Merge remote-tracking branch 'upstream/dev' into btopt

* upstream/dev: (305 commits)
  added test for ZSTD_estimateCStreamSize()
  changed variable name, for clarity
  fixed ZSTD_estimateCStreamSize()
  shortened ZSTD_createCStream_Advanced()
  fixed symbols test
  added ZSTD_estimateDStreamSize()
  changed name frameParams into frameHeader
  regroup memory usage function declarations
  separated ZSTD_estimateCStreamSize() from ZSTD_estimateCCtxSize()
  bumped version number
  added ZSTD_estimateCDictSize() and ZSTD_estimateDDictSize()
  Updated ZSTD_freeCCtx()
  updated ZSTD_estimateCCtxSize()
  Updated ZSTD_sizeof_CCtx()
  merged CCtx and CStream as a single same object
  cli : -d and -t do not stop after a failed decompression
  added dev branch CircleCI badge
  added dev branch Appveyor badge
  keep dev branch status only
  creates a binary archive without the `programs` directory
  ...
This commit is contained in:
Nick Terrell
2017-05-10 16:49:58 -07:00
149 changed files with 22690 additions and 2821 deletions
+128 -115
View File
@@ -27,16 +27,19 @@ size_t ZSTD_decompress_with_dict(void *const dst, const size_t dst_len,
/// Get the decompressed size of an input stream so memory can be allocated in
/// advance
/// Returns -1 if the size can't be determined
size_t ZSTD_get_decompressed_size(const void *const src, const size_t src_len);
/******* UTILITY MACROS AND TYPES *********************************************/
// Max block size decompressed size is 128 KB and literal blocks must be smaller
// than that
// Max block size decompressed size is 128 KB and literal blocks can't be
// larger than their block
#define MAX_LITERALS_SIZE ((size_t)128 * 1024)
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#define MIN(a, b) ((a) < (b) ? (a) : (b))
/// This decoder calls exit(1) when it encounters an error, however a production
/// library should propagate error codes
#define ERROR(s) \
do { \
fprintf(stderr, "Error: %s\n", s); \
@@ -67,29 +70,31 @@ typedef int64_t i64;
/// decompression functions.
/*** IO STREAM OPERATIONS *************/
/// These structs are the interface for IO, and do bounds checking on all
/// operations. They should be used opaquely to ensure safety.
/// Output is always done byte-by-byte
/// ostream_t/istream_t are used to wrap the pointers/length data passed into
/// ZSTD_decompress, so that all IO operations are safely bounds checked
/// They are written/read forward, and reads are treated as little-endian
/// They should be used opaquely to ensure safety
typedef struct {
u8 *ptr;
size_t len;
} ostream_t;
/// Input often reads a few bits at a time, so maintain an internal offset
typedef struct {
const u8 *ptr;
int bit_offset;
size_t len;
// Input often reads a few bits at a time, so maintain an internal offset
int bit_offset;
} istream_t;
/// The following two functions are the only ones that allow the istream to be
/// non-byte aligned
/// Reads `num` bits from a bitstream, and updates the internal offset
static inline u64 IO_read_bits(istream_t *const in, const int num);
/// Rewinds the stream by `num` bits
static inline void IO_rewind_bits(istream_t *const in, const int num);
static inline u64 IO_read_bits(istream_t *const in, const int num_bits);
/// Backs-up the stream by `num` bits so they can be read again
static inline void IO_rewind_bits(istream_t *const in, const int num_bits);
/// If the remaining bits in a byte will be unused, advance to the end of the
/// byte
static inline void IO_align_stream(istream_t *const in);
@@ -101,30 +106,31 @@ static inline void IO_write_byte(ostream_t *const out, u8 symb);
/// be byte aligned.
static inline size_t IO_istream_len(const istream_t *const in);
/// Returns a pointer where `len` bytes can be read, and advances the internal
/// state. The stream must be byte aligned.
/// Advances the stream by `len` bytes, and returns a pointer to the chunk that
/// was skipped. The stream must be byte aligned.
static inline const u8 *IO_read_bytes(istream_t *const in, size_t len);
/// Returns a pointer where `len` bytes can be written, and advances the internal
/// state. The stream must be byte aligned.
/// Advances the stream by `len` bytes, and returns a pointer to the chunk that
/// was skipped so it can be written to.
static inline u8 *IO_write_bytes(ostream_t *const out, size_t len);
/// Advance the inner state by `len` bytes. The stream must be byte aligned.
static inline void IO_advance_input(istream_t *const in, size_t len);
/// Returns an `ostream_t` constructed from the given pointer and length
/// Returns an `ostream_t` constructed from the given pointer and length.
static inline ostream_t IO_make_ostream(u8 *out, size_t len);
/// Returns an `istream_t` constructed from the given pointer and length
/// Returns an `istream_t` constructed from the given pointer and length.
static inline istream_t IO_make_istream(const u8 *in, size_t len);
/// Returns an `istream_t` with the same base as `in`, and length `len`
/// Then, advance `in` to account for the consumed bytes
/// `in` must be byte aligned
/// Returns an `istream_t` with the same base as `in`, and length `len`.
/// Then, advance `in` to account for the consumed bytes.
/// `in` must be byte aligned.
static inline istream_t IO_make_sub_istream(istream_t *const in, size_t len);
/*** END IO STREAM OPERATIONS *********/
/*** BITSTREAM OPERATIONS *************/
/// Read `num` bits (up to 64) from `src + offset`, where `offset` is in bits
static inline u64 read_bits_LE(const u8 *src, const int num,
/// Read `num` bits (up to 64) from `src + offset`, where `offset` is in bits,
/// and return them interpreted as a little-endian unsigned integer.
static inline u64 read_bits_LE(const u8 *src, const int num_bits,
const size_t offset);
/// Read bits from the end of a HUF or FSE bitstream. `offset` is in bits, so
@@ -136,9 +142,8 @@ static inline u64 STREAM_read_bits(const u8 *src, const int bits,
/*** END BITSTREAM OPERATIONS *********/
/*** BIT COUNTING OPERATIONS **********/
/// Returns `x`, where `2^x` is the largest power of 2 less than or equal to
/// `num`, or `-1` if `num == 0`.
static inline int log2inf(const u64 num);
/// Returns the index of the highest set bit in `num`, or `-1` if `num == 0`
static inline int highest_set_bit(const u64 num);
/*** END BIT COUNTING OPERATIONS ******/
/*** HUFFMAN PRIMITIVES ***************/
@@ -384,8 +389,8 @@ size_t ZSTD_decompress_with_dict(void *const dst, const size_t dst_len,
parse_dictionary(&parsed_dict, (const u8 *)dict, dict_len);
}
istream_t in = {(const u8 *)src, 0, src_len};
ostream_t out = {(u8 *)dst, dst_len};
istream_t in = IO_make_istream(src, src_len);
ostream_t out = IO_make_ostream(dst, dst_len);
// "A content compressed by Zstandard is transformed into a Zstandard frame.
// Multiple frames can be appended into a single file or stream. A frame is
@@ -633,6 +638,7 @@ static void frame_context_apply_dict(frame_context_t *const ctx,
FSE_copy_dtable(&ctx->of_dtable, &dict->of_dtable);
FSE_copy_dtable(&ctx->ml_dtable, &dict->ml_dtable);
// Copy the repeated offsets
memcpy(ctx->previous_offsets, dict->previous_offsets,
sizeof(ctx->previous_offsets));
}
@@ -668,7 +674,7 @@ static void decompress_data(frame_context_t *const ctx, ostream_t *const out,
// number of bytes to read and copy."
const u8 *const read_ptr = IO_read_bytes(in, block_len);
u8 *const write_ptr = IO_write_bytes(out, block_len);
//
// Copy the raw data into the output
memcpy(write_ptr, read_ptr, block_len);
@@ -682,7 +688,7 @@ static void decompress_data(frame_context_t *const ctx, ostream_t *const out,
const u8 *const read_ptr = IO_read_bytes(in, 1);
u8 *const write_ptr = IO_write_bytes(out, block_len);
// Copy `block_len` copies of `streams->src[0]` to the output
// Copy `block_len` copies of `read_ptr[0]` to the output
memset(write_ptr, read_ptr[0], block_len);
ctx->current_total_output += block_len;
@@ -751,7 +757,7 @@ static size_t decode_literals_compressed(frame_context_t *const ctx,
u8 **const literals,
const int block_type,
const int size_format);
static void decode_huf_table(istream_t *const in, HUF_dtable *const dtable);
static void decode_huf_table(HUF_dtable *const dtable, istream_t *const in);
static void fse_decode_hufweights(ostream_t *weights, istream_t *const in,
int *const num_symbs);
@@ -894,12 +900,12 @@ static size_t decode_literals_compressed(frame_context_t *const ctx,
istream_t huf_stream = IO_make_sub_istream(in, compressed_size);
if (block_type == 2) {
// Decode provided Huffman table
// Decode the provided Huffman table
// "This section is only present when Literals_Block_Type type is
// Compressed_Literals_Block (2)."
HUF_free_dtable(&ctx->literals_dtable);
decode_huf_table(&huf_stream, &ctx->literals_dtable);
decode_huf_table(&ctx->literals_dtable, &huf_stream);
} else {
// If the previous Huffman table is being repeated, ensure it exists
if (!ctx->literals_dtable.symbols) {
@@ -922,13 +928,13 @@ static size_t decode_literals_compressed(frame_context_t *const ctx,
}
// Decode the Huffman table description
static void decode_huf_table(istream_t *const in, HUF_dtable *const dtable) {
const u8 header = IO_read_bits(in, 8);
static void decode_huf_table(HUF_dtable *const dtable, istream_t *const in) {
// "All literal values from zero (included) to last present one (excluded)
// are represented by Weight with values from 0 to Max_Number_of_Bits."
