update huff0

This commit is contained in:
Yann Collet
2015-10-18 22:18:32 +01:00
parent 0fef5be1cc
commit b1f3f4b565
19 changed files with 5460 additions and 1785 deletions
+109 -84
View File
@@ -43,6 +43,7 @@ extern "C" {
* FSE API compatible with DLL
******************************************/
#include "fse.h"
#include "bitstream.h"
/******************************************
@@ -57,30 +58,6 @@ extern "C" {
#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1<<(maxTableLog-1)) + ((maxSymbolValue+1)*2))
#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1<<maxTableLog))
/* Huff0 buffer bounds */
#define HUF_CTABLEBOUND 129
#define HUF_BLOCKBOUND(size) (size + (size>>8) + 8) /* only true if pre-filtered with fast heuristic */
#define HUF_COMPRESSBOUND(size) (HUF_CTABLEBOUND + HUF_BLOCKBOUND(size)) /* Macro version, useful for static allocation */
/* You can statically allocate Huff0 DTable as a table of unsigned short using below macro */
#define HUF_DTABLE_SIZE_U16(maxTableLog) (1 + (1<<maxTableLog))
#define HUF_CREATE_STATIC_DTABLE(DTable, maxTableLog) \
unsigned short DTable[HUF_DTABLE_SIZE_U16(maxTableLog)] = { maxTableLog }
/******************************************
* Error Management
******************************************/
#define FSE_LIST_ERRORS(ITEM) \
ITEM(FSE_OK_NoError) ITEM(FSE_ERROR_GENERIC) \
ITEM(FSE_ERROR_tableLog_tooLarge) ITEM(FSE_ERROR_maxSymbolValue_tooLarge) ITEM(FSE_ERROR_maxSymbolValue_tooSmall) \
ITEM(FSE_ERROR_dstSize_tooSmall) ITEM(FSE_ERROR_srcSize_wrong)\
ITEM(FSE_ERROR_corruptionDetected) \
ITEM(FSE_ERROR_maxCode)
#define FSE_GENERATE_ENUM(ENUM) ENUM,
typedef enum { FSE_LIST_ERRORS(FSE_GENERATE_ENUM) } FSE_errorCodes; /* enum is exposed, to detect & handle specific errors; compare function result to -enum value */
/******************************************
* FSE advanced API
@@ -111,16 +88,6 @@ size_t FSE_buildDTable_rle (FSE_DTable* dt, unsigned char symbolValue);
For gcc or clang, you'll need to add -flto flag at compilation and linking stages.
If none of these solutions is applicable, include "fse.c" directly.
*/
typedef struct
{
size_t bitContainer;
int bitPos;
char* startPtr;
char* ptr;
char* endPtr;
} FSE_CStream_t;
typedef struct
{
ptrdiff_t value;
@@ -129,15 +96,11 @@ typedef struct
unsigned stateLog;
} FSE_CState_t;
size_t FSE_initCStream(FSE_CStream_t* bitC, void* dstBuffer, size_t maxDstSize);
void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
static void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
void FSE_encodeSymbol(FSE_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
void FSE_addBits(FSE_CStream_t* bitC, size_t value, unsigned nbBits);
void FSE_flushBits(FSE_CStream_t* bitC);
static void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
void FSE_flushCState(FSE_CStream_t* bitC, const FSE_CState_t* CStatePtr);
size_t FSE_closeCStream(FSE_CStream_t* bitC);
static void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* CStatePtr);
/*
These functions are inner components of FSE_compress_usingCTable().
@@ -149,15 +112,15 @@ So the first symbol you will encode is the last you will decode, like a LIFO sta
You will need a few variables to track your CStream. They are :
FSE_CTable ct; // Provided by FSE_buildCTable()
FSE_CStream_t bitStream; // bitStream tracking structure
BIT_CStream_t bitStream; // bitStream tracking structure
FSE_CState_t state; // State tracking structure (can have several)
The first thing to do is to init bitStream and state.
size_t errorCode = FSE_initCStream(&bitStream, dstBuffer, maxDstSize);
size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize);
FSE_initCState(&state, ct);
Note that FSE_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
You can then encode your input data, byte after byte.
FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time.
Remember decoding will be done in reverse direction.
@@ -165,12 +128,12 @@ Remember decoding will be done in reverse direction.
At any time, you can also add any bit sequence.
Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
FSE_addBits(&bitStream, bitField, nbBits);
BIT_addBits(&bitStream, bitField, nbBits);
The above methods don't commit data to memory, they just store it into local register, for speed.
Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
Writing data to memory is a manual operation, performed by the flushBits function.
FSE_flushBits(&bitStream);
BIT_flushBits(&bitStream);
Your last FSE encoding operation shall be to flush your last state value(s).
FSE_flushState(&bitStream, &state);
@@ -179,21 +142,13 @@ Finally, you must close the bitStream.
The function returns the size of CStream in bytes.
