created zstd_decompress_block module

isolate all logic associated with block decompression
into its own module.

zstd_decompress is still in charge
of context creation/destruction,
frames, headers, streaming, special blocks, etc.

Compressed blocks themselves are now handled within zstd_decompress_block .
This commit is contained in:
Yann Collet
2018-10-25 16:28:41 -07:00
parent e26126caca
commit 2b4914082e
15 changed files with 1417 additions and 1295 deletions
+8 -1
View File
@@ -245,7 +245,7 @@ typedef struct {
blockType_e blockType;
U32 lastBlock;
U32 origSize;
} blockProperties_t;
} blockProperties_t; /* declared here for decompress and fullbench */
/*! ZSTD_getcBlockSize() :
* Provides the size of compressed block from block header `src` */
@@ -253,6 +253,13 @@ typedef struct {
size_t ZSTD_getcBlockSize(const void* src, size_t srcSize,
blockProperties_t* bpPtr);
/*! ZSTD_decodeSeqHeaders() :
* decode sequence header from src */
/* Used by: decompress, fullbench (does not get its definition from here) */
size_t ZSTD_decodeSeqHeaders(ZSTD_DCtx* dctx, int* nbSeqPtr,
const void* src, size_t srcSize);
#if defined (__cplusplus)
}
#endif