// "This is a single byte value (0-255), which describes how to decode the list of weights."
const u8 header = IO_read_bits(in, 8);
u8 weights[HUF_MAX_SYMBS];
memset(weights, 0, sizeof(weights));
@@ -997,7 +1003,7 @@ typedef struct {
u16 ll_state;
u16 of_state;
u16 ml_state;
} sequence_state_t;
} sequence_states_t;
/// Different modes to signal to decode_seq_tables what to do
typedef enum {
@@ -1052,10 +1058,10 @@ static void decompress_sequences(frame_context_t *const ctx,
istream_t *const in,
sequence_command_t *const sequences,
const size_t num_sequences);
static sequence_command_t decode_sequence(sequence_state_t *const state,
static sequence_command_t decode_sequence(sequence_states_t *const state,
const u8 *const src,
i64 *const offset);
static void decode_seq_table(istream_t *const in, FSE_dtable *const table,
static void decode_seq_table(FSE_dtable *const table, istream_t *const in,
const seq_part_t type, const seq_mode_t mode);
static size_t decode_sequences(frame_context_t *const ctx, istream_t *in,
@@ -1131,34 +1137,33 @@ static void decompress_sequences(frame_context_t *const ctx, istream_t *in,
// Offsets
// Match Lengths"
// Update the tables we have stored in the context
decode_seq_table(in, &ctx->ll_dtable, seq_literal_length,
decode_seq_table(&ctx->ll_dtable, in, seq_literal_length,
(compression_modes >> 6) & 3);
decode_seq_table(in, &ctx->of_dtable, seq_offset,
decode_seq_table(&ctx->of_dtable, in, seq_offset,
(compression_modes >> 4) & 3);
decode_seq_table(in, &ctx->ml_dtable, seq_match_length,
decode_seq_table(&ctx->ml_dtable, in, seq_match_length,
(compression_modes >> 2) & 3);
// Check to make sure none of the tables are uninitialized
if (!ctx->ll_dtable.symbols || !ctx->of_dtable.symbols ||
!ctx->ml_dtable.symbols) {
CORRUPTION();
sequence_states_t states;
// Initialize the decoding tables
{
states.ll_table = ctx->ll_dtable;
states.of_table = ctx->of_dtable;
states.ml_table = ctx->ml_dtable;
}
sequence_state_t state;
// Copy the context's tables into the local state
memcpy(&state.ll_table, &ctx->ll_dtable, sizeof(FSE_dtable));
memcpy(&state.of_table, &ctx->of_dtable, sizeof(FSE_dtable));
memcpy(&state.ml_table, &ctx->ml_dtable, sizeof(FSE_dtable));
size_t len = IO_istream_len(in);
const size_t len = IO_istream_len(in);
const u8 *const src = IO_read_bytes(in, len);
// "After writing the last bit containing information, the compressor writes
// a single 1-bit and then fills the byte with 0-7 0 bits of padding."
const int padding = 8 - log2inf(src[len - 1]);
i64 offset = len * 8 - padding;
const int padding = 8 - highest_set_bit(src[len - 1]);
// The offset starts at the end because FSE streams are read backwards
i64 bit_offset = len * 8 - padding;
// "The bitstream starts with initial state values, each using the required
// number of bits in their respective accuracy, decoded previously from
@@ -1166,24 +1171,22 @@ static void decompress_sequences(frame_context_t *const ctx, istream_t *in,
//
// It starts by Literals_Length_State, followed by Offset_State, and finally
// Match_Length_State."
FSE_init_state(&state.ll_table, &state.ll_state, src, &offset);
FSE_init_state(&state.of_table, &state.of_state, src, &offset);
FSE_init_state(&state.ml_table, &state.ml_state, src, &offset);
FSE_init_state(&states.ll_table, &states.ll_state, src, &bit_offset);
FSE_init_state(&states.of_table, &states.of_state, src, &bit_offset);
FSE_init_state(&states.ml_table, &states.ml_state, src, &bit_offset);
for (size_t i = 0; i < num_sequences; i++) {
// Decode sequences one by one
sequences[i] = decode_sequence(&state, src, &offset);
sequences[i] = decode_sequence(&states, src, &bit_offset);
}
if (offset != 0) {
if (bit_offset != 0) {
CORRUPTION();
}
// Don't free tables so they can be used in the next block
}
// Decode a single sequence and update the state
static sequence_command_t decode_sequence(sequence_state_t *const state,
static sequence_command_t decode_sequence(sequence_states_t *const states,
const u8 *const src,
i64 *const offset) {
// "Each symbol is a code in its own context, which specifies Baseline and
@@ -1191,9 +1194,9 @@ static sequence_command_t decode_sequence(sequence_state_t *const state,
// additional bits in the same bitstream."
// Decode symbols, but don't update states
const u8 of_code = FSE_peek_symbol(&state->of_table, state->of_state);
const u8 ll_code = FSE_peek_symbol(&state->ll_table, state->ll_state);
const u8 ml_code = FSE_peek_symbol(&state->ml_table, state->ml_state);
const u8 of_code = FSE_peek_symbol(&states->of_table, states->of_state);
const u8 ll_code = FSE_peek_symbol(&states->ll_table, states->ll_state);
const u8 ml_code = FSE_peek_symbol(&states->ml_table, states->ml_state);
// Offset doesn't need a max value as it's not decoded using a table
if (ll_code > SEQ_MAX_CODES[seq_literal_length] ||
@@ -1221,17 +1224,18 @@ static sequence_command_t decode_sequence(sequence_state_t *const state,
// then Offset_State."
// If the stream is complete don't read bits to update state
if (*offset != 0) {
FSE_update_state(&state->ll_table, &state->ll_state, src, offset);
FSE_update_state(&state->ml_table, &state->ml_state, src, offset);
FSE_update_state(&state->of_table, &state->of_state, src, offset);
FSE_update_state(&states->ll_table, &states->ll_state, src, offset);
FSE_update_state(&states->ml_table, &states->ml_state, src, offset);
FSE_update_state(&states->of_table, &states->of_state, src, offset);
}
return seq;
}
/// Given a sequence part and table mode, decode the FSE distribution
static void decode_seq_table(istream_t *const in, FSE_dtable *const table,
const seq_part_t type, const seq_mode_t mode) {
/// Errors if the mode is `seq_repeat` without a pre-existing table in `table`
static void decode_seq_table(FSE_dtable *const table, istream_t *const in,
const seq_part_t type, const seq_mode_t mode) {
// Constant arrays indexed by seq_part_t
const i16 *const default_distributions[] = {SEQ_LITERAL_LENGTH_DEFAULT_DIST,
SEQ_OFFSET_DEFAULT_DIST,
@@ -1272,12 +1276,17 @@ static void decode_seq_table(istream_t *const in, FSE_dtable *const table,
// "Repeat_Mode : re-use distribution table from previous compressed
// block."
// Nothing to do here, table will be unchanged
if (!table->symbols) {
// This mode is invalid if we don't already have a table
CORRUPTION();
}
break;
default:
// Impossible, as mode is from 0-3
IMPOSSIBLE();
break;
}
}
/******* END SEQUENCE DECODING ************************************************/
@@ -1296,6 +1305,8 @@ static void execute_sequences(frame_context_t *const ctx, ostream_t *const out,
const sequence_command_t seq = sequences[i];
{
// If the sequence asks for more literals than are left, the
// sequence must be corrupted
if (seq.literal_length > IO_istream_len(&litstream)) {
CORRUPTION();
}
@@ -1336,7 +1347,8 @@ static void execute_sequences(frame_context_t *const ctx, ostream_t *const out,
// as per the exception listed above
offset = idx < 3 ? offset_hist[idx] : offset_hist[0] - 1;
// If idx == 1 we don't need to modify offset_hist[2]
// If idx == 1 we don't need to modify offset_hist[2], since
// we're using the second-most recent code
if (idx > 1) {
offset_hist[2] = offset_hist[1];
}
@@ -1344,6 +1356,8 @@ static void execute_sequences(frame_context_t *const ctx, ostream_t *const out,
offset_hist[0] = offset;
}
} else {
// When it's not a repeat offset:
// "if (Offset_Value > 3) offset = Offset_Value - 3;"
offset = seq.offset - 3;
// Shift back history
@@ -1391,11 +1405,11 @@ static void execute_sequences(frame_context_t *const ctx, ostream_t *const out,
total_output += seq.match_length;
}
// Copy any leftover literals
{
size_t len = IO_istream_len(&litstream);
u8 *const write_ptr = IO_write_bytes(out, len);
const u8 *const read_ptr = IO_read_bytes(&litstream, len);
// Copy any leftover literals
memcpy(write_ptr, read_ptr, len);
total_output += len;
@@ -1517,10 +1531,10 @@ static void parse_dictionary(dictionary_t *const dict, const u8 *src,
// recent offsets (instead of using {1,4,8}), stored in order, 4-bytes
// little-endian each, for a total of 12 bytes. Each recent offset must have
// a value < dictionary size."
