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@@ -17,13 +17,14 @@ Useful flags:
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- `--games-dir PATH` stores local archives and installs.
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- `--state-dir PATH` stores the generated peer identity.
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- `--fixture GAME_ID` seeds a tiny archive that the fixture unpacker can install.
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- `--fixture GAME_ID` seeds a tiny archive that the fixture unpacker can
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install.
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## Fixture Game Directories
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`fixtures/fixture-alpha`, `fixtures/fixture-bravo`, and
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`fixtures/fixture-charlie` are ready-to-use game directories for local CLI
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smoke tests. Point `--games-dir` at one of them to start a peer with several
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`fixtures/fixture-charlie` are ready-to-use game directories for local CLI smoke
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tests. Point `--games-dir` at one of them to start a peer with several
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catalog-backed fake games. Each game includes `version.ini` and a real RAR
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archive renamed to `.eti`; `fixture-alpha` and `fixture-bravo` share `ggoo`,
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while `fixture-bravo` and `fixture-charlie` share `cnc4`.
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@@ -44,6 +45,6 @@ echoed back on the result or error line.
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{"id":"q1","cmd":"shutdown"}
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```
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The `status` result includes receiver-side `active_operations` and
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sender-side `active_outbound_transfers` counts by game ID, which the scenario
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runner uses to verify transfer lifecycle cleanup.
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The `status` result includes receiver-side `active_operations` and sender-side
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`active_outbound_transfers` counts by game ID, which the scenario runner uses to
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verify transfer lifecycle cleanup.
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