Fix new typos found by codespell
This commit is contained in:
+1
-1
@@ -47,7 +47,7 @@ void POOL_joinJobs(POOL_ctx* ctx);
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/*! POOL_resize() :
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* Expands or shrinks pool's number of threads.
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* This is more efficient than releasing + creating a new context,
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* since it tries to preserve and re-use existing threads.
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* since it tries to preserve and reuse existing threads.
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* `numThreads` must be at least 1.
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* @return : 0 when resize was successful,
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* !0 (typically 1) if there is an error.
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@@ -1447,7 +1447,7 @@ size_t HUF_compress1X_repeat (void* dst, size_t dstSize,
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/* HUF_compress4X_repeat():
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* compress input using 4 streams.
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* consider skipping quickly
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* re-use an existing huffman compression table */
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* reuse an existing huffman compression table */
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size_t HUF_compress4X_repeat (void* dst, size_t dstSize,
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const void* src, size_t srcSize,
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unsigned maxSymbolValue, unsigned huffLog,
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@@ -2606,7 +2606,7 @@ ZSTD_reduceTable_internal (U32* const table, U32 const size, U32 const reducerVa
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assert(size < (1U<<31)); /* can be casted to int */
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#if ZSTD_MEMORY_SANITIZER && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
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/* To validate that the table re-use logic is sound, and that we don't
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/* To validate that the table reuse logic is sound, and that we don't
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* access table space that we haven't cleaned, we re-"poison" the table
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* space every time we mark it dirty.
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*
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@@ -39,7 +39,7 @@ extern "C" {
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It's not a big deal though : candidate will just be sorted again.
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Additionally, candidate position 1 will be lost.
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But candidate 1 cannot hide a large tree of candidates, so it's a minimal loss.
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The benefit is that ZSTD_DUBT_UNSORTED_MARK cannot be mishandled after table re-use with a different strategy.
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The benefit is that ZSTD_DUBT_UNSORTED_MARK cannot be mishandled after table reuse with a different strategy.
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This constant is required by ZSTD_compressBlock_btlazy2() and ZSTD_reduceTable_internal() */
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@@ -228,7 +228,7 @@ struct ZSTD_matchState_t {
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U32 rowHashLog; /* For row-based matchfinder: Hashlog based on nb of rows in the hashTable.*/
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BYTE* tagTable; /* For row-based matchFinder: A row-based table containing the hashes and head index. */
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U32 hashCache[ZSTD_ROW_HASH_CACHE_SIZE]; /* For row-based matchFinder: a cache of hashes to improve speed */
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U64 hashSalt; /* For row-based matchFinder: salts the hash for re-use of tag table */
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U64 hashSalt; /* For row-based matchFinder: salts the hash for reuse of tag table */
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U32 hashSaltEntropy; /* For row-based matchFinder: collects entropy for salt generation */
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U32* hashTable;
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@@ -434,7 +434,7 @@ MEM_STATIC void* ZSTD_cwksp_reserve_aligned(ZSTD_cwksp* ws, size_t bytes)
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/**
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* Aligned on 64 bytes. These buffers have the special property that
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* their values remain constrained, allowing us to re-use them without
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* their values remain constrained, allowing us to reuse them without
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* memset()-ing them.
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*/
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MEM_STATIC void* ZSTD_cwksp_reserve_table(ZSTD_cwksp* ws, size_t bytes)
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@@ -526,7 +526,7 @@ MEM_STATIC void ZSTD_cwksp_mark_tables_dirty(ZSTD_cwksp* ws)
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DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_dirty");
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#if ZSTD_MEMORY_SANITIZER && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
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/* To validate that the table re-use logic is sound, and that we don't
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/* To validate that the table reuse logic is sound, and that we don't
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* access table space that we haven't cleaned, we re-"poison" the table
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* space every time we mark it dirty.
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* Since tableValidEnd space and initOnce space may overlap we don't poison
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@@ -603,9 +603,9 @@ MEM_STATIC void ZSTD_cwksp_clear(ZSTD_cwksp* ws) {
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DEBUGLOG(4, "cwksp: clearing!");
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#if ZSTD_MEMORY_SANITIZER && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
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/* To validate that the context re-use logic is sound, and that we don't
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/* To validate that the context reuse logic is sound, and that we don't
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* access stuff that this compression hasn't initialized, we re-"poison"
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* the workspace except for the areas in which we expect memory re-use
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* the workspace except for the areas in which we expect memory reuse
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* without initialization (objects, valid tables area and init once
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* memory). */
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{
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@@ -1431,7 +1431,7 @@ ZSTD_decompressSequences_bodySplitLitBuffer( ZSTD_DCtx* dctx,
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BIT_DStream_completed < BIT_DStream_overflow);
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/* decompress without overrunning litPtr begins */
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{ seq_t sequence = {0,0,0}; /* some static analyzer believe that @sequence is not initialized (it necessarily is, since for(;;) loop as at least one interation) */
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{ seq_t sequence = {0,0,0}; /* some static analyzer believe that @sequence is not initialized (it necessarily is, since for(;;) loop as at least one iteration) */
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/* Align the decompression loop to 32 + 16 bytes.