decode_huf_table(&in, &dict->literals_dtable);
decode_seq_table(&in, &dict->of_dtable, seq_offset, seq_fse);
decode_seq_table(&in, &dict->ml_dtable, seq_match_length, seq_fse);
decode_seq_table(&in, &dict->ll_dtable, seq_literal_length, seq_fse);
decode_huf_table(&dict->literals_dtable, &in);
decode_seq_table(&dict->of_dtable, &in, seq_offset, seq_fse);
decode_seq_table(&dict->ml_dtable, &in, seq_match_length, seq_fse);
decode_seq_table(&dict->ll_dtable, &in, seq_literal_length, seq_fse);
// Read in the previous offset history
dict->previous_offsets[0] = IO_read_bits(&in, 32);
@@ -1571,20 +1585,20 @@ static void free_dictionary(dictionary_t *const dict) {
/******* IO STREAM OPERATIONS *************************************************/
#define UNALIGNED() ERROR("Attempting to operate on a non-byte aligned stream")
/// Reads `num` bits from a bitstream, and updates the internal offset
static inline u64 IO_read_bits(istream_t *const in, const int num) {
if (num > 64 || num <= 0) {
static inline u64 IO_read_bits(istream_t *const in, const int num_bits) {
if (num_bits > 64 || num_bits <= 0) {
ERROR("Attempt to read an invalid number of bits");
}
const size_t bytes = (num + in->bit_offset + 7) / 8;
const size_t full_bytes = (num + in->bit_offset) / 8;
const size_t bytes = (num_bits + in->bit_offset + 7) / 8;
const size_t full_bytes = (num_bits + in->bit_offset) / 8;
if (bytes > in->len) {
INP_SIZE();
}
const u64 result = read_bits_LE(in->ptr, num, in->bit_offset);
const u64 result = read_bits_LE(in->ptr, num_bits, in->bit_offset);
in->bit_offset = (num + in->bit_offset) % 8;
in->bit_offset = (num_bits + in->bit_offset) % 8;
in->ptr += full_bytes;
in->len -= full_bytes;
@@ -1593,16 +1607,21 @@ static inline u64 IO_read_bits(istream_t *const in, const int num) {
/// If a non-zero number of bits have been read from the current byte, advance
/// the offset to the next byte
static inline void IO_rewind_bits(istream_t *const in, int num) {
if (num < 0) {
static inline void IO_rewind_bits(istream_t *const in, int num_bits) {
if (num_bits < 0) {
ERROR("Attempting to rewind stream by a negative number of bits");
}
const int new_offset = in->bit_offset - num;
const i64 bytes = (new_offset - 7) / 8;
// move the offset back by `num_bits` bits
const int new_offset = in->bit_offset - num_bits;
// determine the number of whole bytes we have to rewind, rounding up to an
// integer number (e.g. if `new_offset == -5`, `bytes == 1`)
const i64 bytes = -(new_offset - 7) / 8;
in->ptr += bytes;
in->len -= bytes;
in->ptr -= bytes;
in->len += bytes;
// make sure the resulting `bit_offset` is positive, as mod in C does not
// convert numbers from negative to positive (e.g. -22 % 8 == -6)
in->bit_offset = ((new_offset % 8) + 8) % 8;
}
@@ -1683,33 +1702,26 @@ static inline ostream_t IO_make_ostream(u8 *out, size_t len) {
/// Returns an `istream_t` constructed from the given pointer and length
static inline istream_t IO_make_istream(const u8 *in, size_t len) {
return (istream_t) { in, 0, len };
return (istream_t) { in, len, 0 };
}
/// Returns an `istream_t` with the same base as `in`, and length `len`
/// Then, advance `in` to account for the consumed bytes
/// `in` must be byte aligned
static inline istream_t IO_make_sub_istream(istream_t *const in, size_t len) {
if (len > in->len) {
INP_SIZE();
}
if (in->bit_offset != 0) {
UNALIGNED();
}
const istream_t sub = { in->ptr, in->bit_offset, len };
// Consume `len` bytes of the parent stream
const u8 *const ptr = IO_read_bytes(in, len);
in->ptr += len;
in->len -= len;
return sub;
// Make a substream using the pointer to those `len` bytes
return IO_make_istream(ptr, len);
}
/******* END IO STREAM OPERATIONS *********************************************/
/******* BITSTREAM OPERATIONS *************************************************/
/// Read `num` bits (up to 64) from `src + offset`, where `offset` is in bits
static inline u64 read_bits_LE(const u8 *src, const int num,
static inline u64 read_bits_LE(const u8 *src, const int num_bits,
const size_t offset) {
if (num > 64) {
if (num_bits > 64) {
ERROR("Attempt to read an invalid number of bits");
}
@@ -1719,10 +1731,10 @@ static inline u64 read_bits_LE(const u8 *src, const int num,
u64 res = 0;
int shift = 0;
int left = num;
int left = num_bits;
while (left > 0) {
u64 mask = left >= 8 ? 0xff : (((u64)1 << left) - 1);
// Dead the next byte, shift it to account for the offset, and then mask
// Read the next byte, shift it to account for the offset, and then mask
// out the top part if we don't need all the bits
res += (((u64)*src++ >> bit_offset) & mask) << shift;
shift += 8 - bit_offset;
@@ -1761,7 +1773,7 @@ static inline u64 STREAM_read_bits(const u8 *const src, const int bits,
/******* BIT COUNTING OPERATIONS **********************************************/
/// Returns `x`, where `2^x` is the largest power of 2 less than or equal to
/// `num`, or `-1` if `num == 0`.
static inline int log2inf(const u64 num) {
static inline int highest_set_bit(const u64 num) {
for (int i = 63; i >= 0; i--) {
if (((u64)1 << i) <= num) {
return i;
@@ -1813,17 +1825,18 @@ static size_t HUF_decompress_1stream(const HUF_dtable *const dtable,
// final-bit-flag. Consequently, a last byte of 0 is not possible. And the
// final-bit-flag itself is not part of the useful bitstream. Hence, the
// last byte contains between 0 and 7 useful bits."
const int padding = 8 - log2inf(src[len - 1]);
const int padding = 8 - highest_set_bit(src[len - 1]);
i64 offset = len * 8 - padding;
// Offset starts at the end because HUF streams are read backwards
i64 bit_offset = len * 8 - padding;
u16 state;
HUF_init_state(dtable, &state, src, &offset);
HUF_init_state(dtable, &state, src, &bit_offset);
size_t symbols_written = 0;
while (offset > -dtable->max_bits) {
while (bit_offset > -dtable->max_bits) {
// Iterate over the stream, decoding one symbol at a time
IO_write_byte(out, HUF_decode_symbol(dtable, &state, src, &offset));
IO_write_byte(out, HUF_decode_symbol(dtable, &state, src, &bit_offset));
symbols_written++;
}
// "The process continues up to reading the required number of symbols per
@@ -1836,7 +1849,7 @@ static size_t HUF_decompress_1stream(const HUF_dtable *const dtable,
// before the start of `src`
// Therefore `offset`, the edge to start reading new bits at, should be
// dtable->max_bits before the start of the stream
if (offset != -dtable->max_bits) {
if (bit_offset != -dtable->max_bits) {
CORRUPTION();
}
@@ -1960,7 +1973,7 @@ static void HUF_init_dtable_usingweights(HUF_dtable *const table,
}
// Find the first power of 2 larger than the sum
const int max_bits = log2inf(weight_sum) + 1;
const int max_bits = highest_set_bit(weight_sum) + 1;
const u64 left_over = ((u64)1 << max_bits) - weight_sum;
// If the left over isn't a power of 2, the weights are invalid
if (left_over & (left_over - 1)) {
@@ -1969,7 +1982,7 @@ static void HUF_init_dtable_usingweights(HUF_dtable *const table,
// left_over is used to find the last weight as it's not transmitted
// by inverting 2^(weight - 1) we can determine the value of last_weight
const int last_weight = log2inf(left_over) + 1;
const int last_weight = highest_set_bit(left_over) + 1;
for (int i = 0; i < num_symbs; i++) {
// "Number_of_Bits = Number_of_Bits ? Max_Number_of_Bits + 1 - Weight : 0"
@@ -2063,7 +2076,7 @@ static size_t FSE_decompress_interleaved2(const FSE_dtable *const dtable,
// final-bit-flag. Consequently, a last byte of 0 is not possible. And the
// final-bit-flag itself is not part of the useful bitstream. Hence, the
// last byte contains between 0 and 7 useful bits."
const int padding = 8 - log2inf(src[len - 1]);
const int padding = 8 - highest_set_bit(src[len - 1]);
i64 offset = len * 8 - padding;
u16 state1, state2;
@@ -2184,7 +2197,7 @@ static void FSE_init_dtable(FSE_dtable *const dtable,
u16 next_state_desc = state_desc[symbol]++;
// Fills in the table appropriately, next_state_desc increases by symbol
// over time, decreasing number of bits
dtable->num_bits[i] = (u8)(accuracy_log - log2inf(next_state_desc));
dtable->num_bits[i] = (u8)(accuracy_log - highest_set_bit(next_state_desc));
// Baseline increases until the bit threshold is passed, at which point
// it resets to 0
dtable->new_state_base[i] =
@@ -2235,7 +2248,7 @@ static void FSE_decode_header(FSE_dtable *const dtable, istream_t *const in,
int symb = 0;
while (remaining > 0 && symb < FSE_MAX_SYMBS) {
// Log of the number of possible values we could read
int bits = log2inf(remaining + 1) + 1;
int bits = highest_set_bit(remaining + 1) + 1;
u16 val = IO_read_bits(in, bits);
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+202 -181
View File
@@ -16,7 +16,8 @@ Distribution of this document is unlimited.
### Version
0.2.4 (17/02/17)
0.2.5 (31/03/17)
Introduction
------------
@@ -109,7 +110,7 @@ The structure of a single Zstandard frame is following:
__`Magic_Number`__
4 Bytes, little-endian format.
4 Bytes, __little-endian__ format.
Value : 0xFD2FB528
__`Frame_Header`__
@@ -127,7 +128,7 @@ An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
The content checksum is the result
of [xxh64() hash function](http://www.xxhash.org)
digesting the original (decoded) data as input, and a seed of zero.
The low 4 bytes of the checksum are stored in little endian format.
The low 4 bytes of the checksum are stored in __little-endian__ format.
### `Frame_Header`
@@ -154,41 +155,42 @@ Decoding this byte is enough to tell the size of `Frame_Header`.
| 2 | `Content_Checksum_flag` |
| 1-0 | `Dictionary_ID_flag` |
In this table, bit 7 the is highest bit, while bit 0 the is lowest.
In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
__`Frame_Content_Size_flag`__
This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
specifying if decompressed data size is provided within the header.
The `Flag_Value` can be converted into `Field_Size`,
specifying if `Frame_Content_Size` (the decompressed data size)
is provided within the header.
`Flag_Value` provides `FCS_Field_Size`,
which is the number of bytes used by `Frame_Content_Size`
according to the following table:
|`Flag_Value`| 0 | 1 | 2 | 3 |
| ---------- | ------ | --- | --- | --- |
|`Field_Size`| 0 or 1 | 2 | 4 | 8 |
| `Flag_Value` | 0 | 1 | 2 | 3 |
| -------------- | ------ | --- | --- | --- |
|`FCS_Field_Size`| 0 or 1 | 2 | 4 | 8 |
When `Flag_Value` is `0`, `Field_Size` depends on `Single_Segment_flag` :
When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
if `Single_Segment_flag` is set, `Field_Size` is 1.
Otherwise, `Field_Size` is 0 (content size not provided).
Otherwise, `Field_Size` is 0 : `Frame_Content_Size` is not provided.
__`Single_Segment_flag`__
If this flag is set,
data must be regenerated within a single continuous memory segment.
In this case, `Frame_Content_Size` is necessarily present,
but `Window_Descriptor` byte is skipped.
In this case, `Window_Descriptor` byte is skipped,
but `Frame_Content_Size` is necessarily present.
As a consequence, the decoder must allocate a memory segment
of size equal or bigger than `Frame_Content_Size`.
