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4 Commits
version2.1
...
version2.1
Author | SHA1 | Date | |
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3481c2a10f | |||
a319f793b2 | |||
6373f98894 | |||
e49c5c0acb |
@ -1,12 +1,12 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.6"/>
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<classpathentry kind="lib" path="/Users/tobi/Code/craftbukkit-1.4.5-R1.0.jar" sourcepath="//Users/tobi/Code/Bukkit">
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<classpathentry kind="lib" path="/Users/tobi/Code/craftbukkit-1.4.5-R1.0.jar" sourcepath="/Users/tobi/Code/Bukkit">
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<attributes>
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<attribute name="source_encoding" value="UTF-8"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="lib" path="/Users/tobi/Code/Vault.jar"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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@ -1,5 +1,5 @@
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name: Craft Inc. Gates
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version: 2.1.0-beta
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version: 2.1.0
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description: A plugin to create gates for fast traveling.
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softdepend: [Vault]
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author: tomco, s1m0ne
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@ -31,12 +31,8 @@ public class CommandSetExit extends BaseCommand
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{
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try
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{
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System.out.println(gate.getExit());
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gate.setExit(player.getLocation());
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sendMessage(ChatColor.GREEN + "The exit of gate '" + gate.getId() + "' is now where you stand.");
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System.out.println(gate.getExit());
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}
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catch (Exception e) {
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sendMessage(ChatColor.RED + "Setting the exit for the gate failed! See server log for more information");
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@ -12,7 +12,6 @@ import org.bukkit.event.entity.EntityPortalEnterEvent;
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import org.bukkit.event.player.PlayerPortalEvent;
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import de.craftinc.gates.Gate;
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import de.craftinc.gates.Plugin;
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import de.craftinc.gates.util.GateUtil;
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@ -76,10 +75,7 @@ public class PluginPortalListener implements Listener
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eventLocation.setY(closestGate.getLocation().getY());
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double distToClosestGate = closestGate.getLocation().distance(eventLocation);
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Plugin.log("closest gate: " + closestGate.getId());
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Plugin.log("distance: " + distToClosestGate);
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if (distToClosestGate < 2.0) {
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this.currentGateAtEvent.put(player, closestGate);
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return;
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