Adding --long support for --patch-from (#1959)
* adding long support for patch-from * adding refPrefix to dictionary_decompress * adding refPrefix to dictionary_loader * conversion nit * triggering log mode on chainLog < fileLog and removing old threshold * adding refPrefix to dictionary_round_trip * adding docs * adding enableldm + forceWindow test for dict * separate patch-from logic into FIO_adjustParamsForPatchFromMode * moving memLimit adjustment to outside ifdefs (need for decomp) * removing refPrefix gate on dictionary_round_trip * rebase on top of dev refPrefix change * making sure refPrefx + ldm is < 1% of srcSize * combining notes for patch-from * moving memlimit logic inside fileio.c * adding display for optimal parser and long mode trigger * conversion nit * fuzzer found heap-overflow fix * another conversion nit * moving FIO_adjustMemLimitForPatchFromMode outside ifndef * making params immutable * moving memLimit update before createDictBuffer call * making maxSrcSize unsigned long long * making dictSize and maxSrcSize params unsigned long long * error on files larger than 4gb * extend refPrefix test to include round trip * conversion to size_t * making sure ldm is at least 10x better * removing break * including zstd_compress_internal and removing redundant macros * exposing ZSTD_cycleLog() * using cycleLog instead of chainLog * add some more docs about user optimizations * formatting
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@@ -42,10 +42,15 @@ int LLVMFuzzerTestOneInput(const uint8_t *src, size_t size)
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ddict = ZSTD_createDDict(dict.buff, dict.size);
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FUZZ_ASSERT(ddict);
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} else {
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FUZZ_ZASSERT(ZSTD_DCtx_loadDictionary_advanced(
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if (FUZZ_dataProducer_uint32Range(producer, 0, 1) == 0)
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FUZZ_ZASSERT(ZSTD_DCtx_loadDictionary_advanced(
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dctx, dict.buff, dict.size,
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(ZSTD_dictLoadMethod_e)FUZZ_dataProducer_uint32Range(producer, 0, 1),
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(ZSTD_dictContentType_e)FUZZ_dataProducer_uint32Range(producer, 0, 2)));
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else
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FUZZ_ZASSERT(ZSTD_DCtx_refPrefix_advanced(
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dctx, dict.buff, dict.size,
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(ZSTD_dictContentType_e)FUZZ_dataProducer_uint32Range(producer, 0, 2)));
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}
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{
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