In order to preserve the decoder from unreasonable memory requirements,
a decoder can reject a compressed frame
a decoder is allowed to reject a compressed frame
which requests a memory size beyond decoder's authorized range.
For broader compatibility, decoders are recommended to support
memory sizes of at least 8 MB.
This is just a recommendation,
This is only a recommendation,
each decoder is free to support higher or lower limits,
depending on local limitations.
@@ -224,37 +226,38 @@ It also specifies the size of this field as `Field_Size`.
#### `Window_Descriptor`
Provides guarantees on maximum back-reference distance
that will be used within compressed data.
Provides guarantees on minimum memory buffer required to decompress a frame.
This information is important for decoders to allocate enough memory.
The `Window_Descriptor` byte is optional. It is absent when `Single_Segment_flag` is set.
In this case, the maximum back-reference distance is the content size itself,
which can be any value from 1 to 2^64-1 bytes (16 EB).
The `Window_Descriptor` byte is optional.
When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
In this case, `Window_Size` is `Frame_Content_Size`,
which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
| Bit numbers | 7-3 | 2-0 |
| ----------- | ---------- | ---------- |
| Field name | `Exponent` | `Mantissa` |
Maximum distance is given by the following formulas :
The minimum memory buffer size is called `Window_Size`.
It is described by the following formulas :
```
windowLog = 10 + Exponent;
windowBase = 1 << windowLog;
windowAdd = (windowBase / 8) * Mantissa;
Window_Size = windowBase + windowAdd;
```
The minimum window size is 1 KB.
The maximum size is `15*(1<<38)` bytes, which is 1.875 TB.
The minimum `Window_Size` is 1 KB.
The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
To properly decode compressed data,
a decoder will need to allocate a buffer of at least `Window_Size` bytes.
In order to preserve decoder from unreasonable memory requirements,
a decoder can refuse a compressed frame
a decoder is allowed to reject a compressed frame
which requests a memory size beyond decoder's authorized range.
For improved interoperability,
decoders are recommended to be compatible with window sizes of 8 MB,
decoders are recommended to be compatible with `Window_Size >= 8 MB`,
and encoders are recommended to not request more than 8 MB.
It's merely a recommendation though,
decoders are free to support larger or lower limits,
@@ -264,112 +267,118 @@ depending on local limitations.
This is a variable size field, which contains
the ID of the dictionary required to properly decode the frame.
Note that this field is optional. When it's not present,
`Dictionary_ID` field is optional. When it's not present,
it's up to the decoder to make sure it uses the correct dictionary.
Format is little-endian.
Field size depends on `Dictionary_ID_flag`.
1 byte can represent an ID 0-255.
2 bytes can represent an ID 0-65535.
4 bytes can represent an ID 0-4294967295.
Format is __little-endian__.
It's allowed to represent a small ID (for example `13`)
with a large 4-bytes dictionary ID, losing some compacity in the process.
with a large 4-bytes dictionary ID, even if it is less efficient.
_Reserved ranges :_
If the frame is going to be distributed in a private environment,
any dictionary ID can be used.
However, for public distribution of compressed frames using a dictionary,
the following ranges are reserved for future use and should not be used :
- low range : 1 - 32767
- high range : >= (2^31)
the following ranges are reserved and shall not be used :
- low range : `<= 32767`
- high range : `>= (1 << 31)`
#### `Frame_Content_Size`
This is the original (uncompressed) size. This information is optional.
The `Field_Size` is provided according to value of `Frame_Content_Size_flag`.
The `Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
Format is little-endian.
`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
| `Field_Size` | Range |
| ------------ | ---------- |
| 1 | 0 - 255 |
| 2 | 256 - 65791|
| 4 | 0 - 2^32-1 |
| 8 | 0 - 2^64-1 |
| `FCS_Field_Size` | Range |
| ---------------- | ---------- |
| 0 | unknown |
| 1 | 0 - 255 |
| 2 | 256 - 65791|
| 4 | 0 - 2^32-1 |
| 8 | 0 - 2^64-1 |
When `Field_Size` is 1, 4 or 8 bytes, the value is read directly.
When `Field_Size` is 2, _the offset of 256 is added_.
`Frame_Content_Size` format is __little-endian__.
When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
When `FCS_Field_Size` is 2, _the offset of 256 is added_.
It's allowed to represent a small size (for example `18`) using any compatible variant.
Blocks
-------
After the magic number and header of each block,
there are some number of blocks.
Each frame must have at least one block but there is no upper limit
on the number of blocks per frame.
After `Magic_Number` and `Frame_Header`, there are some number of blocks.
Each frame must have at least one block,
but there is no upper limit on the number of blocks per frame.
The structure of a block is as follows:
| `Last_Block` | `Block_Type` | `Block_Size` | `Block_Content` |
|:------------:|:------------:|:------------:|:---------------:|
| 1 bit | 2 bits | 21 bits | n bytes |
| `Block_Header` | `Block_Content` |
|:--------------:|:---------------:|
| 3 bytes | n bytes |
The block header (`Last_Block`, `Block_Type`, and `Block_Size`) uses 3-bytes.
`Block_Header` uses 3 bytes, written using __little-endian__ convention.
It contains 3 fields :
| `Last_Block` | `Block_Type` | `Block_Size` |
|:------------:|:------------:|:------------:|
| bit 0 | bits 1-2 | bits 3-23 |
__`Last_Block`__
The lowest bit signals if this block is the last one.
The frame will end after this one.
The frame will end after this last block.
It may be followed by an optional `Content_Checksum`
(see [Zstandard Frames](#zstandard-frames)).
__`Block_Type` and `Block_Size`__
The next 2 bits represent the `Block_Type`,
while the remaining 21 bits represent the `Block_Size`.
Format is __little-endian__.
__`Block_Type`__
The next 2 bits represent the `Block_Type`.
There are 4 block types :
| Value | 0 | 1 | 2 | 3 |
| Value | 0 | 1 | 2 | 3 |
| ------------ | ----------- | ----------- | ------------------ | --------- |
| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
- `Raw_Block` - this is an uncompressed block.
`Block_Content` contains `Block_Size` bytes to read and copy
as decoded data.
`Block_Content` contains `Block_Size` bytes.
- `RLE_Block` - this is a single byte, repeated N times.
`Block_Content` consists of a single byte,
and `Block_Size` is the number of times this byte should be repeated.
- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
`Block_Content` consists of a single byte.
On the decompression side, this byte must be repeated `Block_Size` times.
- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
explained later on.
`Block_Size` is the length of `Block_Content`, the compressed data.
The decompressed size is unknown,
The decompressed size is not known,
but its maximum possible value is guaranteed (see below)
- `Reserved` - this is not a block.
This value cannot be used with current version of this specification.
__`Block_Size`__
The upper 21 bits of `Block_Header` represent the `Block_Size`.
Block sizes must respect a few rules :
- In compressed mode, compressed size is always strictly less than decompressed size.
- Block decompressed size is always <= maximum back-reference distance.
- For `Compressed_Block`, `Block_Size` is always strictly less than decompressed size.
- Block decompressed size is always <= `Window_Size`
- Block decompressed size is always <= 128 KB.
A data block is not necessarily "full" :
since an arbitrary “flush” may happen anytime,
block decompressed content can be any size (even empty),
A block can contain any number of bytes (even empty),
up to `Block_Maximum_Decompressed_Size`, which is the smallest of :
- Maximum back-reference distance
- `Window_Size`
- 128 KB
Compressed Blocks
-----------------
To decompress a compressed block, the compressed size must be provided from
`Block_Size` field in the block header.
To decompress a compressed block, the compressed size must be provided
from `Block_Size` field within `Block_Header`.
A compressed block consists of 2 sections :
- [Literals Section](#literals-section)
@@ -381,36 +390,34 @@ data in [Sequence Execution](#sequence-execution)
#### Prerequisites
To decode a compressed block, the following elements are necessary :
- Previous decoded data, up to a distance of `Window_Size`,
or all previous data when `Single_Segment_flag` is set.
- List of "recent offsets" from the previous compressed block.
- Decoding tables of the previous compressed block for each symbol type
or all previously decoded data when `Single_Segment_flag` is set.
- List of "recent offsets" from previous `Compressed_Block`.
- Decoding tables of previous `Compressed_Block` for each symbol type
(literals, literals lengths, match lengths, offsets).
Literals Section
----------------
During sequence execution, symbols from the literals section
During sequence phase, literals will be entangled with match copy operations.
All literals are regrouped in the first part of the block.
They can be decoded first, and then copied during sequence operations,
or they can be decoded on the flow, as needed by sequence commands.
| `Literals_Section_Header` | [`Huffman_Tree_Description`] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
| ------------------------- | ---------------------------- | ------- | --------- | --------- | --------- |
They can be decoded first, and then copied during [Sequence Execution],
or they can be decoded on the flow during [Sequence Execution].
Literals can be stored uncompressed or compressed using Huffman prefix codes.
When compressed, an optional tree description can be present,
followed by 1 or 4 streams.
| `Literals_Section_Header` | [`Huffman_Tree_Description`] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
| ------------------------- | ---------------------------- | ------- | --------- | --------- | --------- |
#### `Literals_Section_Header`
Header is in charge of describing how literals are packed.
It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
using little-endian convention.
using __little-endian__ convention.
| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
| --------------------- | ------------- | ------------------ | ----------------- |
| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits |
| --------------------- | ------------- | ------------------ | ------------------- |
| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits |
In this representation, bits on the left are the lowest bits.
@@ -418,33 +425,38 @@ __`Literals_Block_Type`__
This field uses 2 lowest bits of first byte, describing 4 different block types :
| `Literals_Block_Type` | Value |
| ----------------------------- | ----- |
| `Raw_Literals_Block` | 0 |
| `RLE_Literals_Block` | 1 |
| `Compressed_Literals_Block` | 2 |
| `Repeat_Stats_Literals_Block` | 3 |
| `Literals_Block_Type` | Value |
| --------------------------- | ----- |
| `Raw_Literals_Block` | 0 |
| `RLE_Literals_Block` | 1 |
| `Compressed_Literals_Block` | 2 |
| `Treeless_Literals_Block` | 3 |
- `Raw_Literals_Block` - Literals are stored uncompressed.
- `RLE_Literals_Block` - Literals consist of a single byte value repeated N times.
