Split block compresser out of long range matcher

* `ZSTD_ldm_generateSequences()` generates the LDM sequences and
  stores them in a table. It should work with any chunk size, but
  is currently only called one block at a time.
* `ZSTD_ldm_blockCompress()` emits the pre-defined sequences, and
  instead of encoding the literals directly, it passes them to a
  secondary block compressor. The code to handle chunk sizes greater
  than the block size is currently commented out, since it is unused.
  The next PR will uncomment exercise this code.
* During optimal parsing, ensure LDM `minMatchLength` is at least
  `targetLength`. Also don't emit repcode matches in the LDM block
  compressor. Enabling the LDM with the optimal parser now actually improves
  the compression ratio.
* The compression ratio is very similar to before. It is very slightly
  different, because the repcode handling is slightly different. If I remove
  immediate repcode checking in both branches the compressed size is exactly
  the same.
* The speed looks to be the same or better than before.

Up Next (in a separate PR)
--------------------------

Allow sequence generation to happen prior to compression, and produce more
than a block worth of sequences. Expose some API for zstdmt to consume.
This will test out some currently untested code in
`ZSTD_ldm_blockCompress()`.
This commit is contained in:
Nick Terrell
2018-02-22 15:18:41 -08:00
parent 4d6632c8f3
commit af866b3a58
5 changed files with 342 additions and 320 deletions
+47 -20
View File
@@ -24,34 +24,57 @@ extern "C" {
#define ZSTD_LDM_DEFAULT_WINDOW_LOG ZSTD_WINDOWLOG_DEFAULTMAX
#define ZSTD_LDM_HASHEVERYLOG_NOTSET 9999
/** ZSTD_compressBlock_ldm_generic() :
/**
* ZSTD_ldm_generateSequences():
*
* This is a block compressor intended for long distance matching.
* Generates the sequences using the long distance match finder.
* The sequences completely parse a prefix of the source, but leave off the last
* literals. Returns the number of sequences generated into `sequences`.
*
* The function searches for matches of length at least
* ldmParams.minMatchLength using a hash table in cctx->ldmState.
* Matches can be at a distance of up to cParams.windowLog.
* NOTE: The source may be any size, assuming it doesn't overflow the hash table
* indices, and the output sequences table is large enough..
*/
size_t ZSTD_ldm_generateSequences(
ldmState_t* ldms, rawSeq* sequences, ZSTD_matchState_t const* ms,
ldmParams_t const* params, void const* src, size_t srcSize,
int const extDict);
/**
* ZSTD_ldm_blockCompress():
*
* Upon finding a match, the unmatched literals are compressed using a
* ZSTD_blockCompressor (depending on the strategy in the compression
* parameters), which stores the matched sequences. The "long distance"
* match is then stored with the remaining literals from the
* ZSTD_blockCompressor. */
size_t ZSTD_compressBlock_ldm(
ldmState_t* ldms, ZSTD_matchState_t* ms, seqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],
ZSTD_CCtx_params const* params, void const* src, size_t srcSize);
* Compresses a block using the predefined sequences, along with a secondary
* block compressor. The literals section of every sequence is passed to the
* secondary block compressor, and those sequences are interspersed with the
* predefined sequences. Returns the length of the last literals.
* `nbSeq` is the number of sequences available in `sequences`.
*
* NOTE: The source must be at most the maximum block size, but the predefined
* sequences can be any size, and may be longer than the block. In the case that
* they are longer than the block, the last sequences may need to be split into
* two. We handle that case correctly, and update `sequences` and `nbSeq`
* appropriately.
*/
size_t ZSTD_ldm_blockCompress(rawSeq const* sequences, size_t nbSeq,
ZSTD_matchState_t* ms, seqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],
ZSTD_compressionParameters const* cParams, void const* src, size_t srcSize,
int const extDict);
size_t ZSTD_compressBlock_ldm_extDict(
ldmState_t* ldms, ZSTD_matchState_t* ms, seqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],
ZSTD_CCtx_params const* params, void const* src, size_t srcSize);
/** ZSTD_ldm_initializeParameters() :
* Initialize the long distance matching parameters to their default values. */
size_t ZSTD_ldm_initializeParameters(ldmParams_t* params, U32 enableLdm);
/** ZSTD_ldm_getTableSize() :
* Estimate the space needed for long distance matching tables. */
size_t ZSTD_ldm_getTableSize(U32 hashLog, U32 bucketSizeLog);
* Estimate the space needed for long distance matching tables or 0 if LDM is
* disabled.
*/
size_t ZSTD_ldm_getTableSize(ldmParams_t params);
/** ZSTD_ldm_getSeqSpace() :
* Return an upper bound on the number of sequences that can be produced by
* the long distance matcher, or 0 if LDM is disabled.
*/
size_t ZSTD_ldm_getMaxNbSeq(ldmParams_t params, size_t maxChunkSize);
/** ZSTD_ldm_getTableSize() :
* Return prime8bytes^(minMatchLength-1) */
@@ -62,8 +85,12 @@ U64 ZSTD_ldm_getHashPower(U32 minMatchLength);
* windowLog and params->hashLog.
*
* Ensures that params->bucketSizeLog is <= params->hashLog (setting it to
* params->hashLog if it is not). */
void ZSTD_ldm_adjustParameters(ldmParams_t* params, U32 windowLog);
* params->hashLog if it is not).
*
* Ensures that the minMatchLength >= targetLength during optimal parsing.
*/
void ZSTD_ldm_adjustParameters(ldmParams_t* params,
ZSTD_compressionParameters const* cParams);
#if defined (__cplusplus)
}