TMP
This commit is contained in:
@@ -223,6 +223,80 @@ struct ZSTD_CCtx_params_s {
|
||||
ZSTD_customMem customMem;
|
||||
}; /* typedef'd to ZSTD_CCtx_params within "zstd.h" */
|
||||
|
||||
/**
|
||||
* Zstd fits all its internal datastructures into a single continuous buffer,
|
||||
* so that it only needs to perform a single OS allocation (or so that a buffer
|
||||
* can be provided to it and it can perform no allocations at all). This buffer
|
||||
* is called the workspace.
|
||||
*
|
||||
* Several optimizations complicate that process of allocating memory ranges
|
||||
* from this workspace for each datastructure:
|
||||
*
|
||||
* - These different internal datastructures have different setup requirements.
|
||||
* Some (e.g., the window buffer) don't care, and are happy to accept
|
||||
* uninitialized memory. Others (e.g., the matchstate tables) can accept
|
||||
* memory filled with unknown but bounded values (i.e., a memory area whose
|
||||
* values are known to be constrained between 0 and some upper bound). If
|
||||
* that constraint isn't known to be satisfied, the area has to be cleared.
|
||||
*
|
||||
* - We would like to reuse the objects in the workspace for multiple
|
||||
* compressions without having to perform any expensive reallocation or
|
||||
* reinitialization work.
|
||||
*
|
||||
* - We would like to be able to efficiently reuse the workspace across
|
||||
* multiple compressions **even when the compression parameters change** and
|
||||
* we need to resize some of the objects (where possible).
|
||||
*
|
||||
* Workspace Layout:
|
||||
*
|
||||
* In order to accomplish this, the various objects that live in the workspace
|
||||
* are divided into the following categories:
|
||||
*
|
||||
* - Static objects: this is optionally the enclosing ZSTD_CCtx or ZSTD_CDict,
|
||||
* so that literally everything fits in a single buffer.
|
||||
*
|
||||
* - Fixed size objects: these are fixed-size, fixed-count objects that are
|
||||
* nonetheless "dynamically" allocated in the workspace so that we can
|
||||
* control how they're initialized separately from the broader ZSTD_CCtx.
|
||||
* Examples:
|
||||
* - Entropy Workspace
|
||||
* - 2 x ZSTD_compressedBlockState_t
|
||||
*
|
||||
* - Tables: these are any of several different datastructures (hash tables,
|
||||
* chain tables, binary trees) that all respect a common format: they are
|
||||
* uint32_t arrays, all of whose values are between 0 and (nextSrc - base).
|
||||
* Their sizes depend on the cparams.
|
||||
*
|
||||
* - Uninitialized memory: these buffers are used for various purposes that
|
||||
* don't require any initialization before they're used. This means they can
|
||||
* be moved around at no cost for a new compression.
|
||||
* - I/O Buffers
|
||||
*
|
||||
* [workspace, workspace + workspaceSize)
|
||||
* []
|
||||
*/
|
||||
typedef struct {
|
||||
void* workspace;
|
||||
void* workspaceEnd;
|
||||
|
||||
void* objectEnd;
|
||||
|
||||
// // void* tableZoneStart;
|
||||
// void* tableAllocStart;
|
||||
// void* tableAllocEnd;
|
||||
// // void* tableZoneEnd;
|
||||
|
||||
// void* seqEnd;
|
||||
|
||||
// void* bufferBegin;
|
||||
|
||||
void* allocEnd;
|
||||
int allocFailed;
|
||||
|
||||
int workspaceOversizedDuration;
|
||||
int staticAllocDone;
|
||||
} ZSTD_CCtx_workspace;
|
||||
|
||||
struct ZSTD_CCtx_s {
|
||||
ZSTD_compressionStage_e stage;
|
||||
int cParamsChanged; /* == 1 if cParams(except wlog) or compression level are changed in requestedParams. Triggers transmission of new params to ZSTDMT (if available) then reset to 0. */
|
||||
@@ -231,9 +305,7 @@ struct ZSTD_CCtx_s {
|
||||
ZSTD_CCtx_params appliedParams;
|
||||
U32 dictID;
|
||||
|
||||
int workspaceOversizedDuration;
|
||||
void* workspace;
|
||||
size_t workspaceSize;
|
||||
ZSTD_CCtx_workspace workspace; /* manages buffer for dynamic allocations */
|
||||
size_t blockSize;
|
||||
unsigned long long pledgedSrcSizePlusOne; /* this way, 0 (default) == unknown */
|
||||
unsigned long long consumedSrcSize;
|
||||
|
||||
Reference in New Issue
Block a user