Add sequence nb validation to compressSequences(), adjust minMatch comparisons

This commit is contained in:
senhuang42
2020-12-01 10:54:45 -05:00
parent 4c5f337248
commit 3efe9c902b
2 changed files with 10 additions and 8 deletions
+6 -5
View File
@@ -4680,13 +4680,13 @@ static size_t ZSTD_copySequencesToSeqStoreNoBlockDelim(ZSTD_CCtx* cctx, ZSTD_seq
U32 firstHalfMatchLength;
litLength = startPosInSequence >= litLength ? 0 : litLength - startPosInSequence;
firstHalfMatchLength = endPosInSequence - startPosInSequence - litLength;
if (matchLength > blockSize && firstHalfMatchLength >= MINMATCH) {
if (matchLength > blockSize && firstHalfMatchLength >= cctx->appliedParams.cParams.minMatch) {
/* Only ever split the match if it is larger than the block size */
U32 secondHalfMatchLength = currSeq.matchLength + currSeq.litLength - endPosInSequence;
if (secondHalfMatchLength < MINMATCH) {
/* Move the endPosInSequence backward so that it creates match of MINMATCH length */
endPosInSequence -= MINMATCH - secondHalfMatchLength;
bytesAdjustment = MINMATCH - secondHalfMatchLength;
if (secondHalfMatchLength < cctx->appliedParams.cParams.minMatch) {
/* Move the endPosInSequence backward so that it creates match of minMatch length */
endPosInSequence -= cctx->appliedParams.cParams.minMatch - secondHalfMatchLength;
bytesAdjustment = cctx->appliedParams.cParams.minMatch - secondHalfMatchLength;
firstHalfMatchLength -= bytesAdjustment;
}
matchLength = firstHalfMatchLength;
@@ -4886,6 +4886,7 @@ size_t ZSTD_compressSequences(ZSTD_CCtx* const cctx, void* dst, size_t dstCapaci
DEBUGLOG(3, "ZSTD_compressSequences()");
assert(cctx != NULL);
FORWARD_IF_ERROR(ZSTD_CCtx_init_compressStream2(cctx, ZSTD_e_end, srcSize), "CCtx initialization failed");
RETURN_ERROR_IF(inSeqsSize > cctx->seqStore.maxNbSeq, memory_allocation, "Not enough memory allocated. Try adjusting ZSTD_c_minMatch.");
/* Begin writing output, starting with frame header */
frameHeaderSize = ZSTD_writeFrameHeader(op, dstCapacity, &cctx->appliedParams, srcSize, cctx->dictID);
op += frameHeaderSize;