spelling fixes in comments
i.e. occurred labeled Huffman
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-2
@@ -39,7 +39,7 @@ extern "C" {
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zstd, short for Zstandard, is a fast lossless compression algorithm, targeting real-time compression scenarios
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at zlib-level and better compression ratios. The zstd compression library provides in-memory compression and
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decompression functions. The library supports compression levels from 1 up to ZSTD_maxCLevel() which is 22.
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Levels >= 20, labelled `--ultra`, should be used with caution, as they require more memory.
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Levels >= 20, labeled `--ultra`, should be used with caution, as they require more memory.
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Compression can be done in:
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- a single step (described as Simple API)
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- a single step, reusing a context (described as Explicit memory management)
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@@ -416,7 +416,7 @@ ZSTDLIB_API size_t ZSTD_getFrameCompressedSize(const void* src, size_t srcSize);
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* to `ZSTD_frameHeaderSize_max` is guaranteed to be large enough in all cases.
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* @return : decompressed size of the frame pointed to be `src` if known, otherwise
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* - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
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* - ZSTD_CONTENTSIZE_ERROR if an error occured (e.g. invalid magic number, srcSize too small) */
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* - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small) */
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ZSTDLIB_API unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
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/*! ZSTD_findDecompressedSize() :
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