- `RLE_Literals_Block` - Literals consist of a single byte value
repeated `Regenerated_Size` times.
- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
starting with a Huffman tree description.
See details below.
- `Repeat_Stats_Literals_Block` - This is a Huffman-compressed block,
- `Treeless_Literals_Block` - This is a Huffman-compressed block,
using Huffman tree _from previous Huffman-compressed literals block_.
Huffman tree description will be skipped.
Note: If this mode is used without any previous Huffman-table in the frame
(or [dictionary](#dictionary-format)), this should be treated as corruption.
`Huffman_Tree_Description` will be skipped.
Note: If this mode is triggered without any previous Huffman-table in the frame
(or [dictionary](#dictionary-format)), this should be treated as data corruption.
__`Size_Format`__
`Size_Format` is divided into 2 families :
- For `Raw_Literals_Block` and `RLE_Literals_Block` it's enough to decode `Regenerated_Size`.
- For `Compressed_Block`, its required to decode both `Compressed_Size`
and `Regenerated_Size` (the decompressed size). It will also decode the number of streams.
- For `Raw_Literals_Block` and `RLE_Literals_Block`,
it's only necessary to decode `Regenerated_Size`.
There is no `Compressed_Size` field.
- For `Compressed_Block` and `Treeless_Literals_Block`,
it's required to decode both `Compressed_Size`
and `Regenerated_Size` (the decompressed size).
It's also necessary to decode the number of streams (1 or 4).
For values spanning several bytes, convention is little-endian.
For values spanning several bytes, convention is __little-endian__.
__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
@@ -463,9 +475,9 @@ __`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
Only Stream1 is present for these cases.
Note : it's allowed to represent a short value (for example `13`)
using a long format, accepting the increased compressed data size.
using a long format, even if it's less efficient.
__`Size_Format` for `Compressed_Literals_Block` and `Repeat_Stats_Literals_Block`__ :
__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
- Value 00 : _A single stream_.
Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
@@ -480,67 +492,68 @@ __`Size_Format` for `Compressed_Literals_Block` and `Repeat_Stats_Literals_Block
Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143).
`Literals_Section_Header` has 5 bytes.
Both `Compressed_Size` and `Regenerated_Size` fields follow little-endian convention.
Note: `Compressed_Size` __includes__ the size of the Huffman Tree description if it
is present.
Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
_when_ it is present.
### Raw Literals Block
The data in Stream1 is `Regenerated_Size` bytes long, and contains the raw literals data
to be used in sequence execution.
The data in Stream1 is `Regenerated_Size` bytes long,
it contains the raw literals data to be used during [Sequence Execution].
### RLE Literals Block
Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
to generate the decoded literals.
### Compressed Literals Block and Repeat Stats Literals Block
Both of these modes contain Huffman encoded data
### Compressed Literals Block and Treeless Literals Block
Both of these modes contain Huffman encoded data.
`Treeless_Literals_Block` does not have a `Huffman_Tree_Description`.
#### `Huffman_Tree_Description`
This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
The size Huffman Tree description will be determined during the decoding process,
and must be used to determine where the compressed Huffman streams begin.
The size of `Huffman_Tree_Description` is determined during decoding process,
it must be used to determine where streams begin.
`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
If repeat stats mode is used, the Huffman table used in the previous compressed block will
be used to decompress this block as well.
For `Treeless_Literals_Block`,
the Huffman table comes from previously compressed literals block.
Huffman compressed data consists either 1 or 4 Huffman-coded streams.
Huffman compressed data consists of either 1 or 4 Huffman-coded streams.
If only one stream is present, it is a single bitstream occupying the entire
remaining portion of the literals block, encoded as described at
remaining portion of the literals block, encoded as described within
[Huffman-Coded Streams](#huffman-coded-streams).
If there are four streams, the literals section header only provides enough
information to know the regenerated and compressed sizes of all four streams combined.
The regenerated size of each stream is equal to `(totalSize+3)/4`, except for the last stream,
which may be up to 3 bytes smaller, to reach a total decompressed size match that described
in the literals header.
information to know the decompressed and compressed sizes of all four streams _combined_.
The decompressed size of each stream is equal to `(Regenerated_Size+3)/4`,
except for the last stream which may be up to 3 bytes smaller,
to reach a total decompressed size as specified in `Regenerated_Size`.
The compressed size of each stream is provided explicitly: the first 6 bytes of the compressed
data consist of three 2-byte little endian fields, describing the compressed sizes
of the first three streams.
The last streams size is computed from the total compressed size and the size of the other
three streams.
The compressed size of each stream is provided explicitly:
the first 6 bytes of the compressed data consist of three 2-byte __little-endian__ fields,
describing the compressed sizes of the first three streams.
`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams.
`stream4CSize = totalCSize - 6 - stream1CSize - stream2CSize - stream3CSize`.
`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
Note: remember that totalCSize may be smaller than the `Compressed_Size` found in the literals
block header as `Compressed_Size` also contains the size of the Huffman Tree description if it
is present.
Note: remember that `Total_Streams_Size` can be smaller than `Compressed_Size` in header,
because `Compressed_Size` also contains `Huffman_Tree_Description_Size` when it is present.
Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
as described at [Huffman-Coded Streams](#huffman-coded-streams)
Sequences Section
-----------------
A compressed block is a succession of _sequences_ .
A sequence is a literal copy command, followed by a match copy command.
A literal copy command specifies a length.
It is the number of bytes to be copied (or extracted) from the literal section.
It is the number of bytes to be copied (or extracted) from the Literals Section.
A match copy command specifies an offset and a length.
When all _sequences_ are decoded,
if there is are any literals left in the _literal section_,
if there are literals left in the _literal section_,
these bytes are added at the end of the block.
This is described in more detail in [Sequence Execution](#sequence-execution)
@@ -557,7 +570,7 @@ followed by the bitstream.
| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
To decode the `Sequences_Section`, it's required to know its size.
This size is deduced from `blockSize - literalSectionSize`.
This size is deduced from `Block_Size - Literals_Section_Size`.
#### `Sequences_Section_Header`
@@ -572,7 +585,7 @@ This is a variable size field using between 1 and 3 bytes.
Let's call its first byte `byte0`.
- `if (byte0 == 0)` : there are no sequences.
The sequence section stops there.
Regenerated content is defined entirely by literals section.
Decompressed content is defined entirely as Literals Section content.
- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes.
- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes.
@@ -581,14 +594,14 @@ __Symbol compression modes__
This is a single byte, defining the compression mode of each symbol type.
|Bit number| 7-6 | 5-4 | 3-2 | 1-0 |
|Bit number| 7-6 | 5-4 | 3-2 | 1-0 |
| -------- | ----------------------- | -------------- | -------------------- | ---------- |
|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
The last field, `Reserved`, must be all-zeroes.
`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
literals lengths, offsets, and match lengths respectively.
literals lengths, offsets, and match lengths symbols respectively.
They follow the same enumeration :
@@ -598,17 +611,17 @@ They follow the same enumeration :
- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
[default distributions](#default-distributions).
The table takes no space in the compressed data.
No distribution table will be present.
- `RLE_Mode` : The table description consists of a single byte.
This code will be repeated for every sequence.
This code will be repeated for all sequences.
- `Repeat_Mode` : The table used in the previous compressed block will be used again.
No distribution table will be present.
Note: this includes RLE mode, so if repeat_mode follows rle_mode the same symbol will be repeated.
Note: this includes RLE mode, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
If this mode is used without any previous sequence table in the frame
(or [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
- `FSE_Compressed_Mode` : standard FSE compression.
A distribution table will be present.
The format of this distribution table is described in (FSE Table Description)[#fse-table-description].
The format of this distribution table is described in [FSE Table Description](#fse-table-description).
Note that the maximum allowed accuracy log for literals length and match length tables is 9,
and the maximum accuracy log for the offsets table is 8.
@@ -625,7 +638,7 @@ Literals length codes are values ranging from `0` to `35` included.
They define lengths from 0 to 131071 bytes.
The literals length is equal to the decoded `Baseline` plus
the result of reading `Number_of_Bits` bits from the bitstream,
as a little-endian value.
as a __little-endian__ value.
| `Literals_Length_Code` | 0-15 |
| ---------------------- | ---------------------- |
@@ -654,7 +667,7 @@ Match length codes are values ranging from `0` to `52` included.
They define lengths from 3 to 131074 bytes.
The match length is equal to the decoded `Baseline` plus
the result of reading `Number_of_Bits` bits from the bitstream,
as a little-endian value.
as a __little-endian__ value.
| `Match_Length_Code` | 0-31 |
| ------------------- | ----------------------- |
@@ -685,7 +698,7 @@ Recommendation is to support at least up to `22`.
For information, at the time of this writing.
the reference decoder supports a maximum `N` value of `28` in 64-bits mode.
An offset code is also the number of additional bits to read in little-endian fashion,
An offset code is also the number of additional bits to read in __little-endian__ fashion,
and can be translated into an `Offset_Value` using the following formulas :
```
@@ -720,8 +733,8 @@ begins.
FSE decoding requires a 'state' to be carried from symbol to symbol.
For more explanation on FSE decoding, see the [FSE section](#fse).
For sequence decoding, a separate state must be kept track of for each of
literal lengths, offsets, and match lengths.
For sequence decoding, a separate state keeps track of each
literal lengths, offsets, and match lengths symbols.
Some FSE primitives are also used.
For more details on the operation of these primitives, see the [FSE section](#fse).
@@ -753,8 +766,7 @@ See the [description of the codes] for how to determine these values.
[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
It then does the same for `Match_Length`,
and then for `Literals_Length`.
It then does the same for `Match_Length`, and then for `Literals_Length`.
This sequence is then used for [sequence execution](#sequence-execution).
If it is not the last sequence in the block,
@@ -807,6 +819,7 @@ short offsetCodes_defaultDistribution[29] =
1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
```
Sequence Execution
------------------
Once literals and sequences have been decoded,
@@ -826,7 +839,8 @@ in this case.
The offset is defined as from the current position, so an offset of 6
and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
Note that all offsets must be at most equal to the window size defined by the frame header.
Note that all offsets leading to previously decoded data
must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
#### Repeat offsets
As seen in [Sequence Execution](#sequence-execution),
@@ -842,11 +856,10 @@ so an `offset_value` of 1 means `Repeated_Offset2`,
an `offset_value` of 2 means `Repeated_Offset3`,
and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`.
