Move Workspace Functions to Their Own File
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@@ -38,209 +38,6 @@ size_t ZSTD_compressBound(size_t srcSize) {
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}
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/*-*************************************
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* Workspace memory management
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***************************************/
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#define ZSTD_WORKSPACETOOLARGE_FACTOR 3 /* define "workspace is too large" as this number of times larger than needed */
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#define ZSTD_WORKSPACETOOLARGE_MAXDURATION 128 /* when workspace is continuously too large
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* during at least this number of times,
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* context's memory usage is considered wasteful,
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* because it's sized to handle a worst case scenario which rarely happens.
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* In which case, resize it down to free some memory */
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/**
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* Align must be a power of 2.
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*/
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static size_t ZSTD_cwksp_align(size_t size, size_t const align) {
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size_t const mask = align - 1;
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assert((align & mask) == 0);
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return (size + mask) & ~mask;
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}
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/**
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* Internal function, use wrappers instead.
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*/
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static void* ZSTD_cwksp_reserve_internal(ZSTD_cwksp* ws, size_t bytes, ZSTD_cwksp_alloc_phase_e phase) {
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/* TODO(felixh): alignment */
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void* alloc = (BYTE *)ws->allocStart - bytes;
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void* bottom = ws->tableEnd;
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DEBUGLOG(3, "wksp: reserving align %zd bytes, %zd bytes remaining",
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bytes, (BYTE *)alloc - (BYTE *)bottom);
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assert(phase >= ws->phase);
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if (phase > ws->phase) {
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if (ws->phase < ZSTD_cwksp_alloc_buffers &&
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phase >= ZSTD_cwksp_alloc_buffers) {
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}
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if (ws->phase < ZSTD_cwksp_alloc_aligned &&
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phase >= ZSTD_cwksp_alloc_aligned) {
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/* If unaligned allocations down from a too-large top have left us
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* unaligned, we need to realign our alloc ptr. Technically, this
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* can consume space that is unaccounted for in the neededSpace
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* calculation. However, I believe this can only happen when the
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* workspace is too large, and specifically when it is too large
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* by a larger margin than the space that will be consumed. */
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/* TODO: cleaner, compiler warning friendly way to do this??? */
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alloc = (BYTE*)alloc - ((size_t)alloc & (sizeof(U32)-1));
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}
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ws->phase = phase;
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}
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assert(alloc >= bottom);
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if (alloc < bottom) {
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ws->allocFailed = 1;
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return NULL;
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}
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ws->allocStart = alloc;
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return alloc;
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}
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/**
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* Unaligned.
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*/
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static BYTE* ZSTD_cwksp_reserve_buffer(ZSTD_cwksp* ws, size_t bytes) {
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return (BYTE*)ZSTD_cwksp_reserve_internal(ws, bytes, ZSTD_cwksp_alloc_buffers);
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}
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/**
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* Aligned on sizeof(unsigned).
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*/
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static void* ZSTD_cwksp_reserve_aligned(ZSTD_cwksp* ws, size_t bytes) {
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assert((bytes & (sizeof(U32)-1)) == 0); // TODO ???
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return ZSTD_cwksp_reserve_internal(ws, ZSTD_cwksp_align(bytes, sizeof(U32)), ZSTD_cwksp_alloc_aligned);
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}
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/**
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* Aligned on sizeof(unsigned). These buffers have the special property that
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* their values remain constrained, allowing us to re-use them without
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* memset()-ing them.
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*/
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static void* ZSTD_cwksp_reserve_table(ZSTD_cwksp* ws, size_t bytes) {
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/* TODO(felixh): alignment */
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const ZSTD_cwksp_alloc_phase_e phase = ZSTD_cwksp_alloc_aligned;
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void* alloc = ws->tableEnd;
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void* end = (BYTE *)alloc + bytes;
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void* top = ws->allocStart;
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DEBUGLOG(3, "wksp: reserving table %zd bytes, %zd bytes remaining",
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bytes, (BYTE *)top - (BYTE *)end);
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assert((bytes & (sizeof(U32)-1)) == 0); // TODO ???
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assert(phase >= ws->phase);
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if (phase > ws->phase) {
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if (ws->phase <= ZSTD_cwksp_alloc_buffers) {
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}
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ws->phase = phase;
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}
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assert(end <= top);
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if (end > top) {
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ws->allocFailed = 1;
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return NULL;
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}
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ws->tableEnd = end;
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return alloc;
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}
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/**
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* Aligned on sizeof(void*).
