Spelling (#1582)
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@@ -1187,7 +1187,7 @@ unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize)
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}
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/*! ZSTD_getDictID_fromFrame() :
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* Provides the dictID required to decompresse frame stored within `src`.
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* Provides the dictID required to decompress frame stored within `src`.
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* If @return == 0, the dictID could not be decoded.
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* This could for one of the following reasons :
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* - The frame does not require a dictionary (most common case).
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@@ -801,7 +801,7 @@ ZSTD_updateFseState(ZSTD_fseState* DStatePtr, BIT_DStream_t* bitD)
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/* We need to add at most (ZSTD_WINDOWLOG_MAX_32 - 1) bits to read the maximum
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* offset bits. But we can only read at most (STREAM_ACCUMULATOR_MIN_32 - 1)
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* bits before reloading. This value is the maximum number of bytes we read
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* after reloading when we are decoding long offets.
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* after reloading when we are decoding long offsets.
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*/
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#define LONG_OFFSETS_MAX_EXTRA_BITS_32 \
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(ZSTD_WINDOWLOG_MAX_32 > STREAM_ACCUMULATOR_MIN_32 \
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@@ -1180,7 +1180,7 @@ ZSTD_decompressSequences(ZSTD_DCtx* dctx, void* dst, size_t maxDstSize,
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/* ZSTD_decompressSequencesLong() :
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* decompression function triggered when a minimum share of offsets is considered "long",
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* aka out of cache.
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* note : "long" definition seems overloaded here, sometimes meaning "wider than bitstream register", and sometimes mearning "farther than memory cache distance".
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* note : "long" definition seems overloaded here, sometimes meaning "wider than bitstream register", and sometimes meaning "farther than memory cache distance".
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* This function will try to mitigate main memory latency through the use of prefetching */
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static size_t
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ZSTD_decompressSequencesLong(ZSTD_DCtx* dctx,
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