Fix bufferless API with attached dictionary

Fixes #3102.
This commit is contained in:
Nick Terrell
2023-01-20 16:15:16 -08:00
committed by Nick Terrell
parent 329169189c
commit b4467c1061
2 changed files with 27 additions and 1 deletions
+6 -1
View File
@@ -1172,10 +1172,15 @@ ZSTD_checkDictValidity(const ZSTD_window_t* window,
(unsigned)blockEndIdx, (unsigned)maxDist, (unsigned)loadedDictEnd);
assert(blockEndIdx >= loadedDictEnd);
if (blockEndIdx > loadedDictEnd + maxDist) {
if (blockEndIdx > loadedDictEnd + maxDist || loadedDictEnd != window->dictLimit) {
/* On reaching window size, dictionaries are invalidated.
* For simplification, if window size is reached anywhere within next block,
* the dictionary is invalidated for the full block.
*
* We also have to invalidate the dictionary if ZSTD_window_update() has detected
* non-contiguous segments, which means that loadedDictEnd != window->dictLimit.
* loadedDictEnd may be 0, if forceWindow is true, but in that case we never use
* dictMatchState, so setting it to NULL is not a problem.
*/
DEBUGLOG(6, "invalidating dictionary for current block (distance > windowSize)");
*loadedDictEndPtr = 0;