If block is uncompressed, use memcpy() instead
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If block is a single repeated byte, use memset() instead )
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The first step is to obtain the normalized frequencies of symbols.
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This can be performed by reading a header with FSE_readHeader().
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'normalizedCounter' must be already allocated, and have at least '*maxSymbolValuePtr+1' cells of short.
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'normalizedCounter' must be already allocated, and have at least 'maxSymbolValuePtr[0]+1' cells of short.
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In practice, that means it's necessary to know 'maxSymbolValue' beforehand,
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or size the table to handle worst case situations (typically 256).
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FSE_readHeader will provide 'tableLog' and 'maxSymbolValue' stored into the header.
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The result of FSE_readHeader() is the number of bytes read from 'header'.
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The following values have special meaning :
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return 2 : there is only a single symbol value. The value is provided into the second byte of header.
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return 1 : data is uncompressed
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Note that 'headerSize' must be at least 4 bytes, even if useful information is less than that.
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If there is an error, the function will return an error code, which can be tested using FSE_isError().
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The next step is to create the decompression tables 'DTable' from 'normalizedCounter'.
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The next step is to create the decompression tables 'FSE_DTable' from 'normalizedCounter'.
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This is performed by the function FSE_buildDTable().
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The space required by 'DTable' must be already allocated and properly aligned.
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One can create a DTable using FSE_createDTable().
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The function will return 1 if DTable is compatible with fastMode, 0 otherwise.
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The space required by 'FSE_DTable' must be already allocated using FSE_createDTable().
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The function will return 1 if FSE_DTable is compatible with fastMode, 0 otherwise.
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If there is an error, the function will return an error code, which can be tested using FSE_isError().
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'DTable' can then be used to decompress 'compressed', with FSE_decompress_usingDTable().
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Only trigger fastMode if it was authorized by result of FSE_buildDTable(), otherwise decompression will fail.
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'FSE_DTable' can then be used to decompress 'cSrc', with FSE_decompress_usingDTable().
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Only trigger fastMode if it was authorized by the result of FSE_buildDTable(), otherwise decompression will fail.
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cSrcSize must be correct, otherwise decompression will fail.
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FSE_decompress_usingDTable() result will tell how many bytes were regenerated.
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If there is an error, the function will return an error code, which can be tested using FSE_isError().
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*/
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/******************************************
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* FSE streaming compression API
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******************************************/
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typedef struct
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{
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size_t bitContainer;
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int bitPos;
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char* startPtr;
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char* ptr;
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} FSE_CStream_t;
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typedef struct
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{
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ptrdiff_t value;
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const void* stateTable;
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const void* symbolTT;
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unsigned stateLog;
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} FSE_CState_t;
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void FSE_initCStream(FSE_CStream_t* bitC, void* dstBuffer);
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void FSE_initCState(FSE_CState_t* CStatePtr, const void* CTable);
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void FSE_encodeByte(FSE_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned char symbol);
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void FSE_addBits(FSE_CStream_t* bitC, size_t value, unsigned nbBits);
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void FSE_flushBits(FSE_CStream_t* bitC);
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void FSE_flushCState(FSE_CStream_t* bitC, const FSE_CState_t* CStatePtr);
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size_t FSE_closeCStream(FSE_CStream_t* bitC);
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/*
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These functions are inner components of FSE_compress_usingCTable().
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They allow creation of custom streams, mixing multiple tables and bit sources.
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A key property to keep in mind is that encoding and decoding are done **in reverse direction**.
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So the first symbol you will encode is the last you will decode, like a lifo stack.
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You will need a few variables to track your CStream. They are :
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void* CTable; // Provided by FSE_buildCTable()
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FSE_CStream_t bitC; // bitStream tracking structure
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FSE_CState_t state; // State tracking structure
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The first thing to do is to init the bitStream, and the state.
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FSE_initCStream(&bitC, dstBuffer);
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FSE_initState(&state, CTable);
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You can then encode your input data, byte after byte.
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FSE_encodeByte() outputs a maximum of 'tableLog' bits at a time.
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Remember decoding will be done in reverse direction.
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FSE_encodeByte(&bitStream, &state, symbol);
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At any time, you can add any bit sequence.