In the first block, the offset history is populated with the following values : 1, 4 and 8 (in order).
For the first block, the starting offset history is populated with the following values : 1, 4 and 8 (in order).
Then each block gets its starting offset history from the ending values of the most recent compressed block.
Note that non-compressed blocks are skipped,
they do not contribute to offset history.
Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
[Offset Codes]: #offset-codes
@@ -859,6 +872,7 @@ This means that when `Repeated_Offset1` (most recent) is used, history is unmodi
When `Repeated_Offset2` is used, it's swapped with `Repeated_Offset1`.
If any other offset is used, it becomes `Repeated_Offset1` and the rest are shift back by one.
Skippable Frames
----------------
@@ -878,7 +892,7 @@ Skippable frames defined in this specification are compatible with [LZ4] ones.
__`Magic_Number`__
4 Bytes, little-endian format.
4 Bytes, __little-endian__ format.
Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
All 16 values are valid to identify a skippable frame.
@@ -886,13 +900,14 @@ __`Frame_Size`__
This is the size, in bytes, of the following `User_Data`
(without including the magic number nor the size field itself).
This field is represented using 4 Bytes, little-endian format, unsigned 32-bits.
This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
This means `User_Data` cant be bigger than (2^32-1) bytes.
__`User_Data`__
The `User_Data` can be anything. Data will just be skipped by the decoder.
Entropy Encoding
----------------
Two types of entropy encoding are used by the Zstandard format:
@@ -900,7 +915,7 @@ FSE, and Huffman coding.
FSE
---
FSE, or FiniteStateEntropy is an entropy coding based on [ANS].
FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
FSE encoding/decoding involves a state that is carried over between symbols,
so decoding must be done in the opposite direction as encoding.
Therefore, all FSE bitstreams are read from end to beginning.
@@ -909,15 +924,15 @@ For additional details on FSE, see [Finite State Entropy].
[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
FSE decoding involves a decoding table which has a power of 2 size and three elements:
FSE decoding involves a decoding table which has a power of 2 size, and contain three elements:
`Symbol`, `Num_Bits`, and `Baseline`.
The `log2` of the table size is its `Accuracy_Log`.
The FSE state represents an index in this table.
The next symbol in the stream is the symbol indicated by the table value for that state.
To obtain the next state value,
the decoder should consume `Num_Bits` bits from the stream as a little endian value and add it to baseline.
To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a little endian value.
To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
The next symbol in the stream is the `Symbol` indicated in the table for that state.
To obtain the next state value,
the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
@@ -929,7 +944,7 @@ An FSE distribution table describes the probabilities of all symbols
from `0` to the last present one (included)
on a normalized scale of `1 << Accuracy_Log` .
It's a bitstream which is read forward, in little-endian fashion.
It's a bitstream which is read forward, in __little-endian__ fashion.
It's not necessary to know its exact size,
since it will be discovered and reported by the decoding process.
@@ -1064,7 +1079,7 @@ Huffman Coding
--------------
Zstandard Huffman-coded streams are read backwards,
similar to the FSE bitstreams.
Therefore, to find the start of the bitstream it is therefore necessary to
Therefore, to find the start of the bitstream, it is therefore to
know the offset of the last byte of the Huffman-coded stream.
After writing the last bit containing information, the compressor
@@ -1077,7 +1092,7 @@ byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
begins.
The bitstream contains Huffman-coded symbols in little-endian order,
The bitstream contains Huffman-coded symbols in __little-endian__ order,
with the codes defined by the method below.
### Huffman Tree Description
@@ -1182,14 +1197,14 @@ The Huffman header compression uses 2 states,
which share the same FSE distribution table.
The first state (`State1`) encodes the even indexed symbols,
and the second (`State2`) encodes the odd indexes.
State1 is initialized first, and then State2, and they take turns decoding
a single symbol and updating their state.
`State1` is initialized first, and then `State2`, and they take turns
decoding a single symbol and updating their state.
For more details on these FSE operations, see the [FSE section](#fse).
The number of symbols to decode is determined
by tracking bitStream overflow condition:
If updating state after decoding a symbol would require more bits than
remain in the stream, it is assumed the extra bits are 0. Then,
remain in the stream, it is assumed that extra bits are 0. Then,
the symbols for each of the final states are decoded and the process is complete.
##### Conversion from weights to Huffman prefix codes
@@ -1245,7 +1260,7 @@ it would be encoded as:
|Encoding|`0000`|`0001`|`01`|`1`| `10000` |
Starting from the end,
it's possible to read the bitstream in a little-endian fashion,
it's possible to read the bitstream in a __little-endian__ fashion,
keeping track of already used bits. Since the bitstream is encoded in reverse
order, by starting at the end the symbols can be read in forward order.
@@ -1258,13 +1273,14 @@ If a bitstream is not entirely and exactly consumed,
hence reaching exactly its beginning position with _all_ bits consumed,
the decoding process is considered faulty.
Dictionary Format
-----------------
Zstandard is compatible with "raw content" dictionaries, free of any format restriction,
except that they must be at least 8 bytes.
These dictionaries function as if they were just the `Content` block of a formatted
dictionary.
Zstandard is compatible with "raw content" dictionaries,
free of any format restriction, except that they must be at least 8 bytes.
These dictionaries function as if they were just the `Content` part
of a formatted dictionary.
But dictionaries created by `zstd --train` follow a format, described here.
@@ -1274,9 +1290,9 @@ __Pre-requisites__ : a dictionary has a size,
| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
| -------------- | --------------- | ---------------- | --------- |
__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, little-endian format
__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
__`Dictionary_ID`__ : 4 bytes, stored in little-endian format.
__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
`Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
It's used by decoders to check if they use the correct dictionary.
@@ -1284,9 +1300,9 @@ _Reserved ranges :_
If the frame is going to be distributed in a private environment,
any `Dictionary_ID` can be used.
However, for public distribution of compressed frames,
the following ranges are reserved for future use and should not be used :
the following ranges are reserved and shall not be used :
- low range : 1 - 32767
- low range : <= 32767
- high range : >= (2^31)
__`Entropy_Tables`__ : following the same format as the tables in compressed blocks.
@@ -1298,26 +1314,30 @@ __`Entropy_Tables`__ : following the same format as the tables in compressed blo
These tables populate the Repeat Stats literals mode and
Repeat distribution mode for sequence decoding.
It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
stored in order, 4-bytes little-endian each, for a total of 12 bytes.
stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
Each recent offset must have a value < dictionary size.
__`Content`__ : The rest of the dictionary is its content.
The content act as a "past" in front of data to compress or decompress,
so it can be referenced in sequence commands.
As long as the amount of data decoded from this frame is less than or
equal to the window-size, sequence commands may specify offsets longer
than the lenght of total decoded output so far to reference back to the
dictionary. After the total output has surpassed the window size however,
equal to `Window_Size`, sequence commands may specify offsets longer
than the total length of decoded output so far to reference back to the
dictionary. After the total output has surpassed `Window_Size` however,
this is no longer allowed and the dictionary is no longer accessible.
[compressed blocks]: #the-format-of-compressed_block
Appendix A - Decoding tables for predefined codes
-------------------------------------------------
This appendix contains FSE decoding tables for the predefined literal length, match length, and offset
codes. The tables have been constructed using the algorithm as given above in the
"from normalized distribution to decoding tables" chapter. The tables here can be used as examples
to crosscheck that an implementation implements the decoding table generation algorithm correctly.
This appendix contains FSE decoding tables
for the predefined literal length, match length, and offset codes.
The tables have been constructed using the algorithm as given above in chapter
"from normalized distribution to decoding tables".
The tables here can be used as examples
to crosscheck that an implementation build its decoding tables correctly.
#### Literal Length Code:
@@ -1496,6 +1516,7 @@ to crosscheck that an implementation implements the decoding table generation al
Version changes
---------------
- 0.2.5 : minor typos and clarifications
- 0.2.4 : section restructuring, by Sean Purcell
- 0.2.3 : clarified several details, by Sean Purcell
- 0.2.2 : added predefined codes, by Johannes Rudolph
+197 -149
View File
@@ -1,10 +1,10 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>zstd 1.1.4 Manual</title>
<title>zstd 1.3.0 Manual</title>
</head>
<body>
<h1>zstd 1.1.4 Manual</h1>
<h1>zstd 1.3.0 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
@@ -19,8 +19,8 @@
<li><a href="#Chapter9">Streaming decompression - HowTo</a></li>
<li><a href="#Chapter10">START OF ADVANCED AND EXPERIMENTAL FUNCTIONS</a></li>
<li><a href="#Chapter11">Advanced types</a></li>
<li><a href="#Chapter12">Compressed size functions</a></li>
<li><a href="#Chapter13">Decompressed size functions</a></li>
<li><a href="#Chapter12">Frame size functions</a></li>
<li><a href="#Chapter13">Context memory usage</a></li>
<li><a href="#Chapter14">Advanced compression functions</a></li>
<li><a href="#Chapter15">Advanced decompression functions</a></li>
<li><a href="#Chapter16">Advanced streaming functions</a></li>
@@ -55,48 +55,48 @@
<a name="Chapter3"></a><h2>Simple API</h2><pre></pre>
<pre><b>size_t ZSTD_compress( void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
int compressionLevel);
</b><p> Compresses `src` content as a single zstd compressed frame into already allocated `dst`.
Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
@return : compressed size written into `dst` (<= `dstCapacity),
or an error code if it fails (which can be tested using ZSTD_isError()).
const void* src, size_t srcSize,
int compressionLevel);
</b><p> Compresses `src` content as a single zstd compressed frame into already allocated `dst`.
Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
@return : compressed size written into `dst` (<= `dstCapacity),
or an error code if it fails (which can be tested using ZSTD_isError()).
</p></pre><BR>
<pre><b>size_t ZSTD_decompress( void* dst, size_t dstCapacity,
const void* src, size_t compressedSize);
</b><p> `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames.
`dstCapacity` is an upper bound of originalSize.
If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data.
@return : the number of bytes decompressed into `dst` (<= `dstCapacity`),
or an errorCode if it fails (which can be tested using ZSTD_isError()).
const void* src, size_t compressedSize);
</b><p> `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames.
`dstCapacity` is an upper bound of originalSize.
