feat(compress): move frame progression input policy to Rust
Move buffered-input presence, offset subtraction, and block-size validation into Rust while keeping the private MT progression query behind its C callback. The C entry point now projects only the consumed/produced counters, input-buffer fields, and worker dispatch inputs. Rust preserves the null-buffer behavior and aborts on the same impossible offset or oversized-buffer invariants as the original C assertions. Test Plan: - ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo check --manifest-path rust/Cargo.toml --tests - ulimit -v 41943040; CARGO_BUILD_JOBS=1 make -j1
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@@ -757,10 +757,24 @@ ZSTD_frameProgression ZSTD_rust_frameProgression(U64 consumedSrcSize,
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U64 producedCSize);
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typedef ZSTD_frameProgression (*ZSTD_rust_frameProgressionMTorST_f)(
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void* context);
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typedef struct {
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const void* inBuff;
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size_t inBuffPos;
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size_t inToCompress;
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} ZSTD_rust_frameProgressionInputState;
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typedef char ZSTD_rust_frame_progression_input_state_layout[
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(offsetof(ZSTD_rust_frameProgressionInputState, inBuff) == 0
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&& offsetof(ZSTD_rust_frameProgressionInputState, inBuffPos)
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== sizeof(void*)
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&& offsetof(ZSTD_rust_frameProgressionInputState, inToCompress)
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== sizeof(void*) + sizeof(size_t)
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&& sizeof(ZSTD_rust_frameProgressionInputState)
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== sizeof(void*) + 2 * sizeof(size_t))
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? 1 : -1];
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typedef struct {
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U64 consumedSrcSize;
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U64 producedCSize;
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size_t buffered;
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ZSTD_rust_frameProgressionInputState input;
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void* mtContext;
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ZSTD_rust_frameProgressionMTorST_f mtFrameProgression;
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int nbWorkers;
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@@ -770,16 +784,16 @@ typedef char ZSTD_rust_frame_progression_mt_or_st_state_layout[
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, consumedSrcSize) == 0
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, producedCSize)
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== sizeof(U64)
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, buffered)
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, input)
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== 2 * sizeof(U64)
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, mtContext)
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== 2 * sizeof(U64) + sizeof(size_t)
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== 2 * sizeof(U64) + sizeof(void*) + 2 * sizeof(size_t)
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, mtFrameProgression)
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== 2 * sizeof(U64) + sizeof(size_t) + sizeof(void*)
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== 2 * sizeof(U64) + 2 * sizeof(void*) + 2 * sizeof(size_t)
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&& offsetof(ZSTD_rust_frameProgressionMTorSTState, nbWorkers)
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== 2 * sizeof(U64) + sizeof(size_t) + 2 * sizeof(void*)
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== 2 * sizeof(U64) + 3 * sizeof(void*) + 2 * sizeof(size_t)
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&& sizeof(ZSTD_rust_frameProgressionMTorSTState)
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== (sizeof(void*) == 8 ? 48 : 32))
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== (sizeof(void*) == 8 ? 64 : 40))
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? 1 : -1];
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ZSTD_frameProgression ZSTD_rust_frameProgressionMTorST(
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const ZSTD_rust_frameProgressionMTorSTState* state);
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@@ -4835,18 +4849,14 @@ static ZSTD_frameProgression ZSTD_rust_frameProgression_MT(void* context)
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ZSTD_frameProgression ZSTD_getFrameProgression(const ZSTD_CCtx* cctx)
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{
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size_t const buffered = (cctx->inBuff == NULL) ? 0 :
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cctx->inBuffPos - cctx->inToCompress;
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ZSTD_rust_frameProgressionMTorSTState state = {
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cctx->consumedSrcSize,
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cctx->producedCSize,
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buffered,
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{ cctx->inBuff, cctx->inBuffPos, cctx->inToCompress },
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NULL,
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NULL,
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0
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};
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if (buffered) assert(cctx->inBuffPos >= cctx->inToCompress);
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assert(buffered <= ZSTD_BLOCKSIZE_MAX);
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#ifdef ZSTD_MULTITHREAD
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state.mtContext = cctx->mtctx;
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state.mtFrameProgression = ZSTD_rust_frameProgression_MT;
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