common/util.h moved to programs/util.h

decompress/fse_decompress.c moved to common/
This commit is contained in:
inikep
2016-05-09 16:19:25 +02:00
parent d44ec48b1c
commit aaaf923a17
15 changed files with 89 additions and 89 deletions
+6 -5
View File
@@ -20,11 +20,11 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\common\zstd_common.c" />
<ClCompile Include="..\..\..\lib\common\fse_decompress.c" />
<ClCompile Include="..\..\..\lib\compress\fse_compress.c" />
<ClCompile Include="..\..\..\lib\compress\huf_compress.c" />
<ClCompile Include="..\..\..\lib\compress\zbuff_compress.c" />
<ClCompile Include="..\..\..\lib\compress\zstd_compress.c" />
<ClCompile Include="..\..\..\lib\decompress\fse_decompress.c" />
<ClCompile Include="..\..\..\lib\decompress\huf_decompress.c" />
<ClCompile Include="..\..\..\lib\decompress\zbuff_decompress.c" />
<ClCompile Include="..\..\..\lib\decompress\zstd_decompress.c" />
@@ -44,6 +44,7 @@
<ClInclude Include="..\..\..\lib\common\zstd_internal.h" />
<ClInclude Include="..\..\..\lib\common\zstd_static.h" />
<ClInclude Include="..\..\..\lib\compress\zstd_opt.h" />
<ClInclude Include="..\..\..\programs\util.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
@@ -102,28 +103,28 @@
<LinkIncremental>true</LinkIncremental>
<TargetName>zstdlib_x86</TargetName>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<IncludePath>$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<IncludePath>$(WindowsSdkDir)\include;$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>zstdlib_x64</TargetName>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<IncludePath>$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<IncludePath>$(WindowsSdkDir)\include;$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>zstdlib_x86</TargetName>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<IncludePath>$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<IncludePath>$(WindowsSdkDir)\include;$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>zstdlib_x64</TargetName>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<IncludePath>$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<IncludePath>$(WindowsSdkDir)\include;$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs\legacy;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">