Legacy detection, frame-size queries, one-shot decode, and buffered streaming
were still routed through the C header dispatcher even though every historical
v0.1 through v0.7 decoder is already ported under Rust feature gates. The C
implementation also duplicated the support-level boundary independently from
the Rust archive selection.
Move the dispatcher and stream lifecycle to Rust using the existing DCtx field
projection. Rust now selects the version, preserves the null-buffer and
position semantics, initializes and frees buffered legacy contexts, and calls
the frozen per-version modules. C retains only the configuration leaf that
reports ZSTD_LEGACY_SUPPORT plus the private DCtx layout and trace helpers, so
library, program, and test builds can still choose different support levels.
Test Plan:
- `cargo test --manifest-path rust/Cargo.toml --no-default-features --features compression,decompression,dict-builder,legacy-v01,legacy-v02,legacy-v03,legacy-v04,legacy-v05,legacy-v06,legacy-v07 --all-targets -- --test-threads=1` -- 528 passed.
- Native `test-legacy`, `test-invalidDictionaries`, `test-decodecorpus`, and `test-zstd` -- passed.
- Strict C syntax checks with legacy support 0, 4, 5, and 7 -- passed.
- `cargo clippy` default, benches, and tests for library and CLI -- passed.
Move the legacy buffered-stream dispatcher out of the C decompression adapter
while keeping ZSTD_DCtx_s private and C-owned. Rust now consumes the existing
ZSTD_rustDctxView projection, detects the legacy version at input.pos, preserves
static-context rejection and stream-stage reset behavior, and handles legacy
context replacement through the version-gated v0.4-v0.7 Rust stream APIs.
The Rust boundary retains the C helper's NULL normalization, dictionary
lifetime sentinel, previous-version cleanup semantics, input/output position
updates, and version-unsupported and no-legacy-support fallbacks. The C legacy
free helper remains unchanged; only the dispatcher declaration and body were
removed from the adapter. Focused tests cover unsupported versions, stage
reset, context reuse/switching, and partial v0.4 input/output progress.
Test Plan:
- `cargo clippy --manifest-path rust/Cargo.toml --no-default-features --features compression` -- passed
- Same clippy command with `--benches` and `--tests` -- passed
- `cargo +nightly fmt --manifest-path rust/Cargo.toml`, followed by all three clippy commands -- passed
- Decompression/legacy clippy with `-D warnings` -- passed
- All 107 Rust tests with v0.4-v0.7 features -- passed
- Focused legacy dispatcher tests: 4 passed
- `make -C lib -j2 lib-mt` and `make -C lib -j2 lib-nomt` -- passed
- `make -C tests -j2 test-legacy` -- built, then failed in the existing simple one-shot path with one v0.8 output byte mismatch (`e0` vs expected `e2`) before the streaming check; the new dispatcher symbol was not called on that failing path
Move long-distance matching and high-level decompression from C shims into
Rust. The decoder now owns context, dictionary, parameter, one-shot, and
buffered streaming state while C retains allocation/configuration, legacy,
and trace leaves.
Move CLI parsing, safety policy, and dispatch into a separate Rust static
archive. Keeping it separate prevents library builds from retaining FIO
symbols, while C continues to own file opening, replacement, and I/O.
Program targets now select matching compression/decompression archives.
The remaining C boundary is intentional: high-level compression, optimal
parsing, dictionary building, legacy callbacks, and CLI file I/O still need
migration.
Test Plan:
- cargo test --all-targets (native and i686)
- cargo test --all-targets in rust/cli (native and i686)
- CLI crate compression-only and decompression-only feature tests
- native and i686 fuzzer/zstreamtest runs, plus legacy and dictionary tests
- ZSTD_C_PREDICT and ZSTD_HEAPMODE=0 fuzzer coverage
- library, dynamic-link, and program-target build/round-trip matrix
Refs: rust/README.md
This PR introduces no functional changes. It attempts to change all
macros currently using `{ }` or some variant of that to to
`do { } while (0)`, and introduces trailing `;` where necessary.
There were no bugs found during this migration.
The bug in Visual Studios warning on this has been fixed since VS2015.
Additionally, we have several instances of `do { } while (0)` which have
been present for several releases, so we don't have to worry about
breaking peoples builds.
Fixes Issue #3830.
* Remove all pointer-overflow suppressions from our UBSAN builds/tests.
* Add `ZSTD_ALLOW_POINTER_OVERFLOW_ATTR` macro to suppress
pointer-overflow at a per-function level. This is a superior approach
because it also applies to users who build zstd with UBSAN.
* Add `ZSTD_wrappedPtr{Diff,Add,Sub}()` that use these suppressions.
The end goal is to only tag these functions with
`ZSTD_ALLOW_POINTER_OVERFLOW`. But we can start by annoting functions
that rely on pointer overflow, and gradually transition to using
these.
* Add `ZSTD_maybeNullPtrAdd()` to simplify pointer addition when the
pointer may be `NULL`.
* Fix all the fuzzer issues that came up. I'm sure there will be a lot
more, but these are the ones that came up within a few minutes of
running the fuzzers, and while running GitHub CI.
Reduces memory when blocks are guaranteed to be smaller than allowed by
the format. This is useful for streaming compression in conjunction with
ZSTD_c_maxBlockSize.
This PR saves 2 * (formatMaxBlockSize - paramMaxBlockSize) when streaming.
Once it is rebased on top of PR #3616 it will save
3 * (formatMaxBlockSize - paramMaxBlockSize).
The split literals buffer patch increased streaming decompression memory
by 64KB (shrunk lit buffer from 128KB to 64KB, and added 128KB). This
patch removes the added 128KB buffer, because it isn't necessary.
