merged zbuff_static.h into zbuff.h . Now requires ZBUFF_STATIC_LINKING_ONLY macro

This commit is contained in:
Yann Collet
2016-06-04 19:12:48 +02:00
parent e69b8ccceb
commit 5347aee8f7
6 changed files with 53 additions and 97 deletions
+3 -2
View File
@@ -37,7 +37,8 @@
#include "error_private.h"
#include "zstd_internal.h" /* MIN, ZSTD_blockHeaderSize */
#include "zstd_static.h" /* ZSTD_BLOCKSIZE_MAX */
#include "zbuff_static.h"
#define ZBUFF_STATIC_LINKING_ONLY
#include "zbuff.h"
/*-***************************************************************************
@@ -183,7 +184,7 @@ size_t ZBUFF_decompressContinue(ZBUFF_DCtx* zbd,
} }
if (zbd->fParams.windowLog < ZSTD_WINDOWLOG_ABSOLUTEMIN) zbd->fParams.windowLog = ZSTD_WINDOWLOG_ABSOLUTEMIN; /* required for buffer allocation */
/* Frame header instruct buffer sizes */
{ size_t const blockSize = MIN(1 << zbd->fParams.windowLog, ZSTD_BLOCKSIZE_MAX);
zbd->blockSize = blockSize;