file transfer: improve / fix
This commit is contained in:
@@ -4,6 +4,7 @@ mod path_validation;
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mod peer;
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use std::{
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cmp::Reverse,
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collections::{HashMap, VecDeque},
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net::{IpAddr, SocketAddr},
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path::{Path, PathBuf},
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@@ -333,23 +334,24 @@ impl PeerGameDB {
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}
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/// Validates file sizes across all peers and returns only the files with majority consensus
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/// Returns a tuple of (`validated_files`, `peer_whitelist`) where `peer_whitelist` contains
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/// only peers that have the majority-approved file sizes
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/// Returns a tuple of (`validated_files`, `peer_whitelist`, `file_peer_map`) where
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/// `peer_whitelist` contains peers that have at least one majority-approved file and
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/// `file_peer_map` lists which peers were validated for each file
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pub fn validate_file_sizes_majority(
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&self,
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game_id: &str,
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) -> eyre::Result<(Vec<GameFileDescription>, Vec<SocketAddr>)> {
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) -> eyre::Result<MajorityValidationResult> {
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let game_files = self.game_files_for(game_id);
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if game_files.is_empty() {
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return Ok((Vec::new(), Vec::new()));
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return Ok((Vec::new(), Vec::new(), HashMap::new()));
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}
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let (file_size_map, _peer_files) = collect_file_sizes(&game_files);
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let (validated_files, peer_scores) =
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let (validated_files, peer_scores, file_peer_map) =
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self.validate_each_file_consensus(game_id, file_size_map)?;
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let peer_whitelist = create_peer_whitelist(peer_scores);
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Ok((validated_files, peer_whitelist))
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Ok((validated_files, peer_whitelist, file_peer_map))
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}
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/// Validates consensus for each file and returns validated files with peer scores
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@@ -357,9 +359,10 @@ impl PeerGameDB {
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&self,
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game_id: &str,
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file_size_map: FileSizeMap,
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) -> eyre::Result<(Vec<GameFileDescription>, HashMap<SocketAddr, usize>)> {
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) -> eyre::Result<FileConsensusAggregation> {
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let mut validated_files = Vec::new();
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let mut peer_whitelist_scores: HashMap<SocketAddr, usize> = HashMap::new();
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let mut file_peer_map: HashMap<String, Vec<SocketAddr>> = HashMap::new();
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for (relative_path, size_map) in file_size_map {
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let total_peers: usize = size_map.values().map(Vec::len).sum();
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@@ -376,11 +379,12 @@ impl PeerGameDB {
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&& let Some(file_desc) =
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self.create_validated_file_description(game_id, &relative_path, size, &peers)
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{
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file_peer_map.insert(relative_path.clone(), peers.clone());
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validated_files.push(file_desc);
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}
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}
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Ok((validated_files, peer_whitelist_scores))
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Ok((validated_files, peer_whitelist_scores, file_peer_map))
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}
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/// Determines the consensus size for a file based on peer reports
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@@ -482,6 +486,20 @@ type PeerFileMap = HashMap<SocketAddr, HashMap<String, u64>>;
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/// Type alias for consensus result: (size, peers) or None
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type ConsensusResult = Option<(u64, Vec<SocketAddr>)>;
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/// Type alias for the aggregated majority validation result
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type MajorityValidationResult = (
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Vec<GameFileDescription>,
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Vec<SocketAddr>,
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HashMap<String, Vec<SocketAddr>>,
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);
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/// Type alias for per-file consensus aggregation results
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type FileConsensusAggregation = (
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Vec<GameFileDescription>,
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HashMap<SocketAddr, usize>,
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HashMap<String, Vec<SocketAddr>>,
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);
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/// Collects file sizes from all peers and organizes them by path and size
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fn collect_file_sizes(
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game_files: &[(SocketAddr, Vec<GameFileDescription>)],
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@@ -545,16 +563,14 @@ fn create_peer_whitelist(peer_scores: HashMap<SocketAddr, usize>) -> Vec<SocketA
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return Vec::new();
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}
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let max_score = *peer_scores
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.values()
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.max()
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.expect("peer_scores should not be empty here");
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let threshold = max_score.max(1); // At least 1 file, or match the highest score
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peer_scores
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let mut peers: Vec<_> = peer_scores
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.into_iter()
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.filter_map(|(peer, score)| if score >= threshold { Some(peer) } else { None })
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.collect()
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.filter_map(|(peer, score)| (score > 0).then_some((peer, score)))
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.collect();
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peers.sort_by_key(|(peer, score)| (Reverse(*score), *peer));
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peers.into_iter().map(|(peer, _)| peer).collect()
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}
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#[derive(Debug)]
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@@ -676,9 +692,24 @@ async fn prepare_game_storage(
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Ok(())
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}
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fn resolve_file_peers<'a>(
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relative_path: &str,
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file_peer_map: &'a HashMap<String, Vec<SocketAddr>>,
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fallback: &'a [SocketAddr],
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) -> &'a [SocketAddr] {
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if let Some(peers) = file_peer_map.get(relative_path)
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&& !peers.is_empty()
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{
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return peers;
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}
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fallback
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}
