added ability to create timedFnState on stack
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+16
-1
@@ -31,7 +31,7 @@ extern "C" {
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/* BMK_runTime_t: valid result return type */
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typedef struct {
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unsigned long long nanoSecPerRun; /* time per iteration (over all blocks) */
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double nanoSecPerRun; /* time per iteration (over all blocks) */
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size_t sumOfReturn; /* sum of return values */
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} BMK_runTime_t;
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@@ -160,6 +160,21 @@ void BMK_resetTimedFnState(BMK_timedFnState_t* timedFnState, unsigned total_ms,
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void BMK_freeTimedFnState(BMK_timedFnState_t* state);
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/* BMK_timedFnState_shell and BMK_initStatic_timedFnState() :
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* Makes it possible to statically allocate a BMK_timedFnState_t on stack.
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* BMK_timedFnState_shell is only there to allocate space,
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* never ever access its members.
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* BMK_timedFnState_t() actually accepts any buffer.
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* It will check if provided buffer is large enough and is correctly aligned,
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* and will return NULL if conditions are not respected.
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*/
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#define BMK_TIMEDFNSTATE_SIZE 56
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typedef union {
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char never_access_space[BMK_TIMEDFNSTATE_SIZE];
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long long alignment_enforcer; /* must be aligned on 8-bytes boundaries */
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} BMK_timedFnState_shell;
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BMK_timedFnState_t* BMK_initStatic_timedFnState(void* buffer, size_t size, unsigned total_ms, unsigned run_ms);
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#endif /* BENCH_FN_H_23876 */
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