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*/
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static void* ZSTD_cwksp_reserve_object(ZSTD_cwksp* ws, size_t bytes) {
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size_t roundedBytes = ZSTD_cwksp_align(bytes, sizeof(void*));
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void* start = ws->objectEnd;
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void* end = (BYTE*)start + roundedBytes;
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DEBUGLOG(3, "wksp: reserving %zd bytes object (rounded to %zd), %zd bytes remaining", bytes, roundedBytes, (BYTE *)ws->workspaceEnd - (BYTE *)end);
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assert(((size_t)start & (sizeof(void*)-1)) == 0);
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assert((bytes & (sizeof(void*)-1)) == 0);
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if (ws->phase != ZSTD_cwksp_alloc_objects || end > ws->workspaceEnd) {
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DEBUGLOG(3, "wksp: object alloc failed!");
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ws->allocFailed = 1;
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return NULL;
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}
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ws->objectEnd = end;
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ws->tableEnd = end;
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return start;
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}
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// TODO
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static int ZSTD_cwksp_bump_oversized_duration(ZSTD_cwksp* ws) {
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(void)ws;
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// if (((BYTE*)ws->allocEnd - (BYTE*)ws->workspace) * ZSTD_WORKSPACETOOLARGE_FACTOR < (BYTE*)ws->workspaceEnd - (BYTE*)ws->workspace) {
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// ws->workspaceOversizedDuration++;
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// } else {
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// ws->workspaceOversizedDuration = 0;
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// }
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// return ws->workspaceOversizedDuration;
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return 0;
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}
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/**
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* Invalidates table allocations.
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* All other allocations remain valid.
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*/
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static void ZSTD_cwksp_clear_tables(ZSTD_cwksp* ws) {
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ws->tableEnd = ws->objectEnd;
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}
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/**
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* Invalidates all buffer, aligned, and table allocations.
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* Object allocations remain valid.
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*/
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static void ZSTD_cwksp_clear(ZSTD_cwksp* ws) {
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DEBUGLOG(3, "wksp: clearing!");
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ZSTD_cwksp_bump_oversized_duration(ws);
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ws->tableEnd = ws->objectEnd;
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ws->allocStart = ws->workspaceEnd;
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ws->allocFailed = 0;
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if (ws->phase > ZSTD_cwksp_alloc_buffers) {
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ws->phase = ZSTD_cwksp_alloc_buffers;
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}
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}
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static void ZSTD_cwksp_init(ZSTD_cwksp* ws, void* start, size_t size) {
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DEBUGLOG(3, "wksp: init'ing with %zd bytes", size);
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assert(((size_t)start & (sizeof(void*)-1)) == 0); /* ensure correct alignment */
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ws->workspace = start;
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ws->workspaceEnd = (BYTE*)start + size;
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ws->objectEnd = ws->workspace;
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ws->phase = ZSTD_cwksp_alloc_objects;
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ZSTD_cwksp_clear(ws);
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ws->workspaceOversizedDuration = 0;
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}
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static size_t ZSTD_cwksp_create(ZSTD_cwksp* ws, size_t size, ZSTD_customMem customMem) {
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void* workspace = ZSTD_malloc(size, customMem);
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DEBUGLOG(3, "wksp: creating with %zd bytes", size);
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RETURN_ERROR_IF(workspace == NULL, memory_allocation);
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ZSTD_cwksp_init(ws, workspace, size);
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return 0;
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}
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static void ZSTD_cwksp_free(ZSTD_cwksp* ws, ZSTD_customMem customMem) {
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DEBUGLOG(3, "wksp: freeing");
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ZSTD_free(ws->workspace, customMem);
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ws->workspace = NULL;
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ws->workspaceEnd = NULL;
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ZSTD_cwksp_clear(ws);
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}
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static size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws) {
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return (size_t)((BYTE*)ws->allocStart - (BYTE*)ws->tableEnd);
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}
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static int ZSTD_cwksp_check_available(ZSTD_cwksp* ws, size_t minFree) {
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return ZSTD_cwksp_available_space(ws) >= minFree;
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}
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static int ZSTD_cwksp_check_wasteful(ZSTD_cwksp* ws, size_t minFree) {
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return ZSTD_cwksp_check_available(ws, minFree * ZSTD_WORKSPACETOOLARGE_FACTOR) && ws->workspaceOversizedDuration > ZSTD_WORKSPACETOOLARGE_MAXDURATION;
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}
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static size_t ZSTD_cwksp_sizeof(const ZSTD_cwksp* ws) {
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return (BYTE*)ws->workspaceEnd - (BYTE*)ws->workspace;
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}
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static int ZSTD_cwksp_reserve_failed(const ZSTD_cwksp* ws) {
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return ws->allocFailed;
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}
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/*-*************************************
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* Context memory management
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***************************************/
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