Move enum into zstd.h, and fix pesky switch() logic

This commit is contained in:
senhuang42
2020-08-21 18:18:53 -04:00
parent 1b34b15e6b
commit 47685ac856
4 changed files with 11 additions and 11 deletions
@@ -100,11 +100,6 @@ typedef enum {
ZSTD_obm_stable = 1 /* ZSTD_outBuffer is stable */
} ZSTD_outBufferMode_e;
typedef enum {
ZSTD_d_validateChecksum = 0,
ZSTD_d_ignoreChecksum = 1
} ZSTD_forceIgnoreChecksum_e;
struct ZSTD_DCtx_s
{
const ZSTD_seqSymbol* LLTptr;