[logging] make message logging clearer
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009c0739d2
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@ -97,10 +97,10 @@ pub async fn run(
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data.extend_from_slice(&bytes);
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data.extend_from_slice(&bytes);
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}
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}
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log::debug!("{} bytes received from server", data.len());
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log::debug!("{} bytes received from server", data.len());
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log::trace!("server response (RAW): {}", String::from_utf8_lossy(&data));
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log::trace!("msg: (raw): {}", String::from_utf8_lossy(&data));
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let response = Response::decode(data.freeze());
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let response = Response::decode(data.freeze());
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log::trace!("server response (DECODED): {response:?}");
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log::trace!("msg: {response:?}");
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match response {
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match response {
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Response::Games(games) => {
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Response::Games(games) => {
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@ -71,17 +71,13 @@ impl Server {
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// handle streams
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// handle streams
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while let Ok(Some(data)) = rx.receive().await {
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while let Ok(Some(data)) = rx.receive().await {
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tracing::trace!(
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tracing::trace!(
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"{} client request (raw): {}",
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"{} msg: (raw): {}",
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conn_ctx.remote_addr,
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conn_ctx.remote_addr,
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String::from_utf8_lossy(&data)
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String::from_utf8_lossy(&data)
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);
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);
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let request = Request::decode(data);
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let request = Request::decode(data);
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tracing::debug!(
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tracing::debug!("{} msg: {:?}", conn_ctx.remote_addr, request);
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"{} client request (decoded): {:?}",
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conn_ctx.remote_addr,
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request
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);
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let response =
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let response =
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conn_ctx.server_ctx.handler.handle_request(request).await;
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conn_ctx.server_ctx.handler.handle_request(request).await;
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tracing::trace!(
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tracing::trace!(
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