no longer supported starting C++17
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+1
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@@ -511,16 +511,6 @@ MEM_STATIC BITv07_DStream_status BITv07_reloadDStream(BITv07_DStream_t* bitD);
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MEM_STATIC unsigned BITv07_endOfDStream(const BITv07_DStream_t* bitD);
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/* Start by invoking BITv07_initDStream().
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* A chunk of the bitStream is then stored into a local register.
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* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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* You can then retrieve bitFields stored into the local register, **in reverse order**.
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* Local register is explicitly reloaded from memory by the BITv07_reloadDStream() method.
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* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BITv07_DStream_unfinished.
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* Otherwise, it can be less than that, so proceed accordingly.
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* Checking if DStream has reached its end can be performed with BITv07_endOfDStream().
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*/
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/*-****************************************
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* unsafe API
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@@ -533,7 +523,7 @@ MEM_STATIC size_t BITv07_readBitsFast(BITv07_DStream_t* bitD, unsigned nbBits);
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/*-**************************************************************
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* Internal functions
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****************************************************************/
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MEM_STATIC unsigned BITv07_highbit32 (register U32 val)
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MEM_STATIC unsigned BITv07_highbit32 (U32 val)
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{
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# if defined(_MSC_VER) /* Visual */
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unsigned long r=0;
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@@ -599,13 +589,6 @@ MEM_STATIC size_t BITv07_initDStream(BITv07_DStream_t* bitD, const void* srcBuff
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}
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/*! BITv07_lookBits() :
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* Provides next n bits from local register.
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* local register is not modified.
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* On 32-bits, maxNbBits==24.
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* On 64-bits, maxNbBits==56.
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* @return : value extracted
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*/
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MEM_STATIC size_t BITv07_lookBits(const BITv07_DStream_t* bitD, U32 nbBits)
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{
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U32 const bitMask = sizeof(bitD->bitContainer)*8 - 1;
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@@ -625,11 +608,6 @@ MEM_STATIC void BITv07_skipBits(BITv07_DStream_t* bitD, U32 nbBits)
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bitD->bitsConsumed += nbBits;
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}
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/*! BITv07_readBits() :
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* Read (consume) next n bits from local register and update.
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* Pay attention to not read more than nbBits contained into local register.
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* @return : extracted value.
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*/
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MEM_STATIC size_t BITv07_readBits(BITv07_DStream_t* bitD, U32 nbBits)
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{
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size_t const value = BITv07_lookBits(bitD, nbBits);
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@@ -646,11 +624,6 @@ MEM_STATIC size_t BITv07_readBitsFast(BITv07_DStream_t* bitD, U32 nbBits)
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return value;
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}
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/*! BITv07_reloadDStream() :
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* Refill `BITv07_DStream_t` from src buffer previously defined (see BITv07_initDStream() ).
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* This function is safe, it guarantees it will not read beyond src buffer.
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* @return : status of `BITv07_DStream_t` internal register.
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if status == unfinished, internal register is filled with >= (sizeof(bitD->bitContainer)*8 - 7) bits */
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MEM_STATIC BITv07_DStream_status BITv07_reloadDStream(BITv07_DStream_t* bitD)
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{
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if (bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8)) /* should not happen => corruption detected */
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@@ -874,55 +847,6 @@ static void FSEv07_initDState(FSEv07_DState_t* DStatePtr, BITv07_DStream_t*
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static unsigned char FSEv07_decodeSymbol(FSEv07_DState_t* DStatePtr, BITv07_DStream_t* bitD);
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/**<
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Let's now decompose FSEv07_decompress_usingDTable() into its unitary components.
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You will decode FSE-encoded symbols from the bitStream,
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and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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BITv07_DStream_t DStream; // Stream context
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FSEv07_DState_t DState; // State context. Multiple ones are possible
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FSEv07_DTable* DTablePtr; // Decoding table, provided by FSEv07_buildDTable()
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The first thing to do is to init the bitStream.
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errorCode = BITv07_initDStream(&DStream, srcBuffer, srcSize);
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You should then retrieve your initial state(s)
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(in reverse flushing order if you have several ones) :
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errorCode = FSEv07_initDState(&DState, &DStream, DTablePtr);
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You can then decode your data, symbol after symbol.
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For information the maximum number of bits read by FSEv07_decodeSymbol() is 'tableLog'.
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Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
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unsigned char symbol = FSEv07_decodeSymbol(&DState, &DStream);
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25, for 32-bits compatibility
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size_t bitField = BITv07_readBits(&DStream, nbBits);
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All above operations only read from local register (which size depends on size_t).
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Refueling the register from memory is manually performed by the reload method.
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endSignal = FSEv07_reloadDStream(&DStream);
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BITv07_reloadDStream() result tells if there is still some more data to read from DStream.
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BITv07_DStream_unfinished : there is still some data left into the DStream.
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BITv07_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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BITv07_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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BITv07_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer (BITv07_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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BITv07_reloadDStream(&DStream) >= BITv07_DStream_completed
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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BITv07_endOfDStream(&DStream);
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Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
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FSEv07_endOfDState(&DState);
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*/
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/* *****************************************
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* FSE unsafe API
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