Increase maximum window size
* Maximum window size in 32-bit mode is 1GB, since allocations for 2GB fail on my Mac. * Maximum window size in 64-bit mode is 2GB, since that is the largest power of 2 that works with the overflow prevention. * Allow `--long=windowLog` to set the window log, along with `--zstd=wlog=#`. These options also set the window size during decompression, but don't override `--memory=#` if it is set. * Present a helpful error message when the window size is too large during decompression. * The long range matcher defaults to a hash log 7 less than the window log, which keeps it at 20 for window log 27. * Keep the default long range matcher window size and the default maximum window size at 27 for the API and CLI. * Add tests that use the maximum window size and hash size for compression and decompression.
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@@ -35,7 +35,7 @@
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* Frames requiring more memory will be rejected.
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*/
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#ifndef ZSTD_MAXWINDOWSIZE_DEFAULT
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# define ZSTD_MAXWINDOWSIZE_DEFAULT (((U64)1 << ZSTD_WINDOWLOG_MAX) + 1) /* defined within zstd.h */
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# define ZSTD_MAXWINDOWSIZE_DEFAULT (((U32)1 << ZSTD_WINDOWLOG_DEFAULTMAX) + 1)
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#endif
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@@ -913,7 +913,7 @@ static seq_t ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e l
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offset = 0;
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else {
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ZSTD_STATIC_ASSERT(ZSTD_lo_isLongOffset == 1);
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ZSTD_STATIC_ASSERT(LONG_OFFSETS_MAX_EXTRA_BITS_32 == 2);
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ZSTD_STATIC_ASSERT(LONG_OFFSETS_MAX_EXTRA_BITS_32 == 5);
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assert(ofBits <= MaxOff);
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if (MEM_32bits() && longOffsets) {
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U32 const extraBits = ofBits - MIN(ofBits, STREAM_ACCUMULATOR_MIN_32-1);
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@@ -1159,7 +1159,7 @@ seq_t ZSTD_decodeSequenceLong(seqState_t* seqState, ZSTD_longOffset_e const long
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offset = 0;
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else {
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ZSTD_STATIC_ASSERT(ZSTD_lo_isLongOffset == 1);
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ZSTD_STATIC_ASSERT(LONG_OFFSETS_MAX_EXTRA_BITS_32 == 2);
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ZSTD_STATIC_ASSERT(LONG_OFFSETS_MAX_EXTRA_BITS_32 == 5);
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assert(ofBits <= MaxOff);
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if (MEM_32bits() && longOffsets) {
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U32 const extraBits = ofBits - MIN(ofBits, STREAM_ACCUMULATOR_MIN_32-1);
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