[fuzzer] Size the decompression output buffer randomly

This commit is contained in:
Nick Terrell
2019-04-18 12:44:21 -07:00
parent af3531ee35
commit cc669006dc
2 changed files with 28 additions and 33 deletions
+10 -14
View File
@@ -19,28 +19,24 @@
#include "zstd.h"
static ZSTD_DCtx *dctx = NULL;
static void* rBuf = NULL;
static size_t bufSize = 0;
int LLVMFuzzerTestOneInput(const uint8_t *src, size_t size)
{
size_t neededBufSize;
FUZZ_seed(&src, &size);
neededBufSize = MAX(20 * size, (size_t)256 << 10);
/* Allocate all buffers and contexts if not already allocated */
if (neededBufSize > bufSize) {
free(rBuf);
rBuf = malloc(neededBufSize);
bufSize = neededBufSize;
FUZZ_ASSERT(rBuf);
}
uint32_t seed = FUZZ_seed(&src, &size);
int i;
if (!dctx) {
dctx = ZSTD_createDCtx();
FUZZ_ASSERT(dctx);
}
ZSTD_decompressDCtx(dctx, rBuf, neededBufSize, src, size);
/* Run it 10 times over 10 output sizes. Reuse the context. */
for (i = 0; i < 10; ++i) {
size_t const bufSize = FUZZ_rand32(&seed, 0, 2 * size);
void* rBuf = malloc(bufSize);
FUZZ_ASSERT(rBuf);
ZSTD_decompressDCtx(dctx, rBuf, bufSize, src, size);
free(rBuf);
}
#ifndef STATEFUL_FUZZING
ZSTD_freeDCtx(dctx); dctx = NULL;