Files
zstd-rs/rust/src/lib.rs
T
ddidderr b81109095f feat(compress): move block split search to Rust
Port the recursive post-block-split partition search behind a narrow Rust ABI leaf while keeping CCtx ownership, entropy-state projection, and block emission in C. Preserve left-first midpoint insertion, minimum-sequence gating, the split cap, and error-as-no-split behavior.

Test Plan:

- cargo test --manifest-path rust/Cargo.toml --no-default-features --features compression

- cargo clippy --manifest-path rust/Cargo.toml --no-default-features --features compression --all-targets

- cargo +nightly fmt --manifest-path rust/Cargo.toml

- make -B -C lib -j2 lib

- tests/fuzzer -s4560 -t47 -i48 -v
2026-07-18 08:08:40 +02:00

79 lines
2.1 KiB
Rust

#![allow(clippy::missing_safety_doc)]
pub mod bits;
pub mod bitstream;
pub mod common;
pub mod cpu;
pub mod debug;
#[cfg(feature = "dict-builder")]
pub mod dict_builder_cover;
#[cfg(all(feature = "compression", feature = "dict-builder"))]
pub mod dict_builder_fastcover;
#[cfg(all(feature = "compression", feature = "dict-builder"))]
pub mod dict_builder_zdict;
#[cfg(feature = "dict-builder")]
pub mod divsufsort;
pub mod entropy_common;
pub mod errors;
pub mod fileio_asyncio;
#[cfg(feature = "compression")]
pub mod fse_compress;
pub mod fse_decompress;
#[cfg(feature = "compression")]
pub mod hist;
#[cfg(feature = "compression")]
pub mod huf_compress;
#[cfg(feature = "decompression")]
pub mod huf_decompress;
pub mod legacy;
pub mod mem;
pub mod pool;
pub mod threading;
pub mod xxhash;
pub mod zbuff;
pub mod zstd_common;
#[cfg(feature = "compression")]
pub mod zstd_compress;
#[cfg(feature = "compression")]
pub mod zstd_compress_api;
#[cfg(feature = "compression")]
pub mod zstd_compress_block_split;
#[cfg(feature = "compression")]
pub mod zstd_compress_dictionary;
#[cfg(feature = "compression")]
pub mod zstd_compress_frame;
#[cfg(feature = "compression")]
pub mod zstd_compress_literals;
#[cfg(feature = "compression")]
pub mod zstd_compress_params;
#[cfg(feature = "compression")]
pub mod zstd_compress_params_api;
#[cfg(feature = "compression")]
pub mod zstd_compress_sequences;
#[cfg(feature = "compression")]
pub mod zstd_compress_stats;
#[cfg(feature = "compression")]
pub mod zstd_compress_superblock;
#[cfg(feature = "decompression")]
pub mod zstd_ddict;
#[cfg(feature = "decompression")]
pub mod zstd_decompress;
#[cfg(feature = "decompression")]
pub mod zstd_decompress_block;
#[cfg(feature = "compression")]
pub mod zstd_double_fast;
#[cfg(feature = "compression")]
pub mod zstd_fast;
#[cfg(feature = "compression")]
pub mod zstd_lazy;
#[cfg(feature = "compression")]
pub mod zstd_ldm;
#[cfg(feature = "compression")]
pub mod zstd_opt;
#[cfg(feature = "compression")]
pub mod zstd_opt_tree;
#[cfg(feature = "compression")]
pub mod zstd_presplit;
#[cfg(feature = "compression")]
pub mod zstdmt_compress;