update huff0
This commit is contained in:
+109
-84
@@ -43,6 +43,7 @@ extern "C" {
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* FSE API compatible with DLL
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******************************************/
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#include "fse.h"
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#include "bitstream.h"
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/******************************************
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@@ -57,30 +58,6 @@ extern "C" {
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#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1<<(maxTableLog-1)) + ((maxSymbolValue+1)*2))
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#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1<<maxTableLog))
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/* Huff0 buffer bounds */
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#define HUF_CTABLEBOUND 129
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#define HUF_BLOCKBOUND(size) (size + (size>>8) + 8) /* only true if pre-filtered with fast heuristic */
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#define HUF_COMPRESSBOUND(size) (HUF_CTABLEBOUND + HUF_BLOCKBOUND(size)) /* Macro version, useful for static allocation */
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/* You can statically allocate Huff0 DTable as a table of unsigned short using below macro */
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#define HUF_DTABLE_SIZE_U16(maxTableLog) (1 + (1<<maxTableLog))
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#define HUF_CREATE_STATIC_DTABLE(DTable, maxTableLog) \
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unsigned short DTable[HUF_DTABLE_SIZE_U16(maxTableLog)] = { maxTableLog }
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/******************************************
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* Error Management
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******************************************/
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#define FSE_LIST_ERRORS(ITEM) \
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ITEM(FSE_OK_NoError) ITEM(FSE_ERROR_GENERIC) \
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ITEM(FSE_ERROR_tableLog_tooLarge) ITEM(FSE_ERROR_maxSymbolValue_tooLarge) ITEM(FSE_ERROR_maxSymbolValue_tooSmall) \
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ITEM(FSE_ERROR_dstSize_tooSmall) ITEM(FSE_ERROR_srcSize_wrong)\
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ITEM(FSE_ERROR_corruptionDetected) \
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ITEM(FSE_ERROR_maxCode)
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#define FSE_GENERATE_ENUM(ENUM) ENUM,
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typedef enum { FSE_LIST_ERRORS(FSE_GENERATE_ENUM) } FSE_errorCodes; /* enum is exposed, to detect & handle specific errors; compare function result to -enum value */
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/******************************************
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* FSE advanced API
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@@ -111,16 +88,6 @@ size_t FSE_buildDTable_rle (FSE_DTable* dt, unsigned char symbolValue);
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For gcc or clang, you'll need to add -flto flag at compilation and linking stages.
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If none of these solutions is applicable, include "fse.c" directly.
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*/
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typedef struct
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{
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size_t bitContainer;
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int bitPos;
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char* startPtr;
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char* ptr;
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char* endPtr;
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} FSE_CStream_t;
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typedef struct
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{
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ptrdiff_t value;
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@@ -129,15 +96,11 @@ typedef struct
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unsigned stateLog;
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} FSE_CState_t;
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size_t FSE_initCStream(FSE_CStream_t* bitC, void* dstBuffer, size_t maxDstSize);
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void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
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static void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
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void FSE_encodeSymbol(FSE_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
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void FSE_addBits(FSE_CStream_t* bitC, size_t value, unsigned nbBits);
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void FSE_flushBits(FSE_CStream_t* bitC);
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static void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
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void FSE_flushCState(FSE_CStream_t* bitC, const FSE_CState_t* CStatePtr);
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size_t FSE_closeCStream(FSE_CStream_t* bitC);
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static void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* CStatePtr);
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/*
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These functions are inner components of FSE_compress_usingCTable().
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@@ -149,15 +112,15 @@ So the first symbol you will encode is the last you will decode, like a LIFO sta
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You will need a few variables to track your CStream. They are :
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FSE_CTable ct; // Provided by FSE_buildCTable()
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FSE_CStream_t bitStream; // bitStream tracking structure
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BIT_CStream_t bitStream; // bitStream tracking structure
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FSE_CState_t state; // State tracking structure (can have several)
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The first thing to do is to init bitStream and state.
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size_t errorCode = FSE_initCStream(&bitStream, dstBuffer, maxDstSize);
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size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize);
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FSE_initCState(&state, ct);
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Note that FSE_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
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Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
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You can then encode your input data, byte after byte.
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FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time.
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Remember decoding will be done in reverse direction.
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@@ -165,12 +128,12 @@ Remember decoding will be done in reverse direction.
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At any time, you can also add any bit sequence.
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Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
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FSE_addBits(&bitStream, bitField, nbBits);
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BIT_addBits(&bitStream, bitField, nbBits);
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The above methods don't commit data to memory, they just store it into local register, for speed.
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Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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Writing data to memory is a manual operation, performed by the flushBits function.
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FSE_flushBits(&bitStream);
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BIT_flushBits(&bitStream);
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Your last FSE encoding operation shall be to flush your last state value(s).
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FSE_flushState(&bitStream, &state);
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@@ -179,21 +142,13 @@ Finally, you must close the bitStream.
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The function returns the size of CStream in bytes.