If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data.
@return : the number of bytes decompressed into `dst` (<= `dstCapacity`),
or an errorCode if it fails (which can be tested using ZSTD_isError()).
</p></pre><BR>
<pre><b>unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);
</b><p> NOTE: This function is planned to be obsolete, in favour of ZSTD_getFrameContentSize.
ZSTD_getFrameContentSize functions the same way, returning the decompressed size of a single
frame, but distinguishes empty frames from frames with an unknown size, or errors.
</b><p> NOTE: This function is planned to be obsolete, in favour of ZSTD_getFrameContentSize.
ZSTD_getFrameContentSize functions the same way, returning the decompressed size of a single
frame, but distinguishes empty frames from frames with an unknown size, or errors.
Additionally, ZSTD_findDecompressedSize can be used instead. It can handle multiple
concatenated frames in one buffer, and so is more general.
As a result however, it requires more computation and entire frames to be passed to it,
as opposed to ZSTD_getFrameContentSize which requires only a single frame's header.
Additionally, ZSTD_findDecompressedSize can be used instead. It can handle multiple
concatenated frames in one buffer, and so is more general.
As a result however, it requires more computation and entire frames to be passed to it,
as opposed to ZSTD_getFrameContentSize which requires only a single frame's header.
'src' is the start of a zstd compressed frame.
@return : content size to be decompressed, as a 64-bits value _if known_, 0 otherwise.
note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
When `return==0`, data to decompress could be any size.
In which case, it's necessary to use streaming mode to decompress data.
Optionally, application can still use ZSTD_decompress() while relying on implied limits.
(For example, data may be necessarily cut into blocks <= 16 KB).
note 2 : decompressed size is always present when compression is done with ZSTD_compress()
note 3 : decompressed size can be very large (64-bits value),
potentially larger than what local system can handle as a single memory segment.
In which case, it's necessary to use streaming mode to decompress data.
note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
Always ensure result fits within application's authorized limits.
Each application can set its own limits.
note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more.
'src' is the start of a zstd compressed frame.
@return : content size to be decompressed, as a 64-bits value _if known_, 0 otherwise.
note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
When `return==0`, data to decompress could be any size.
In which case, it's necessary to use streaming mode to decompress data.
Optionally, application can still use ZSTD_decompress() while relying on implied limits.
(For example, data may be necessarily cut into blocks <= 16 KB).
note 2 : decompressed size is always present when compression is done with ZSTD_compress()
note 3 : decompressed size can be very large (64-bits value),
potentially larger than what local system can handle as a single memory segment.
In which case, it's necessary to use streaming mode to decompress data.
note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
Always ensure result fits within application's authorized limits.
Each application can set its own limits.
note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more.
</p></pre><BR>
<h3>Helper functions</h3><pre></pre><b><pre>int ZSTD_maxCLevel(void); </b>/*!< maximum compression level available */<b>
@@ -106,42 +106,46 @@ const char* ZSTD_getErrorName(size_t code); </b>/*!< provides readable strin
</pre></b><BR>
<a name="Chapter4"></a><h2>Explicit memory management</h2><pre></pre>
<h3>Compression context</h3><pre> When compressing many times,
it is recommended to allocate a context just once, and re-use it for each successive compression operation.
This will make workload friendlier for system's memory.
Use one context per thread for parallel execution in multi-threaded environments.
<h3>Compression context</h3><pre> When compressing many times,
it is recommended to allocate a context just once, and re-use it for each successive compression operation.
This will make workload friendlier for system's memory.
Use one context per thread for parallel execution in multi-threaded environments.
</pre><b><pre>typedef struct ZSTD_CCtx_s ZSTD_CCtx;
ZSTD_CCtx* ZSTD_createCCtx(void);
size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
</pre></b><BR>
<pre><b>size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel);
</b><p> Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()).
</b><p> Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()).
</p></pre><BR>
<h3>Decompression context</h3><pre></pre><b><pre>typedef struct ZSTD_DCtx_s ZSTD_DCtx;
<h3>Decompression context</h3><pre> When decompressing many times,
it is recommended to allocate a context just once, and re-use it for each successive compression operation.
This will make workload friendlier for system's memory.
Use one context per thread for parallel execution in multi-threaded environments.
</pre><b><pre>typedef struct ZSTD_DCtx_s ZSTD_DCtx;
ZSTD_DCtx* ZSTD_createDCtx(void);
size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
</pre></b><BR>
<pre><b>size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
</b><p> Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()).
</b><p> Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()).
</p></pre><BR>
<a name="Chapter5"></a><h2>Simple dictionary API</h2><pre></pre>
<pre><b>size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
int compressionLevel);
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
int compressionLevel);
</b><p> Compression using a predefined Dictionary (see dictBuilder/zdict.h).
Note : This function loads the dictionary, resulting in significant startup delay.
Note : When `dict == NULL || dictSize < 8` no dictionary is used.
</p></pre><BR>
<pre><b>size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize);
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize);
</b><p> Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
Dictionary must be identical to the one used during compression.
Note : This function loads the dictionary, resulting in significant startup delay.
@@ -162,12 +166,13 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
</p></pre><BR>
<pre><b>size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_CDict* cdict);
</b><p> Compression using a digested Dictionary.
Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
Note that compression level is decided during dictionary creation.
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_CDict* cdict);
</b><p> Compression using a digested Dictionary.
Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
Note that compression level is decided during dictionary creation.
Frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no)
</p></pre><BR>
<pre><b>ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize);
@@ -180,9 +185,9 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
</p></pre><BR>
<pre><b>size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_DDict* ddict);
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_DDict* ddict);
</b><p> Decompression using a digested Dictionary.
Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times.
</p></pre><BR>
@@ -239,6 +244,16 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
<BR></pre>
<pre><b>typedef ZSTD_CCtx ZSTD_CStream; </b>/**< CCtx and CStream are effectively same object */<b>
</b></pre><BR>
<h3>ZSTD_CStream management functions</h3><pre></pre><b><pre>ZSTD_CStream* ZSTD_createCStream(void);
size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
</pre></b><BR>
<h3>Streaming compression functions</h3><pre></pre><b><pre>size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
</pre></b><BR>
<pre><b>size_t ZSTD_CStreamInSize(void); </b>/**< recommended size for input buffer */<b>
</b></pre><BR>
<pre><b>size_t ZSTD_CStreamOutSize(void); </b>/**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block in all circumstances. */<b>
@@ -264,6 +279,12 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
<BR></pre>
<h3>ZSTD_DStream management functions</h3><pre></pre><b><pre>ZSTD_DStream* ZSTD_createDStream(void);
size_t ZSTD_freeDStream(ZSTD_DStream* zds);
</pre></b><BR>
<h3>Streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_initDStream(ZSTD_DStream* zds);
size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
</pre></b><BR>
<pre><b>size_t ZSTD_DStreamInSize(void); </b>/*!< recommended size for input buffer */<b>
</b></pre><BR>
<pre><b>size_t ZSTD_DStreamOutSize(void); </b>/*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */<b>
@@ -300,70 +321,101 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
ZSTD_frameParameters fParams;
} ZSTD_parameters;
</b></pre><BR>
<pre><b>typedef struct {
unsigned long long frameContentSize;
unsigned windowSize;
unsigned dictID;
unsigned checksumFlag;
} ZSTD_frameHeader;
</b></pre><BR>
<h3>Custom memory allocation functions</h3><pre></pre><b><pre>typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
typedef void (*ZSTD_freeFunction) (void* opaque, void* address);
typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;
</pre></b><BR>
<a name="Chapter12"></a><h2>Compressed size functions</h2><pre></pre>
<a name="Chapter12"></a><h2>Frame size functions</h2><pre></pre>
<pre><b>size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize);
</b><p> `src` should point to the start of a ZSTD encoded frame or skippable frame
`srcSize` must be at least as large as the frame
@return : the compressed size of the frame pointed to by `src`, suitable to pass to
`ZSTD_decompress` or similar, or an error code if given invalid input.
@return : the compressed size of the frame pointed to by `src`,
suitable to pass to `ZSTD_decompress` or similar,
or an error code if given invalid input.
</p></pre><BR>
<a name="Chapter13"></a><h2>Decompressed size functions</h2><pre></pre>
<pre><b>unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
</b><p> `src` should point to the start of a ZSTD encoded frame
`srcSize` must be at least as large as the frame header. A value greater than or equal
to `ZSTD_frameHeaderSize_max` is guaranteed to be large enough in all cases.
@return : decompressed size of the frame pointed to be `src` if known, otherwise
- ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
- ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small)
<pre><b>#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1)
#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2)
unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
</b><p> `src` should point to the start of a ZSTD encoded frame.
`srcSize` must be at least as large as the frame header.
A value >= `ZSTD_frameHeaderSize_max` is guaranteed to be large enough.
@return : - decompressed size of the frame pointed to be `src` if known
- ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
- ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small)
</p></pre><BR>
<pre><b>unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize);
</b><p> `src` should point the start of a series of ZSTD encoded and/or skippable frames
`srcSize` must be the _exact_ size of this series
</b><p> `src` should point the start of a series of ZSTD encoded and/or skippable frames
`srcSize` must be the _exact_ size of this series
(i.e. there should be a frame boundary exactly `srcSize` bytes after `src`)
@return : the decompressed size of all data in the contained frames, as a 64-bit value _if known_
- if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN
- if an error occurred: ZSTD_CONTENTSIZE_ERROR
@return : - decompressed size of all data in all successive frames
- if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN
- if an error occurred: ZSTD_CONTENTSIZE_ERROR
note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
In which case, it's necessary to use streaming mode to decompress data.
Optionally, application can still use ZSTD_decompress() while relying on implied limits.
(For example, data may be necessarily cut into blocks <= 16 KB).
note 2 : decompressed size is always present when compression is done with ZSTD_compress()
note 3 : decompressed size can be very large (64-bits value),
potentially larger than what local system can handle as a single memory segment.
In which case, it's necessary to use streaming mode to decompress data.
note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
Always ensure result fits within application's authorized limits.
Each application can set its own limits.
note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to
read each contained frame header. This is efficient as most of the data is skipped,
however it does mean that all frame data must be present and valid.
note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
In which case, it's necessary to use streaming mode to decompress data.
Optionally, application can still use ZSTD_decompress() while relying on implied limits.
