Use ncount=1 when < 4096 symbols
This commit is contained in:
@@ -376,14 +376,14 @@ void ZSTD_buildFSETable_body(ZSTD_seqSymbol* dt,
|
||||
|
||||
U16* symbolNext = (U16*)wksp;
|
||||
BYTE* spread = (BYTE*)(symbolNext + MaxSeq + 1);
|
||||
U32 highThreshold = tableSize - 1;
|
||||
|
||||
assert(wkspSize >= ZSTD_BUILD_FSE_TABLE_WKSP_SIZE);
|
||||
(void)wkspSize;
|
||||
|
||||
/* Sanity Checks */
|
||||
assert(maxSymbolValue <= MaxSeq);
|
||||
assert(tableLog <= MaxFSELog);
|
||||
U32 highThreshold = tableSize - 1;
|
||||
assert(wkspSize >= ZSTD_BUILD_FSE_TABLE_WKSP_SIZE);
|
||||
(void)wkspSize;
|
||||
/* Init, lay down lowprob symbols */
|
||||
{ ZSTD_seqSymbol_header DTableH;
|
||||
DTableH.tableLog = tableLog;
|
||||
|
||||
Reference in New Issue
Block a user