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If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible)
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If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
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size_t size = FSE_closeCStream(&bitStream);
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size_t size = BIT_closeCStream(&bitStream);
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*/
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/******************************************
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* FSE symbol decompression API
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******************************************/
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typedef struct
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{
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size_t bitContainer;
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unsigned bitsConsumed;
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const char* ptr;
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const char* start;
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} FSE_DStream_t;
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typedef struct
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{
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size_t state;
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@@ -201,21 +156,11 @@ typedef struct
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} FSE_DState_t;
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size_t FSE_initDStream(FSE_DStream_t* bitD, const void* srcBuffer, size_t srcSize);
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void FSE_initDState(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD, const FSE_DTable* dt);
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static void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt);
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unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD);
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size_t FSE_readBits(FSE_DStream_t* bitD, unsigned nbBits);
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unsigned int FSE_reloadDStream(FSE_DStream_t* bitD);
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static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
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unsigned FSE_endOfDStream(const FSE_DStream_t* bitD);
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unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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typedef enum { FSE_DStream_unfinished = 0,
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FSE_DStream_endOfBuffer = 1,
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FSE_DStream_completed = 2,
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FSE_DStream_tooFar = 3 } FSE_DStream_status; /* result of FSE_reloadDStream() */
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/* 1,2,4,8 would be better for bitmap combinations, but slows down performance a bit ... ?! */
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static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/*
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Let's now decompose FSE_decompress_usingDTable() into its unitary components.
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@@ -224,12 +169,12 @@ and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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FSE_DStream_t DStream; // Stream context
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BIT_DStream_t DStream; // Stream context
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FSE_DState_t DState; // State context. Multiple ones are possible
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FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
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The first thing to do is to init the bitStream.
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errorCode = FSE_initDStream(&DStream, srcBuffer, srcSize);
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errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
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You should then retrieve your initial state(s)
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(in reverse flushing order if you have several ones) :
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@@ -242,39 +187,119 @@ Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25, for 32-bits compatibility
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size_t bitField = FSE_readBits(&DStream, nbBits);
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size_t bitField = BIT_readBits(&DStream, nbBits);
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All above operations only read from local register (which size depends on size_t).
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Refueling the register from memory is manually performed by the reload method.
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endSignal = FSE_reloadDStream(&DStream);
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FSE_reloadDStream() result tells if there is still some more data to read from DStream.
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FSE_DStream_unfinished : there is still some data left into the DStream.
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FSE_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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FSE_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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FSE_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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BIT_reloadDStream() result tells if there is still some more data to read from DStream.
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BIT_DStream_unfinished : there is still some data left into the DStream.
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BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer (FSE_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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FSE_reloadDStream(&DStream) >= FSE_DStream_completed
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BIT_reloadDStream(&DStream) >= BIT_DStream_completed
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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FSE_endOfDStream(&DStream);
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BIT_endOfDStream(&DStream);
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Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
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FSE_endOfDState(&DState);
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*/
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/******************************************
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* FSE unsafe symbol API
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* FSE unsafe API
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******************************************/
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size_t FSE_readBitsFast(FSE_DStream_t* bitD, unsigned nbBits);
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/* faster, but works only if nbBits >= 1 (otherwise, result will be corrupted) */
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static unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
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/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */
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unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD);
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/* faster, but works only if allways nbBits >= 1 (otherwise, result will be corrupted) */
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/******************************************
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* Implementation of inline functions
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******************************************/
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typedef struct
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{
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int deltaFindState;
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U32 deltaNbBits;
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} FSE_symbolCompressionTransform; /* total 8 bytes */
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MEM_STATIC void FSE_initCState(FSE_CState_t* statePtr, const FSE_CTable* ct)
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{
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const U32 tableLog = ( (const U16*) ct) [0];
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statePtr->value = (ptrdiff_t)1<<tableLog;
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statePtr->stateTable = ((const U16*) ct) + 2;
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statePtr->symbolTT = (const void*)((const U32*)ct + 1 + (tableLog ? (1<<(tableLog-1)) : 1));
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statePtr->stateLog = tableLog;
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}
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MEM_STATIC void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* statePtr, U32 symbol)
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{
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const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
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const U16* const stateTable = (const U16*)(statePtr->stateTable);
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U32 nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);
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BIT_addBits(bitC, statePtr->value, nbBitsOut);
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statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
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}
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MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr)
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{
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BIT_addBits(bitC, statePtr->value, statePtr->stateLog);
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BIT_flushBits(bitC);
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}
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/* decompression */
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typedef struct {
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U16 tableLog;
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U16 fastMode;
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} FSE_DTableHeader; /* sizeof U32 */
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typedef struct
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{
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unsigned short newState;
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unsigned char symbol;
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unsigned char nbBits;
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} FSE_decode_t; /* size == U32 */
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MEM_STATIC void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt)
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{
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const FSE_DTableHeader* const DTableH = (const FSE_DTableHeader*)dt;
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DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog);
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BIT_reloadDStream(bitD);
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DStatePtr->table = dt + 1;
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}
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MEM_STATIC BYTE FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
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{
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const FSE_decode_t DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
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const U32 nbBits = DInfo.nbBits;
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BYTE symbol = DInfo.symbol;
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size_t lowBits = BIT_readBits(bitD, nbBits);
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DStatePtr->state = DInfo.newState + lowBits;
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return symbol;
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}
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MEM_STATIC BYTE FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
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{
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const FSE_decode_t DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
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const U32 nbBits = DInfo.nbBits;
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BYTE symbol = DInfo.symbol;
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size_t lowBits = BIT_readBitsFast(bitD, nbBits);
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DStatePtr->state = DInfo.newState + lowBits;
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return symbol;
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}
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MEM_STATIC unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr)
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{
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return DStatePtr->state == 0;
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}
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#if defined (__cplusplus)
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