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*
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* zstd compiled with gcc-9 on an Intel i9-9900k shows 10% decompression
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@@ -1591,7 +1591,7 @@ ZSTD_decompressSequences_bodySplitLitBuffer( ZSTD_DCtx* dctx,
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litBufferEnd = dctx->litExtraBuffer + ZSTD_LITBUFFEREXTRASIZE;
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dctx->litBufferLocation = ZSTD_not_in_dst;
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}
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/* copy last literals from interal buffer */
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/* copy last literals from internal buffer */
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{ size_t const lastLLSize = litBufferEnd - litPtr;
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RETURN_ERROR_IF(lastLLSize > (size_t)(oend-op), dstSize_tooSmall, "");
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if (op != NULL) {
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+11
-11
@@ -249,7 +249,7 @@ ZSTDLIB_API int ZSTD_defaultCLevel(void); /*!< default compres
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/*= Compression context
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* When compressing many times,
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* it is recommended to allocate a context just once,
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* and re-use it for each successive compression operation.
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* and reuse it for each successive compression operation.
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* This will make workload friendlier for system's memory.
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* Note : re-using context is just a speed / resource optimization.
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* It doesn't change the compression ratio, which remains identical.
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@@ -276,7 +276,7 @@ ZSTDLIB_API size_t ZSTD_compressCCtx(ZSTD_CCtx* cctx,
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/*= Decompression context
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* When decompressing many times,
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* it is recommended to allocate a context only once,
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* and re-use it for each successive compression operation.
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* and reuse it for each successive compression operation.
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* This will make workload friendlier for system's memory.
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* Use one context per thread for parallel execution. */
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typedef struct ZSTD_DCtx_s ZSTD_DCtx;
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@@ -682,14 +682,14 @@ typedef struct ZSTD_outBuffer_s {
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* A ZSTD_CStream object is required to track streaming operation.
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* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
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* ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
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* It is recommended to re-use ZSTD_CStream since it will play nicer with system's memory, by re-using already allocated memory.
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* It is recommended to reuse ZSTD_CStream since it will play nicer with system's memory, by re-using already allocated memory.
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*
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* For parallel execution, use one separate ZSTD_CStream per thread.
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*
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* note : since v1.3.0, ZSTD_CStream and ZSTD_CCtx are the same thing.
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*
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* Parameters are sticky : when starting a new compression on the same context,
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* it will re-use the same sticky parameters as previous compression session.
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* it will reuse the same sticky parameters as previous compression session.
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* When in doubt, it's recommended to fully initialize the context before usage.
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* Use ZSTD_CCtx_reset() to reset the context and ZSTD_CCtx_setParameter(),
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* ZSTD_CCtx_setPledgedSrcSize(), or ZSTD_CCtx_loadDictionary() and friends to
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@@ -837,7 +837,7 @@ ZSTDLIB_API size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
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*
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* A ZSTD_DStream object is required to track streaming operations.
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* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
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* ZSTD_DStream objects can be re-used multiple times.
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* ZSTD_DStream objects can be reused multiple times.
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*
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* Use ZSTD_initDStream() to start a new decompression operation.
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* @return : recommended first input size
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@@ -1023,7 +1023,7 @@ ZSTDLIB_API unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize);
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*
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* This API allows dictionaries to be used with ZSTD_compress2(),
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* ZSTD_compressStream2(), and ZSTD_decompressDCtx().
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* Dictionaries are sticky, they remain valid when same context is re-used,
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* Dictionaries are sticky, they remain valid when same context is reused,
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* they only reset when the context is reset
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* with ZSTD_reset_parameters or ZSTD_reset_session_and_parameters.
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* In contrast, Prefixes are single-use.
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@@ -2581,7 +2581,7 @@ size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs,
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* explicitly specified.
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*
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* start a new frame, using same parameters from previous frame.
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* This is typically useful to skip dictionary loading stage, since it will re-use it in-place.
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* This is typically useful to skip dictionary loading stage, since it will reuse it in-place.
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* Note that zcs must be init at least once before using ZSTD_resetCStream().
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* If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN.
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* If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
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@@ -2657,7 +2657,7 @@ ZSTDLIB_STATIC_API size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const Z
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*
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* ZSTD_DCtx_reset(zds, ZSTD_reset_session_only);
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*
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* re-use decompression parameters from previous init; saves dictionary loading
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* reuse decompression parameters from previous init; saves dictionary loading
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*/
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ZSTD_DEPRECATED("use ZSTD_DCtx_reset, see zstd.h for detailed instructions")
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ZSTDLIB_STATIC_API size_t ZSTD_resetDStream(ZSTD_DStream* zds);
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@@ -2844,7 +2844,7 @@ ZSTD_registerSequenceProducer(
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A ZSTD_CCtx object is required to track streaming operations.
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Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
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ZSTD_CCtx object can be re-used multiple times within successive compression operations.
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ZSTD_CCtx object can be reused multiple times within successive compression operations.
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Start by initializing a context.
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Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression.
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@@ -2865,7 +2865,7 @@ ZSTD_registerSequenceProducer(
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It's possible to use srcSize==0, in which case, it will write a final empty block to end the frame.
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Without last block mark, frames are considered unfinished (hence corrupted) by compliant decoders.
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`ZSTD_CCtx` object can be re-used (ZSTD_compressBegin()) to compress again.
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`ZSTD_CCtx` object can be reused (ZSTD_compressBegin()) to compress again.
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*/
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/*===== Buffer-less streaming compression functions =====*/
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@@ -2897,7 +2897,7 @@ size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_
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A ZSTD_DCtx object is required to track streaming operations.
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Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
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A ZSTD_DCtx object can be re-used multiple times.
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A ZSTD_DCtx object can be reused multiple times.
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First typical operation is to retrieve frame parameters, using ZSTD_getFrameHeader().
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Frame header is extracted from the beginning of compressed frame, so providing only the frame's beginning is enough.
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