changed ZSTD_BLOCKSIZE_ABSOLUTEMAX into ZSTD_BLOCKSIZE_MAX
Also : change ZSTD_getBlockSizeMax() into ZSTD_getBlockSize() created ZSTD_BLOCKSIZELOG_MAX
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@@ -240,9 +240,11 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
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ZSTD_endStream() instructs to finish a frame.
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It will perform a flush and write frame epilogue.
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The epilogue is required for decoders to consider a frame completed.
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Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
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ZSTD_endStream() may not be able to flush full data if `output->size` is too small.
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In which case, call again ZSTD_endStream() to complete the flush.
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@return : nb of bytes still present within internal buffer (0 if it's empty, hence compression completed)
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@return : 0 if frame fully completed and fully flushed,
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or >0 if some data is still present within internal buffer
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(value is minimum size estimation for remaining data to flush, but it could be more)
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or an error code, which can be tested using ZSTD_isError().
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@@ -856,7 +858,7 @@ void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
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+ compression : any ZSTD_compressBegin*() variant, including with dictionary
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+ decompression : any ZSTD_decompressBegin*() variant, including with dictionary
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+ copyCCtx() and copyDCtx() can be used too
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- Block size is limited, it must be <= ZSTD_getBlockSizeMax() <= ZSTD_BLOCKSIZE_ABSOLUTEMAX
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- Block size is limited, it must be <= ZSTD_getBlockSize() <= ZSTD_BLOCKSIZE_MAX
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+ If input is larger than a block size, it's necessary to split input data into multiple blocks
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+ For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
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Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
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@@ -869,7 +871,7 @@ void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
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Use ZSTD_insertBlock() for such a case.
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<BR></pre>
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<h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);
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<h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSize (const ZSTD_CCtx* cctx);
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size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
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size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
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size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); </b>/**< insert block into `dctx` history. Useful for uncompressed blocks */<b>
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