improved 4reps in ZSTD_compressBlock_lazy_generic
kSlotNew = 0
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+7
-7
@@ -1617,8 +1617,8 @@ void ZSTD_compressBlock_lazy_generic(ZSTD_CCtx* ctx,
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if (depth==0) goto _storeSequence;
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} else {
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size_t mlRep = ZSTD_count(ip+MINMATCH, ip+MINMATCH-rep[i], iend) + MINMATCH;
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int gain2 = (int)(mlRep * 3 /*- ZSTD_highbit((U32)i+1)*/);
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int gain1 = (int)(matchLength*3 - /*ZSTD_highbit((U32)offset+1)*/ + 1);
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int gain2 = (int)(mlRep * 3 /*- ZSTD_highbit((U32)i+1)*/ + (i==1));
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int gain1 = (int)(matchLength*3 - /*ZSTD_highbit((U32)offset+1)*/ + 1 + (offset==1));
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if (gain2 > gain1)
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matchLength = mlRep, offset = i;
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}
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@@ -1642,10 +1642,10 @@ void ZSTD_compressBlock_lazy_generic(ZSTD_CCtx* ctx,
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while (ip<ilimit) {
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ip ++;
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for (int i=0; i<ZSTD_REP_NUM; i++)
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if ((offset >= ZSTD_REP_NUM) && (MEM_read32(ip) == MEM_read32(ip - rep[i]))) {
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if (MEM_read32(ip) == MEM_read32(ip - rep[i])) {
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size_t mlRep = ZSTD_count(ip+MINMATCH, ip+MINMATCH-rep[i], iend) + MINMATCH;
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int gain2 = (int)(mlRep * 3);
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int gain1 = (int)(matchLength*3 - ZSTD_highbit((U32)offset+1) + 1);
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int gain1 = (int)(matchLength*3 - ZSTD_highbit((U32)offset+1) + 1 + (offset<ZSTD_REP_NUM));
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if ((mlRep >= MINMATCH) && (gain2 > gain1))
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matchLength = mlRep, offset = i, start = ip;
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}
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@@ -1663,10 +1663,10 @@ void ZSTD_compressBlock_lazy_generic(ZSTD_CCtx* ctx,
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if ((depth==2) && (ip<ilimit)) {
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ip ++;
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for (int i=0; i<ZSTD_REP_NUM; i++)
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if ((offset >= ZSTD_REP_NUM) && (MEM_read32(ip) == MEM_read32(ip - rep[i]))) {
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if (MEM_read32(ip) == MEM_read32(ip - rep[i])) {
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size_t ml2 = ZSTD_count(ip+MINMATCH, ip+MINMATCH-rep[i], iend) + MINMATCH;
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int gain2 = (int)(ml2 * 4);
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int gain1 = (int)(matchLength*4 - ZSTD_highbit((U32)offset+1) + 1);
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int gain1 = (int)(matchLength*4 - ZSTD_highbit((U32)offset+1) + 1 + (offset<ZSTD_REP_NUM));
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if ((ml2 >= MINMATCH) && (gain2 > gain1))
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matchLength = ml2, offset = i, start = ip;
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}
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@@ -1693,7 +1693,7 @@ _storeSequence:
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{
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#if ZSTD_REP_NUM == 4
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if (offset >= ZSTD_REP_NUM) {
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#if 0
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#if 1
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rep[3] = rep[2];
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rep[2] = rep[1];
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rep[1] = rep[0];
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@@ -691,19 +691,26 @@ static void ZSTD_decodeSequence(seq_t* seq, seqState_t* seqState, const U32 mls)
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if (offset == 3) seqState->prevOffset[3] = seqState->prevOffset[2];
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seqState->prevOffset[2] = seqState->prevOffset[1];
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}
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offset = temp;
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seqState->prevOffset[1] = seqState->prevOffset[0];
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seqState->prevOffset[0] = offset;
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seqState->prevOffset[0] = offset = temp;
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} else {
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offset = seqState->prevOffset[0];
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}
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} else {
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offset -= ZSTD_REP_MOVE;
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#if 1 // faster without kSlotNew
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seqState->prevOffset[3] = seqState->prevOffset[2];
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seqState->prevOffset[2] = seqState->prevOffset[1];
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seqState->prevOffset[1] = seqState->prevOffset[0];
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seqState->prevOffset[0] = offset;
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#else
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if (kSlotNew < 3) seqState->prevOffset[3] = seqState->prevOffset[2];
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if (kSlotNew < 2) seqState->prevOffset[2] = seqState->prevOffset[1];
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if (kSlotNew < 1) seqState->prevOffset[1] = seqState->prevOffset[0];
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seqState->prevOffset[kSlotNew] = offset;
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#endif
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}
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#else // ZSTD_REP_NUM == 1
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#if 0
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+1
-1
@@ -71,7 +71,7 @@
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#else
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#define ZSTD_REP_NUM 1
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#define ZSTD_REP_INIT 2
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#define ZSTD_REP_MOVE 0//(ZSTD_REP_NUM-1)
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#define ZSTD_REP_MOVE 0 //(ZSTD_REP_NUM-1)
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#endif
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#define KB *(1 <<10)
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