Reduce scope of variables
This improves readability, keeps variables local, and prevents the unintended use (e.g. typo) later on. Found by Cppcheck (variableScope)
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@@ -105,10 +105,10 @@ typedef struct ZSTDMT_bufferPool_s {
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static void ZSTDMT_freeBufferPool(ZSTDMT_bufferPool* bufPool)
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{
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unsigned u;
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DEBUGLOG(3, "ZSTDMT_freeBufferPool (address:%08X)", (U32)(size_t)bufPool);
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if (!bufPool) return; /* compatibility with free on NULL */
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if (bufPool->buffers) {
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unsigned u;
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for (u=0; u<bufPool->totalBuffers; u++) {
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DEBUGLOG(4, "free buffer %2u (address:%08X)", u, (U32)(size_t)bufPool->buffers[u].start);
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ZSTD_customFree(bufPool->buffers[u].start, bufPool->cMem);
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@@ -364,10 +364,10 @@ typedef struct {
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/* note : all CCtx borrowed from the pool must be reverted back to the pool _before_ freeing the pool */
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static void ZSTDMT_freeCCtxPool(ZSTDMT_CCtxPool* pool)
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{
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int cid;
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if (!pool) return;
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ZSTD_pthread_mutex_destroy(&pool->poolMutex);
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if (pool->cctxs) {
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int cid;
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for (cid=0; cid<pool->totalCCtx; cid++)
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ZSTD_freeCCtx(pool->cctxs[cid]); /* free compatible with NULL */
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ZSTD_customFree(pool->cctxs, pool->cMem);
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