(For example, data may be necessarily cut into blocks <= 16 KB).
note 2 : decompressed size is always present when compression is done with ZSTD_compress()
note 3 : decompressed size can be very large (64-bits value),
potentially larger than what local system can handle as a single memory segment.
In which case, it's necessary to use streaming mode to decompress data.
note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
Always ensure result fits within application's authorized limits.
Each application can set its own limits.
note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to
read each contained frame header. This is efficient as most of the data is skipped,
however it does mean that all frame data must be present and valid.
</p></pre><BR>
<a name="Chapter13"></a><h2>Context memory usage</h2><pre></pre>
<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
</b><p> These functions give the current memory usage of selected object.
Object memory usage can evolve if it's re-used multiple times.
</p></pre><BR>
<pre><b>size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);
size_t ZSTD_estimateDCtxSize(void);
</b><p> These functions make it possible to estimate memory usage
of a future target object, before its allocation,
given a set of parameters, which vary depending on target object.
The objective is to guide decision before allocation.
</p></pre><BR>
<pre><b>size_t ZSTD_estimateCStreamSize(ZSTD_compressionParameters cParams);
size_t ZSTD_estimateDStreamSize(ZSTD_frameHeader fHeader);
</b><p> Note : if streaming is init with function ZSTD_init?Stream_usingDict(),
an internal ?Dict will be created, which size is not estimated.
In this case, get additional size by using ZSTD_estimate?DictSize
</p></pre><BR>
<pre><b>size_t ZSTD_estimateCDictSize(ZSTD_compressionParameters cParams, size_t dictSize);
size_t ZSTD_estimateDDictSize(size_t dictSize);
</b><p> Note : if dictionary is created "byReference", reduce estimation by dictSize
</p></pre><BR>
<a name="Chapter14"></a><h2>Advanced compression functions</h2><pre></pre>
<pre><b>size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);
</b><p> Gives the amount of memory allocated for a ZSTD_CCtx given a set of compression parameters.
`frameContentSize` is an optional parameter, provide `0` if unknown
</p></pre><BR>
<pre><b>ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);
</b><p> Create a ZSTD compression context using external alloc and free functions
</p></pre><BR>
<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
</b><p> Gives the amount of memory used by a given ZSTD_CCtx
</p></pre><BR>
<pre><b>typedef enum {
ZSTD_p_forceWindow, </b>/* Force back-references to remain < windowSize, even when referencing Dictionary content (default:0) */<b>
ZSTD_p_forceRawDict </b>/* Force loading dictionary in "content-only" mode (no header analysis) */<b>
@@ -381,14 +433,10 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
</p></pre><BR>
<pre><b>ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize, unsigned byReference,
ZSTD_parameters params, ZSTD_customMem customMem);
ZSTD_compressionParameters cParams, ZSTD_customMem customMem);
</b><p> Create a ZSTD_CDict using external alloc and free, and customized compression parameters
</p></pre><BR>
<pre><b>size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
</b><p> Gives the amount of memory used by a given ZSTD_sizeof_CDict
</p></pre><BR>
<pre><b>ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
</b><p> @return ZSTD_compressionParameters structure for a selected compression level and estimated srcSize.
`estimatedSrcSize` value is optional, select 0 if not known
@@ -408,12 +456,19 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
both values are optional, select `0` if unknown.
</p></pre><BR>
<pre><b>size_t ZSTD_compress_advanced (ZSTD_CCtx* ctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
ZSTD_parameters params);
</b><p> Same as ZSTD_compress_usingDict(), with fine-tune control of each compression parameter
<pre><b>size_t ZSTD_compress_advanced (ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
ZSTD_parameters params);
</b><p> Same as ZSTD_compress_usingDict(), with fine-tune control over each compression parameter
</p></pre><BR>
<pre><b>size_t ZSTD_compress_usingCDict_advanced(ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_CDict* cdict, ZSTD_frameParameters fParams);
</b><p> Same as ZSTD_compress_usingCDict(), with fine-tune control over frame parameters
</p></pre><BR>
<a name="Chapter15"></a><h2>Advanced decompression functions</h2><pre></pre>
@@ -425,26 +480,19 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
Note 3 : Skippable Frame Identifiers are considered valid.
</p></pre><BR>
<pre><b>size_t ZSTD_estimateDCtxSize(void);
</b><p> Gives the potential amount of memory allocated to create a ZSTD_DCtx
</p></pre><BR>
<pre><b>ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);
</b><p> Create a ZSTD decompression context using external alloc and free functions
</p></pre><BR>
<pre><b>size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
</b><p> Gives the amount of memory used by a given ZSTD_DCtx
</p></pre><BR>
<pre><b>ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize);
</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
Dictionary content is simply referenced, and therefore stays in dictBuffer.
It is important that dictBuffer outlives DDict, it must remain read accessible throughout the lifetime of DDict
</p></pre><BR>
<pre><b>size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
</b><p> Gives the amount of memory used by a given ZSTD_DDict
<pre><b>ZSTD_DDict* ZSTD_createDDict_advanced(const void* dict, size_t dictSize,
unsigned byReference, ZSTD_customMem customMem);
</b><p> Create a ZSTD_DDict using external alloc and free, optionally by reference
</p></pre><BR>
<pre><b>unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize);
@@ -468,27 +516,34 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
Note : this use case also happens when using a non-conformant dictionary.
- `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`).
- This is not a Zstandard frame.
When identifying the exact failure cause, it's possible to used ZSTD_getFrameParams(), which will provide a more precise error code.
When identifying the exact failure cause, it's possible to use ZSTD_getFrameParams(), which will provide a more precise error code.
</p></pre><BR>
<a name="Chapter16"></a><h2>Advanced streaming functions</h2><pre></pre>
<h3>Advanced Streaming compression functions</h3><pre></pre><b><pre>ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, int compressionLevel, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize must be correct, a size of 0 means unknown. for a frame size of 0 use initCStream_advanced */<b>
size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8 */<b>
size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8. This result in the creation of an internal CDict */<b>
size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
ZSTD_parameters params, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */<b>
size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict); </b>/**< note : cdict will just be referenced, and must outlive compression session */<b>
size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize); </b>/**< re-use compression parameters from previous init; skip dictionary loading stage; zcs must be init at least once before. note: pledgedSrcSize must be correct, a size of 0 means unknown. for a frame size of 0 use initCStream_advanced */<b>
size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict* cdict, unsigned long long pledgedSrcSize, ZSTD_frameParameters fParams); </b>/**< same as ZSTD_initCStream_usingCDict(), with control over frame parameters */<b>
</pre></b><BR>
<pre><b>size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);
</b><p> start a new compression job, using same parameters from previous job.
This is typically useful to skip dictionary loading stage, since it will re-use it in-place..
Note that zcs must be init at least once before using ZSTD_resetCStream().
pledgedSrcSize==0 means "srcSize unknown".
If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
@return : 0, or an error code (which can be tested using ZSTD_isError())
</p></pre><BR>
<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8 */<b>
size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue);
size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8 */<b>
size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); </b>/**< note : ddict will just be referenced, and must outlive decompression session */<b>
size_t ZSTD_resetDStream(ZSTD_DStream* zds); </b>/**< re-use decompression parameters from previous init; saves dictionary loading */<b>
size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
</pre></b><BR>
<a name="Chapter17"></a><h2>Buffer-less and synchronous inner streaming functions</h2><pre>
This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
@@ -529,10 +584,9 @@ size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
<h3>Buffer-less streaming compression functions</h3><pre></pre><b><pre>size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */<b>
size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); </b>/**< note: fails if cdict==NULL */<b>
size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize); </b>/* compression parameters are already set within cdict. pledgedSrcSize=0 means null-size */<b>
size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); </b>/**< note: if pledgedSrcSize can be 0, indicating unknown size. if it is non-zero, it must be accurate. for 0 size frames, use compressBegin_advanced */<b>
size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict, unsigned long long pledgedSrcSize); </b>/**< note: if pledgedSrcSize can be 0, indicating unknown size. if it is non-zero, it must be accurate. for 0 size frames, use compressBegin_advanced */<b>
size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
</pre></b><BR>
<a name="Chapter19"></a><h2>Buffer-less streaming decompression (synchronous mode)</h2><pre>
A ZSTD_DCtx object is required to track streaming operations.
@@ -592,14 +646,7 @@ size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const vo
It also returns Frame Size as fparamsPtr->frameContentSize.
<BR></pre>
<pre><b>typedef struct {
unsigned long long frameContentSize;
unsigned windowSize;
unsigned dictID;
unsigned checksumFlag;
} ZSTD_frameParams;
</b></pre><BR>
<h3>Buffer-less streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_getFrameParams(ZSTD_frameParams* fparamsPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input, see details below */<b>
<h3>Buffer-less streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input, see details below */<b>
size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx);
size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
@@ -617,19 +664,20 @@ ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
- Compressing and decompressing require a context structure
+ Use ZSTD_createCCtx() and ZSTD_createDCtx()
- It is necessary to init context before starting
+ compression : ZSTD_compressBegin()
+ decompression : ZSTD_decompressBegin()
+ variants _usingDict() are also allowed
+ copyCCtx() and copyDCtx() work too
- Block size is limited, it must be <= ZSTD_getBlockSizeMax()
+ If you need to compress more, cut data into multiple blocks
+ Consider using the regular ZSTD_compress() instead, as frame metadata costs become negligible when source size is large.
+ compression : any ZSTD_compressBegin*() variant, including with dictionary
+ decompression : any ZSTD_decompressBegin*() variant, including with dictionary
+ copyCCtx() and copyDCtx() can be used too
- Block size is limited, it must be <= ZSTD_getBlockSizeMax() <= ZSTD_BLOCKSIZE_ABSOLUTEMAX
+ If input is larger than a block size, it's necessary to split input data into multiple blocks
+ For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
- When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
In which case, nothing is produced into `dst`.
+ User must test for such outcome and deal directly with uncompressed data
+ ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
+ In case of multiple successive blocks, decoder must be informed of uncompressed block existence to follow proper history.
Use ZSTD_insertBlock() in such a case.
+ In case of multiple successive blocks, should some of them be uncompressed,
decoder must be informed of their existence in order to follow proper history.
Use ZSTD_insertBlock() for such a case.
<BR></pre>
<h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);