Fixed VS variable shadowing warning (and added test)
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@@ -63,13 +63,13 @@ static int g_displayLevel = 2;
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#define DISPLAYLEVEL(l, ...) LOCALDISPLAYLEVEL(g_displayLevel, l, __VA_ARGS__)
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#ifndef LOCALDISPLAYUPDATE
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static const clock_t refreshRate = CLOCKS_PER_SEC * 15 / 100;
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static const clock_t g_refreshRate = CLOCKS_PER_SEC * 15 / 100;
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static clock_t g_time = 0;
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#endif
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#undef LOCALDISPLAYUPDATE
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#define LOCALDISPLAYUPDATE(displayLevel, l, ...) \
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if (displayLevel >= l) { \
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if ((clock() - g_time > refreshRate) || (displayLevel >= 4)) { \
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if ((clock() - g_time > g_refreshRate) || (displayLevel >= 4)) { \
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g_time = clock(); \
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DISPLAY(__VA_ARGS__); \
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} \
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@@ -60,13 +60,13 @@ static int g_displayLevel = 2;
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#define DISPLAYLEVEL(l, ...) LOCALDISPLAYLEVEL(g_displayLevel, l, __VA_ARGS__)
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#ifndef LOCALDISPLAYUPDATE
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static const clock_t refreshRate = CLOCKS_PER_SEC * 15 / 100;
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static const clock_t g_refreshRate = CLOCKS_PER_SEC * 15 / 100;
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static clock_t g_time = 0;
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#endif
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#undef LOCALDISPLAYUPDATE
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#define LOCALDISPLAYUPDATE(displayLevel, l, ...) \
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if (displayLevel >= l) { \
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if ((clock() - g_time > refreshRate) || (displayLevel >= 4)) { \
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if ((clock() - g_time > g_refreshRate) || (displayLevel >= 4)) { \
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g_time = clock(); \
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DISPLAY(__VA_ARGS__); \
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} \
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