The buffer was there because the literals compression code didn't know
the true `blockSizeMax` of the frame, and always put split literals so
they ended 128KB - 32 from the beginning of the block. Instead, we can
pass down the true `blockSizeMax` and ensure that the split literals
end up at `blockSizeMax - 32` from the beginning of the block. We
already reserve a full `blockSizeMax` bytes in streaming mode, so we
won't be overwriting the extDict window.
detected by @terrelln,
these issue could be triggered in specific scenarios
namely decompression of certain invalid magic-less frames,
or requested properties from certain invalid skippable frames.
* Fixes zstd-dll build (https://github.com/facebook/zstd/issues/3492):
- Adds pool.o and threading.o dependency to the zstd-dll target
- Moves custom allocation functions into header to avoid needing to add dependency on common.o
- Adds test target for zstd-dll
- Adds github workflow that buildis zstd-dll
Add generic C versions of the fast decoding loops to serve architectures
that don't have an assembly implementation. Also allow selecting the C
decoding loop over the assembly decoding loop through a zstd
decompression parameter `ZSTD_d_disableHuffmanAssembly`.
I benchmarked on my Intel i9-9900K and my Macbook Air with an M1 processor.
The benchmark command forces zstd to compress without any matches, using
only literals compression, and measures only Huffman decompression speed:
```
zstd -b1e1 --compress-literals --zstd=tlen=131072 silesia.tar
```
The new fast decoding loops outperform the previous implementation uniformly,
but don't beat the x86-64 assembly. Additionally, the fast C decoding loops suffer
from the same stability problems that we've seen in the past, where the assembly
version doesn't. So even though clang gets close to assembly on x86-64, it still
has stability issues.
| Arch | Function | Compiler | Default (MB/s) | Assembly (MB/s) | Fast (MB/s) |
|---------|----------------|--------------|----------------|-----------------|-------------|
| x86-64 | decompress 4X1 | gcc-12.2.0 | 1029.6 | 1308.1 | 1208.1 |
| x86-64 | decompress 4X1 | clang-14.0.6 | 1019.3 | 1305.6 | 1276.3 |
| x86-64 | decompress 4X2 | gcc-12.2.0 | 1348.5 | 1657.0 | 1374.1 |
| x86-64 | decompress 4X2 | clang-14.0.6 | 1027.6 | 1659.9 | 1468.1 |
| aarch64 | decompress 4X1 | clang-12.0.5 | 1081.0 | N/A | 1234.9 |
| aarch64 | decompress 4X2 | clang-12.0.5 | 1270.0 | N/A | 1516.6 |
* deprecate advanced streaming functions
* remove internal usage of the deprecated functions
* nit
* suppress warnings in tests/zstreamtest.c
* purge ZSTD_initDStream_usingDict
* nits
* c90 compat
* zstreamtest.c already disables deprecation warnings!
* fix initDStream() return value
* fix typo
* wasn't able to import private symbol properly, this commit works around that
* new strategy for zbuff
* undo zbuff deprecation warning changes
* move ZSTD_DISABLE_DEPRECATE_WARNINGS from .h to .c
* Add a function and macro ZSTD_decompressionMargin() that computes the
decompression margin for in-place decompression. The function computes
a tight margin that works in all cases, and the macro computes an upper
bound that will only work if flush isn't used.
* When doing in-place decompression, make sure that our output buffer
doesn't overlap with the input buffer. This ensures that we don't
decide to use the portion of the output buffer that overlaps the input
buffer for temporary memory, like for literals.
* Add a simple unit test.
* Add in-place decompression to the simple_round_trip and
stream_round_trip fuzzers. This should help verify that our margin stays
correct.
A minor change in 5434de0 changed a `<=` into a `<`,
and as an indirect consequence allowed compression attempt of literals when there are only 6 literals to compress
(previous limit was effectively 7 literals).
This is not in itself a problem, as the threshold is merely an heuristic,
but it emerged a bug that has always been there, and was just never triggered so far due to the previous limit.
This bug would make the literal compressor believes that all literals are the same symbol,
but for the exact case where nbLiterals==6, plus a pretty wild combination of other limit conditions,
this outcome could be false, resulting in data corruption.
Replaced the blind heuristic by an actual test for all limit cases,
so that even if the threshold is changed again in the future,
the detection of RLE mode will remain reliable.
```
for f in $(find . \( -path ./.git -o -path ./tests/fuzz/corpora \) -prune -o -type f);
do
sed -i 's/Facebook, Inc\./Meta Platforms, Inc. and affiliates./' $f;
done
```
Fix an instance of `NULL + 0` in `ZSTD_decompressStream()`. Also, improve our
`stream_decompress` fuzzer to pass `NULL` in/out buffers to
`ZSTD_decompressStream()`, and fix 2 issues that were immediately surfaced.
Fixes#3351
Streaming decompression used to wait for a minimum of 5 bytes before attempting decoding.
This meant that, in the case that only a few bytes (<5) were provided,
and assuming these bytes are incorrect,
there would be no error reported.
The streaming API would simply request more data, waiting for at least 5 bytes.
This PR makes it possible to detect incorrect Frame IDs as soon as the first byte is provided.
Fix#3169
* When dynamic dispatching to bmi2 add lzcnt and bmi to the
TARGET_ATTRIBUTE.
* Centralize the bmi2 TARGET_ATTRIBUTE definition to
BMI2_TARGET_ATTRIBUTE so we can change it in the future.
* Only enable bmi2 when both bmi1 & bmi2 are supported. There shouldn't
be any cases where bmi2 is supported but bmi1 isn't. But, since we are
using the instruction we should check bmi1 as well.