Use range instead of the generic uint32 method to use less bytes when generating necessary numbers.

This commit is contained in:
Dario Pavlovic
2019-09-12 12:40:12 -07:00
parent b5b24c2a0d
commit 92c58c4d5d
11 changed files with 38 additions and 24 deletions
+3 -1
View File
@@ -24,6 +24,9 @@
extern "C" {
#endif
extern const int kMinClevel;
extern const int kMaxClevel;
void FUZZ_setRandomParameters(ZSTD_CCtx *cctx, size_t srcSize, FUZZ_dataProducer_t *producer);
ZSTD_compressionParameters FUZZ_randomCParams(size_t srcSize, FUZZ_dataProducer_t *producer);
@@ -41,7 +44,6 @@ typedef struct {
*/
FUZZ_dict_t FUZZ_train(void const* src, size_t srcSize, FUZZ_dataProducer_t *producer);
#ifdef __cplusplus
}
#endif