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Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
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FSE_addBits(&bitStream, bitField, nbBits);
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The above methods don't commit data to memory, they just store it into local register, for speed.
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Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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Writing data to memory is a manual operation, performed by the flushBits function.
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FSE_flushBits(&bitStream);
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Your last FSE encoding operation shall be to flush your last state value(s).
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FSE_flushState(&bitStream, &state);
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You must then close the bitStream if you opened it with FSE_initCStream().
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It's possible to embed some user-info into the header, as an optionalId [0-31].
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The function returns the size in bytes of CStream.
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If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
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size_t size = FSE_closeCStream(&bitStream, optionalId);
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*/
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/******************************************
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* FSE streaming decompression API
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******************************************/
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//typedef unsigned int bitD_t;
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typedef size_t bitD_t;
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typedef struct
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{
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bitD_t bitContainer;
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unsigned bitsConsumed;
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const char* ptr;
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const char* start;
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} FSE_DStream_t;
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typedef struct
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{
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bitD_t state;
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const void* table;
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} FSE_DState_t;
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size_t FSE_initDStream(FSE_DStream_t* bitD, const void* srcBuffer, size_t srcSize);
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void FSE_initDState(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD, const void* DTable);
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unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD);
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bitD_t FSE_readBits(FSE_DStream_t* bitD, unsigned nbBits);
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unsigned int FSE_reloadDStream(FSE_DStream_t* bitD);
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unsigned FSE_endOfDStream(const FSE_DStream_t* bitD);
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unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/*
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Let's now decompose FSE_decompress_usingDTable() into its unitary elements.
|
||||
You will decode FSE-encoded symbols from the bitStream,
|
||||
and also any other bitFields you put in, **in reverse order**.
|
||||
|
||||
You will need a few variables to track your bitStream. They are :
|
||||
|
||||
FSE_DStream_t DStream; // Stream context
|
||||
FSE_DState_t DState; // State context. Multiple ones are possible
|
||||
const void* DTable; // Decoding table, provided by FSE_buildDTable()
|
||||
U32 tableLog; // Provided by FSE_readHeader()
|
||||
|
||||
The first thing to do is to init the bitStream.
|
||||
errorCode = FSE_initDStream(&DStream, &optionalId, srcBuffer, srcSize);
|
||||
|
||||
You should then retrieve your initial state(s) (multiple ones are possible) :
|
||||
errorCode = FSE_initDState(&DState, &DStream, DTable, tableLog);
|
||||
|
||||
You can then decode your data, symbol after symbol.
|
||||
For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
|
||||
Keep in mind that symbols are decoded in reverse order, like a lifo stack (last in, first out).
|
||||
unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
|
||||
|
||||
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
|
||||
Note : maximum allowed nbBits is 25
|
||||
unsigned int bitField = FSE_readBits(&DStream, nbBits);
|
||||
|
||||
All above operations only read from local register (which size is controlled by bitD_t==32 bits).
|
||||
Reading data from memory is manually performed by the reload method.
|
||||
endSignal = FSE_reloadDStream(&DStream);
|
||||
|
||||
FSE_reloadDStream() result tells if there is still some more data to read from DStream.
|
||||
0 : there is still some data left into the DStream.
|
||||
1 Dstream reached end of buffer, but is not yet fully extracted. It will not load data from memory any more.
|
||||
2 Dstream reached its exact end, corresponding in general to decompression completed.
|
||||
3 Dstream went too far. Decompression result is corrupted.
|
||||
|
||||
When reaching end of buffer(1), progress slowly if you decode multiple symbols per loop,
|
||||
to properly detect the exact end of stream.
|
||||
After each decoded symbol, check if DStream is fully consumed using this simple test :
|
||||
FSE_reloadDStream(&DStream) >= 2
|
||||
|
||||
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
|
||||
Checking if DStream has reached its end is performed by :
|
||||
FSE_endOfDStream(&DStream);
|
||||
Check also the states. There might be some entropy left there, still able to decode some high probability symbol.
|
||||
FSE_endOfDState(&DState);
|
||||
*/
|
||||
|
||||
|
||||
#if defined (__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user