If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible)
If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
size_t size = FSE_closeCStream(&bitStream);
size_t size = BIT_closeCStream(&bitStream);
*/
/******************************************
* FSE symbol decompression API
******************************************/
typedef struct
{
size_t bitContainer;
unsigned bitsConsumed;
const char* ptr;
const char* start;
} FSE_DStream_t;
typedef struct
{
size_t state;
@@ -201,21 +156,11 @@ typedef struct
} FSE_DState_t;
size_t FSE_initDStream(FSE_DStream_t* bitD, const void* srcBuffer, size_t srcSize);
void FSE_initDState(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD, const FSE_DTable* dt);
static void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt);
unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD);
size_t FSE_readBits(FSE_DStream_t* bitD, unsigned nbBits);
unsigned int FSE_reloadDStream(FSE_DStream_t* bitD);
static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
unsigned FSE_endOfDStream(const FSE_DStream_t* bitD);
unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
typedef enum { FSE_DStream_unfinished = 0,
FSE_DStream_endOfBuffer = 1,
FSE_DStream_completed = 2,
FSE_DStream_tooFar = 3 } FSE_DStream_status; /* result of FSE_reloadDStream() */
/* 1,2,4,8 would be better for bitmap combinations, but slows down performance a bit ... ?! */
static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
/*
Let's now decompose FSE_decompress_usingDTable() into its unitary components.
@@ -224,12 +169,12 @@ and also any other bitFields you put in, **in reverse order**.
You will need a few variables to track your bitStream. They are :
FSE_DStream_t DStream; // Stream context
BIT_DStream_t DStream; // Stream context
FSE_DState_t DState; // State context. Multiple ones are possible
FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
The first thing to do is to init the bitStream.
errorCode = FSE_initDStream(&DStream, srcBuffer, srcSize);
errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
You should then retrieve your initial state(s)
(in reverse flushing order if you have several ones) :
@@ -242,39 +187,119 @@ Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
Note : maximum allowed nbBits is 25, for 32-bits compatibility
size_t bitField = FSE_readBits(&DStream, nbBits);
size_t bitField = BIT_readBits(&DStream, nbBits);
All above operations only read from local register (which size depends on size_t).
Refueling the register from memory is manually performed by the reload method.
endSignal = FSE_reloadDStream(&DStream);
FSE_reloadDStream() result tells if there is still some more data to read from DStream.
FSE_DStream_unfinished : there is still some data left into the DStream.
FSE_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
FSE_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
FSE_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
BIT_reloadDStream() result tells if there is still some more data to read from DStream.
BIT_DStream_unfinished : there is still some data left into the DStream.
BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
When reaching end of buffer (FSE_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
to properly detect the exact end of stream.
After each decoded symbol, check if DStream is fully consumed using this simple test :
FSE_reloadDStream(&DStream) >= FSE_DStream_completed
BIT_reloadDStream(&DStream) >= BIT_DStream_completed
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
Checking if DStream has reached its end is performed by :
FSE_endOfDStream(&DStream);
BIT_endOfDStream(&DStream);
Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
FSE_endOfDState(&DState);
*/
/******************************************
* FSE unsafe symbol API
* FSE unsafe API
******************************************/
size_t FSE_readBitsFast(FSE_DStream_t* bitD, unsigned nbBits);
/* faster, but works only if nbBits >= 1 (otherwise, result will be corrupted) */
static unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */
unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD);
/* faster, but works only if allways nbBits >= 1 (otherwise, result will be corrupted) */
/******************************************
* Implementation of inline functions
******************************************/
typedef struct
{
int deltaFindState;
U32 deltaNbBits;
} FSE_symbolCompressionTransform; /* total 8 bytes */
MEM_STATIC void FSE_initCState(FSE_CState_t* statePtr, const FSE_CTable* ct)
{
const U32 tableLog = ( (const U16*) ct) [0];
statePtr->value = (ptrdiff_t)1<<tableLog;
statePtr->stateTable = ((const U16*) ct) + 2;
statePtr->symbolTT = (const void*)((const U32*)ct + 1 + (tableLog ? (1<<(tableLog-1)) : 1));
statePtr->stateLog = tableLog;
}
MEM_STATIC void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* statePtr, U32 symbol)
{
const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
const U16* const stateTable = (const U16*)(statePtr->stateTable);
U32 nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);
BIT_addBits(bitC, statePtr->value, nbBitsOut);
statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
}
MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr)
{
BIT_addBits(bitC, statePtr->value, statePtr->stateLog);
BIT_flushBits(bitC);
}
/* decompression */
typedef struct {
U16 tableLog;
U16 fastMode;
} FSE_DTableHeader; /* sizeof U32 */
typedef struct
{
unsigned short newState;
unsigned char symbol;
unsigned char nbBits;
} FSE_decode_t; /* size == U32 */
MEM_STATIC void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt)
{
const FSE_DTableHeader* const DTableH = (const FSE_DTableHeader*)dt;
DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog);
BIT_reloadDStream(bitD);
DStatePtr->table = dt + 1;
}
MEM_STATIC BYTE FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
{
const FSE_decode_t DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
const U32 nbBits = DInfo.nbBits;
BYTE symbol = DInfo.symbol;
size_t lowBits = BIT_readBits(bitD, nbBits);
DStatePtr->state = DInfo.newState + lowBits;
return symbol;
}
MEM_STATIC BYTE FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
{
const FSE_decode_t DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
const U32 nbBits = DInfo.nbBits;
BYTE symbol = DInfo.symbol;
size_t lowBits = BIT_readBitsFast(bitD, nbBits);
DStatePtr->state = DInfo.newState + lowBits;
return symbol;
}
MEM_STATIC unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr)
{
return DStatePtr->state == 0;
}
#if defined (__cplusplus)