docs(design): move game folder selection into settings

Move the design contract for choosing the library game folder out of the top
bar and into Settings > Library. The launcher chrome now reserves the right
edge for the kebab/menu controls, while Settings owns the required folder path
and its set/unset states.

The reference mock now persists `gameFolder: string | null` instead of a
boolean, adds an exercisable GameFolderField, and includes matching CSS so the
prototype reflects the documented interaction. This is still design/reference
only; no runtime Tauri settings code changes here.

Test Plan:
- git diff --cached --check

Refs: none
This commit is contained in:
2026-05-21 20:12:17 +02:00
parent a7d99261cf
commit 19ae1938f6
5 changed files with 148 additions and 38 deletions
+30
View File
@@ -524,6 +524,31 @@ function SegmentedRadio({ value, options, onChange, accent }) {
);
}
function GameFolderField({ value, onChange, accent }) {
const isSet = !!(value && value.trim());
const handleChange = () => {
// In production: open native folder picker via Tauri.
// For the prototype, prompt for a path so the field is exercisable.
const next = window.prompt('Game folder path (leave empty to clear)', value || '');
if (next == null) return;
onChange(next.trim());
};
return (
<div className={`folder-field ${isSet ? 'is-set' : 'is-unset'}`}
style={{ '--accent': accent }}>
<span className="folder-field-icon" aria-hidden="true"><Icon.folder/></span>
<div className="folder-field-path" title={isSet ? value : 'No folder selected'}>
{isSet
? <bdi>{value}</bdi>
: <span className="folder-field-empty">Not set</span>}
</div>
<button type="button" className="folder-field-btn" onClick={handleChange}>
{isSet ? 'Change\u2026' : 'Choose\u2026'}
</button>
</div>
);
}
function ColorSwatchPicker({ value, options, onChange }) {
return (
<div className="swatch-row">
@@ -582,6 +607,11 @@ function SettingsDialog({ settings, onChange, onClose }) {
</div>
<div className="settings-section">
<div className="settings-section-title">Library</div>
<SettingsRow label="Game folder" hint="Parent directory where games are downloaded and installed">
<GameFolderField value={settings.gameFolder}
onChange={(v) => onChange('gameFolder', v)}
accent={settings.accent}/>
</SettingsRow>
<SettingsRow label="Grid density" hint="How tightly cards are packed">
<SegmentedRadio value={settings.density}
options={SETTING_OPTIONS.density}