If both `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` are set, then cmake exports the libraries `libzstd_shared` and `libzstd_static` only. It does not export `libzstd`, which is only exported when exactly one of `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` is set. This PR exports `libzstd` in that case, based on the value of the standard CMake variable [`BUILD_SHARED_LIBS`](https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html). This ensures that `libzstd` can always be used to refer to the exported zstd library, since the build errors if neither `ZSTD_BUILD_SHARED` nor `ZSTD_BUILD_STATIC` are set. I tested all the possible combinations of `ZSTD_BUILD_SHARED`, `ZSTD_BUILD_STATIC`, and `BUILD_SHARED_LIBS` and they always worked as expected: * If only exactly one of `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` is set, that is used as `libzstd`. * Otherwise, libzstd is set based on `BUILD_SHARED_LIBS`. Fixes #3859.
Projects for various integrated development environments (IDE)
Included projects
The following projects are included with the zstd distribution:
cmake- CMake project contributed by Artyom DymchenkoVS2005- Visual Studio 2005 Project (this project has been moved to the contrib directory and will no longer be supported)VS2008- Visual Studio 2008 projectVS2010- Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)VS_scripts- command line scripts prepared for Visual Studio compilation without IDE
How to compile zstd with Visual Studio
- Install Visual Studio e.g. VS 2015 Community Edition (it's free).
- Download the latest version of zstd from https://github.com/facebook/zstd/releases
- Decompress ZIP archive.
- Go to decompressed directory then to
projectsthenVS2010and openzstd.sln - Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
- Change
DebugtoReleaseand if you have 64-bit Windows change alsoWin32tox64. - Press F7 on keyboard or select
BUILDfrom the menu bar and chooseBuild Solution. - If compilation will be fine a compiled executable will be in
projects\VS2010\bin\x64\Release\zstd.exe
Projects available within zstd.sln
The Visual Studio solution file visual\VS2010\zstd.sln contains many projects that will be compiled to the
visual\VS2010\bin\$(Platform)_$(Configuration) directory. For example zstd set to x64 and
Release will be compiled to visual\VS2010\bin\x64_Release\zstd.exe. The solution file contains the
following projects:
zstd: Command Line Utility, supporting gzip-like argumentsdatagen: Synthetic and parametrable data generator, for testsfullbench: Precisely measure speed for each zstd inner functionsfuzzer: Test tool, to check zstd integrity on target platformlibzstd: A static ZSTD library compiled tolibzstd_static.liblibzstd-dll: A dynamic ZSTD library (DLL) compiled tolibzstd.dllwith the import librarylibzstd.libfullbench-dll: The fullbench program compiled with the import library; the executable requires ZSTD DLL
Using ZSTD DLL with Microsoft Visual C++ project
The header file lib\zstd.h and the import library
visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.lib are required to compile
a project using Visual C++.
- The path to header files should be added to
Additional Include Directoriesthat can be found in Project Properties of Visual Studio IDE in theC/C++Property Pages on theGeneralpage. - The import library has to be added to
Additional Dependenciesthat can be found in Project Properties in theLinkerProperty Pages on theInputpage. If one will provide only the namelibzstd.libwithout a full path to the library then the directory has to be added toLinker\General\Additional Library Directories.
The compiled executable will require ZSTD DLL which is available at
visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.dll.