Files
zstd-rs/rust/src/lib.rs
T
ddidderr 6a9b2d30b5 feat(dict): port the public zdict builder to Rust
Move the public ZDICT helpers, legacy trainer, dictionary finalization,
entropy-table construction, and supporting dictionary logic into Rust. Keep
the C translation unit as an ABI anchor and register the Rust module only
when compression and dictionary-builder features are enabled.

Test Plan:
- RUSTC_WRAPPER= CARGO_BUILD_RUSTC_WRAPPER= cargo test --manifest-path rust/Cargo.toml dict_builder_zdict
- RUSTC_WRAPPER= CARGO_BUILD_RUSTC_WRAPPER= cargo clippy --manifest-path rust/Cargo.toml --all-targets -- -D warnings
- rustfmt +nightly --check --edition 2021 rust/src/dict_builder_zdict.rs rust/src/lib.rs
- git diff --cached --check
2026-07-12 10:38:41 +02:00

70 lines
1.8 KiB
Rust

#![allow(clippy::missing_safety_doc)]
pub mod bits;
pub mod bitstream;
pub mod common;
pub mod cpu;
pub mod debug;
#[cfg(feature = "dict-builder")]
pub mod dict_builder_cover;
#[cfg(all(feature = "compression", feature = "dict-builder"))]
pub mod dict_builder_zdict;
#[cfg(feature = "dict-builder")]
pub mod divsufsort;
pub mod entropy_common;
pub mod errors;
#[cfg(feature = "compression")]
pub mod fse_compress;
pub mod fse_decompress;
#[cfg(feature = "compression")]
pub mod hist;
#[cfg(feature = "compression")]
pub mod huf_compress;
#[cfg(feature = "decompression")]
pub mod huf_decompress;
pub mod legacy;
pub mod mem;
pub mod pool;
pub mod threading;
pub mod xxhash;
pub mod zbuff;
pub mod zstd_common;
#[cfg(feature = "compression")]
pub mod zstd_compress;
#[cfg(feature = "compression")]
pub mod zstd_compress_api;
#[cfg(feature = "compression")]
pub mod zstd_compress_frame;
#[cfg(feature = "compression")]
pub mod zstd_compress_literals;
#[cfg(feature = "compression")]
pub mod zstd_compress_params;
#[cfg(feature = "compression")]
pub mod zstd_compress_sequences;
#[cfg(feature = "compression")]
pub mod zstd_compress_stats;
#[cfg(feature = "compression")]
pub mod zstd_compress_superblock;
#[cfg(feature = "decompression")]
pub mod zstd_ddict;
#[cfg(feature = "decompression")]
pub mod zstd_decompress;
#[cfg(feature = "decompression")]
pub mod zstd_decompress_block;
#[cfg(feature = "compression")]
pub mod zstd_double_fast;
#[cfg(feature = "compression")]
pub mod zstd_fast;
#[cfg(feature = "compression")]
pub mod zstd_lazy;
#[cfg(feature = "compression")]
pub mod zstd_ldm;
#[cfg(feature = "compression")]
pub mod zstd_opt;
#[cfg(feature = "compression")]
pub mod zstd_opt_tree;
#[cfg(feature = "compression")]
pub mod zstd_presplit;
#[cfg(feature = "compression")]
pub mod zstdmt_compress;