speed up small blocks

This commit is contained in:
Nick Terrell
2020-08-16 23:03:38 -07:00
parent a8006264cf
commit 6004c1117f
6 changed files with 143 additions and 59 deletions
+72 -12
View File
@@ -368,19 +368,18 @@ void
ZSTD_buildFSETable(ZSTD_seqSymbol* dt,
const short* normalizedCounter, unsigned maxSymbolValue,
const U32* baseValue, const U32* nbAdditionalBits,
unsigned tableLog)
unsigned tableLog, U32* wksp, size_t wkspSize)
{
ZSTD_seqSymbol* const tableDecode = dt+1;
U16 symbolNext[MaxSeq+1];
U32 const maxSV1 = maxSymbolValue + 1;
U32 const tableSize = 1 << tableLog;
U32 highThreshold = tableSize-1;
/* Sanity Checks */
assert(maxSymbolValue <= MaxSeq);
assert(tableLog <= MaxFSELog);
U32 highThreshold = tableSize - 1;
/* Init, lay down lowprob symbols */
{ ZSTD_seqSymbol_header DTableH;
DTableH.tableLog = tableLog;
@@ -400,12 +399,68 @@ ZSTD_buildFSETable(ZSTD_seqSymbol* dt,
}
/* Spread symbols */
{ U32 const tableMask = tableSize-1;
assert(tableSize <= 512);
/* Specialized symbol spreading for the case when there are
* no low probability (-1 count) symbols. When compressing
* small blocks we avoid low probability symbols to hit this
* case, since header decoding speed matters more.
*/
if (highThreshold == tableSize - 1) {
size_t const tableMask = tableSize-1;
size_t const step = FSE_TABLESTEP(tableSize);
/* First lay down the symbols in order.
* We use a uint64_t to lay down 8 bytes at a time. This reduces branch
* misses since small blocks generally have small table logs, so nearly
* all symbols have counts <= 8. We ensure we have 8 bytes at the end of
* our buffer to handle the over-write.
*/
BYTE* spread = (BYTE*)wksp;
assert(wkspSize >= (1u << MaxFSELog) + sizeof(U64));
(void)wkspSize;
{
U64 const add = 0x0101010101010101ull;
size_t pos = 0;
U64 sv = 0;
U32 s;
for (s=0; s<maxSV1; ++s, sv += add) {
int i;
int const n = normalizedCounter[s];
MEM_write64(spread + pos, sv);
for (i = 8; i < n; i += 8) {
MEM_write64(spread + pos + i, sv);
}
pos += n;
}
}
/* Now we spread those positions across the table.
* The benefit of doing it in two stages is that we avoid the the
* variable size inner loop, which caused lots of branch misses.
* Now we can run through all the positions without any branch misses.
* We unroll the loop twice, since that is what emperically worked best.
*/
{
size_t position = 0;
size_t s;
size_t const unroll = 2;
assert(tableSize % unroll == 0); /* FSE_MIN_TABLELOG is 5 */
for (s = 0; s < (size_t)tableSize; s += unroll) {
size_t u;
for (u = 0; u < unroll; ++u) {
size_t const uPosition = (position + (u * step)) & tableMask;
tableDecode[uPosition].baseValue = spread[s + u];
}
position = (position + (unroll * step)) & tableMask;
}
assert(position == 0);
}
} else {
U32 const tableMask = tableSize-1;
U32 const step = FSE_TABLESTEP(tableSize);
U32 s, position = 0;
for (s=0; s<maxSV1; s++) {
int i;
for (i=0; i<normalizedCounter[s]; i++) {
int const n = normalizedCounter[s];
for (i=0; i<n; i++) {
tableDecode[position].baseValue = s;
position = (position + step) & tableMask;
while (position > highThreshold) position = (position + step) & tableMask; /* lowprob area */
@@ -414,7 +469,8 @@ ZSTD_buildFSETable(ZSTD_seqSymbol* dt,
}
/* Build Decoding table */
{ U32 u;
{
U32 u;
for (u=0; u<tableSize; u++) {
U32 const symbol = tableDecode[u].baseValue;
U32 const nextState = symbolNext[symbol]++;
@@ -423,7 +479,8 @@ ZSTD_buildFSETable(ZSTD_seqSymbol* dt,
assert(nbAdditionalBits[symbol] < 255);
tableDecode[u].nbAdditionalBits = (BYTE)nbAdditionalBits[symbol];
tableDecode[u].baseValue = baseValue[symbol];
} }
}
}
}
@@ -435,7 +492,7 @@ static size_t ZSTD_buildSeqTable(ZSTD_seqSymbol* DTableSpace, const ZSTD_seqSymb
const void* src, size_t srcSize,
const U32* baseValue, const U32* nbAdditionalBits,
const ZSTD_seqSymbol* defaultTable, U32 flagRepeatTable,
int ddictIsCold, int nbSeq)
int ddictIsCold, int nbSeq, U32* wksp, size_t wkspSize)
{
switch(type)
{
@@ -467,7 +524,7 @@ static size_t ZSTD_buildSeqTable(ZSTD_seqSymbol* DTableSpace, const ZSTD_seqSymb
size_t const headerSize = FSE_readNCount(norm, &max, &tableLog, src, srcSize);
RETURN_ERROR_IF(FSE_isError(headerSize), corruption_detected, "");
RETURN_ERROR_IF(tableLog > maxLog, corruption_detected, "");
ZSTD_buildFSETable(DTableSpace, norm, max, baseValue, nbAdditionalBits, tableLog);
ZSTD_buildFSETable(DTableSpace, norm, max, baseValue, nbAdditionalBits, tableLog, wksp, wkspSize);
*DTablePtr = DTableSpace;
return headerSize;
}
@@ -520,7 +577,8 @@ size_t ZSTD_decodeSeqHeaders(ZSTD_DCtx* dctx, int* nbSeqPtr,
ip, iend-ip,
LL_base, LL_bits,
LL_defaultDTable, dctx->fseEntropy,
dctx->ddictIsCold, nbSeq);
dctx->ddictIsCold, nbSeq,
dctx->workspace, sizeof(dctx->workspace));
RETURN_ERROR_IF(ZSTD_isError(llhSize), corruption_detected, "ZSTD_buildSeqTable failed");
ip += llhSize;
}
@@ -530,7 +588,8 @@ size_t ZSTD_decodeSeqHeaders(ZSTD_DCtx* dctx, int* nbSeqPtr,
ip, iend-ip,
OF_base, OF_bits,
OF_defaultDTable, dctx->fseEntropy,
dctx->ddictIsCold, nbSeq);
dctx->ddictIsCold, nbSeq,
dctx->workspace, sizeof(dctx->workspace));
RETURN_ERROR_IF(ZSTD_isError(ofhSize), corruption_detected, "ZSTD_buildSeqTable failed");
ip += ofhSize;
}
@@ -540,7 +599,8 @@ size_t ZSTD_decodeSeqHeaders(ZSTD_DCtx* dctx, int* nbSeqPtr,
ip, iend-ip,
ML_base, ML_bits,
ML_defaultDTable, dctx->fseEntropy,
dctx->ddictIsCold, nbSeq);
dctx->ddictIsCold, nbSeq,
dctx->workspace, sizeof(dctx->workspace));
RETURN_ERROR_IF(ZSTD_isError(mlhSize), corruption_detected, "ZSTD_buildSeqTable failed");
ip += mlhSize;
}