no longer supported starting C++17

This commit is contained in:
Yann Collet
2017-12-04 18:00:53 -08:00
parent 896980ec15
commit c173dbd6e7
11 changed files with 11 additions and 453 deletions
+1 -74
View File
@@ -332,17 +332,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
/*
* Start by invoking BIT_initDStream().
* A chunk of the bitStream is then stored into a local register.
* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
* You can then retrieve bitFields stored into the local register, **in reverse order**.
* Local register is manually filled from memory by the BIT_reloadDStream() method.
* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
* Otherwise, it can be less than that, so proceed accordingly.
* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
*/
/******************************************
* unsafe API
@@ -355,7 +344,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
/****************************************************************
* Helper functions
****************************************************************/
MEM_STATIC unsigned BIT_highbit32 (register U32 val)
MEM_STATIC unsigned BIT_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -428,14 +417,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
return srcSize;
}
/*!BIT_lookBits
* Provides next n bits from local register
* local register is not modified (bits are still present for next read/look)
* On 32-bits, maxNbBits==25
* On 64-bits, maxNbBits==57
* @return : value extracted
*/
MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
{
const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -455,11 +436,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
/*!BIT_readBits
* Read next n bits from local register.
* pay attention to not read more than nbBits contained into local register.
* @return : extracted value.
*/
MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
{
size_t value = BIT_lookBits(bitD, nbBits);
@@ -697,55 +673,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
/*
Let's now decompose FSE_decompress_usingDTable() into its unitary components.
You will decode FSE-encoded symbols from the bitStream,
and also any other bitFields you put in, **in reverse order**.
You will need a few variables to track your bitStream. They are :
BIT_DStream_t DStream; // Stream context
FSE_DState_t DState; // State context. Multiple ones are possible
FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
The first thing to do is to init the bitStream.
errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
You should then retrieve your initial state(s)
(in reverse flushing order if you have several ones) :
errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
You can then decode your data, symbol after symbol.
For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
Note : maximum allowed nbBits is 25, for 32-bits compatibility
size_t bitField = BIT_readBits(&DStream, nbBits);
All above operations only read from local register (which size depends on size_t).
Refueling the register from memory is manually performed by the reload method.
endSignal = FSE_reloadDStream(&DStream);
BIT_reloadDStream() result tells if there is still some more data to read from DStream.
BIT_DStream_unfinished : there is still some data left into the DStream.
BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
to properly detect the exact end of stream.
After each decoded symbol, check if DStream is fully consumed using this simple test :
BIT_reloadDStream(&DStream) >= BIT_DStream_completed
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
Checking if DStream has reached its end is performed by :
BIT_endOfDStream(&DStream);
Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
FSE_endOfDState(&DState);
*/
/******************************************
* FSE unsafe API