Changed nbThreads for nbWorkers

This makes it easier to explain that nbWorkers=0 --> single-threaded mode,
while nbWorkers=1 --> asynchronous mode (one mode thread on top of the "main" caller thread).
No need for an additional asynchronous mode flag.
nbWorkers>=2 works the same as nbThreads>=2 previously.
This commit is contained in:
Yann Collet
2018-02-01 19:29:30 -08:00
parent 4b6a94f0cc
commit 209df52ba2
15 changed files with 165 additions and 183 deletions
+2 -2
View File
@@ -181,7 +181,7 @@ static size_t local_ZSTD_compress_generic_T2_end(void* dst, size_t dstCapacity,
ZSTD_inBuffer buffIn;
(void)buff2;
ZSTD_CCtx_setParameter(g_cstream, ZSTD_p_compressionLevel, 1);
ZSTD_CCtx_setParameter(g_cstream, ZSTD_p_nbThreads, 2);
ZSTD_CCtx_setParameter(g_cstream, ZSTD_p_nbWorkers, 2);
buffOut.dst = dst;
buffOut.size = dstCapacity;
buffOut.pos = 0;
@@ -198,7 +198,7 @@ static size_t local_ZSTD_compress_generic_T2_continue(void* dst, size_t dstCapac
ZSTD_inBuffer buffIn;
(void)buff2;
ZSTD_CCtx_setParameter(g_cstream, ZSTD_p_compressionLevel, 1);
ZSTD_CCtx_setParameter(g_cstream, ZSTD_p_nbThreads, 2);
ZSTD_CCtx_setParameter(g_cstream, ZSTD_p_nbWorkers, 2);
buffOut.dst = dst;
buffOut.size = dstCapacity;
buffOut.pos = 0;