reduced pool queue to 0 to save memory

fixed : pool performance when jobs are fires fast and queueSize==0
This commit is contained in:
Yann Collet
2017-08-19 15:07:54 -07:00
parent f7312a7cb4
commit 7db552676e
3 changed files with 9 additions and 10 deletions
+4
View File
@@ -123,6 +123,7 @@ MEM_STATIC size_t ZSTD_decompressLegacy(
const void* dict,size_t dictSize)
{
U32 const version = ZSTD_isLegacy(src, compressedSize);
(void)dst; (void)dstCapacity; (void)dict; (void)dictSize; /* unused when ZSTD_LEGACY_SUPPORT >= 8 */
switch(version)
{
#if (ZSTD_LEGACY_SUPPORT <= 1)
@@ -223,6 +224,7 @@ MEM_STATIC size_t ZSTD_freeLegacyStreamContext(void* legacyContext, U32 version)
case 1 :
case 2 :
case 3 :
(void)legacyContext;
return ERROR(version_unsupported);
#if (ZSTD_LEGACY_SUPPORT <= 4)
case 4 : return ZBUFFv04_freeDCtx((ZBUFFv04_DCtx*)legacyContext);
@@ -250,6 +252,7 @@ MEM_STATIC size_t ZSTD_initLegacyStream(void** legacyContext, U32 prevVersion, U
case 1 :
case 2 :
case 3 :
(void)dict; (void)dictSize;
return 0;
#if (ZSTD_LEGACY_SUPPORT <= 4)
case 4 :
@@ -306,6 +309,7 @@ MEM_STATIC size_t ZSTD_decompressLegacyStream(void* legacyContext, U32 version,
case 1 :
case 2 :
case 3 :
(void)legacyContext; (void)output; (void)input;
return ERROR(version_unsupported);
#if (ZSTD_LEGACY_SUPPORT <= 4)
case 4 :