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fn build_peer_plans(
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peers: &[SocketAddr],
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file_descs: &[GameFileDescription],
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file_peer_map: &HashMap<String, Vec<SocketAddr>>,
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) -> HashMap<SocketAddr, PeerDownloadPlan> {
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let mut plans: HashMap<SocketAddr, PeerDownloadPlan> = HashMap::new();
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if peers.is_empty() {
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@@ -689,8 +720,13 @@ fn build_peer_plans(
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for desc in file_descs.iter().filter(|d| !d.is_dir) {
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let size = desc.file_size();
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let eligible_peers = resolve_file_peers(&desc.relative_path, file_peer_map, peers);
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if eligible_peers.is_empty() {
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continue;
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}
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if size == 0 {
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let peer = peers[peer_index % peers.len()];
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let peer = eligible_peers[peer_index % eligible_peers.len()];
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peer_index += 1;
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plans.entry(peer).or_default().chunks.push(DownloadChunk {
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relative_path: desc.relative_path.clone(),
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@@ -705,7 +741,7 @@ fn build_peer_plans(
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let mut offset = 0u64;
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while offset < size {
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let length = std::cmp::min(CHUNK_SIZE, size - offset);
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let peer = peers[peer_index % peers.len()];
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let peer = eligible_peers[peer_index % eligible_peers.len()];
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peer_index += 1;
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plans.entry(peer).or_default().chunks.push(DownloadChunk {
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relative_path: desc.relative_path.clone(),
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@@ -904,6 +940,7 @@ async fn download_game_files(
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game_file_descs: Vec<GameFileDescription>,
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games_folder: String,
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peers: Vec<SocketAddr>,
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file_peer_map: HashMap<String, Vec<SocketAddr>>,
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tx_notify_ui: UnboundedSender<PeerEvent>,
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) -> eyre::Result<()> {
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if peers.is_empty() {
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@@ -917,7 +954,7 @@ async fn download_game_files(
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id: game_id.to_string(),
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})?;
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let plans = build_peer_plans(&peers, &game_file_descs);
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let plans = build_peer_plans(&peers, &game_file_descs, &file_peer_map);
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let mut tasks = Vec::new();
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for (peer_addr, plan) in plans {
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@@ -963,7 +1000,8 @@ async fn download_game_files(
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if !failed_chunks.is_empty() && !peers.is_empty() {
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log::info!("Retrying {} failed chunks", failed_chunks.len());
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let retry_results = retry_failed_chunks(failed_chunks, &peers, &base_dir, game_id).await;
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let retry_results =
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retry_failed_chunks(failed_chunks, &peers, &base_dir, game_id, &file_peer_map).await;
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for chunk_result in retry_results {
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if let Err(e) = chunk_result.result {
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@@ -1018,11 +1056,14 @@ async fn retry_failed_chunks(
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peers: &[SocketAddr],
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base_dir: &Path,
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game_id: &str,
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file_peer_map: &HashMap<String, Vec<SocketAddr>>,
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) -> Vec<ChunkDownloadResult> {
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let mut exhausted = Vec::new();
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let mut queue: VecDeque<DownloadChunk> = failed_chunks.into_iter().collect();
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while let Some(mut chunk) = queue.pop_front() {
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let eligible_peers = resolve_file_peers(&chunk.relative_path, file_peer_map, peers);
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if chunk.retry_count >= MAX_RETRY_COUNT {
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exhausted.push(ChunkDownloadResult {
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chunk: chunk.clone(),
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@@ -1030,20 +1071,21 @@ async fn retry_failed_chunks(
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"Retry budget exhausted for chunk: {}",
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chunk.relative_path
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)),
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peer_addr: fallback_peer_addr(peers, chunk.last_peer),
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peer_addr: fallback_peer_addr(eligible_peers, chunk.last_peer),
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});
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continue;
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}
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let retry_offset = chunk.retry_count.saturating_sub(1);
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let Some(peer_addr) = select_retry_peer(peers, chunk.last_peer, retry_offset) else {
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let Some(peer_addr) = select_retry_peer(eligible_peers, chunk.last_peer, retry_offset)
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else {
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exhausted.push(ChunkDownloadResult {
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chunk: chunk.clone(),
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result: Err(eyre::eyre!(
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"No peers available to retry chunk: {}",
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chunk.relative_path
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)),
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peer_addr: fallback_peer_addr(peers, chunk.last_peer),
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peer_addr: fallback_peer_addr(eligible_peers, chunk.last_peer),
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});
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continue;
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};
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@@ -1094,7 +1136,7 @@ async fn retry_failed_chunks(
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"Retry budget exhausted for chunk after connection failure: {}",
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chunk.relative_path
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))),
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peer_addr: fallback_peer_addr(peers, chunk.last_peer),
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peer_addr: fallback_peer_addr(eligible_peers, chunk.last_peer),
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});
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} else {
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queue.push_back(chunk);
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@@ -1511,20 +1553,20 @@ async fn handle_download_game_files_command(
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let games_folder = games_folder.expect("checked above");
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// Use majority validation to get trusted file descriptions and peer whitelist
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let (validated_descriptions, peer_whitelist) = {
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let (validated_descriptions, peer_whitelist, file_peer_map) = {
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match ctx
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.peer_game_db
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.read()
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.await
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.validate_file_sizes_majority(&id)
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{
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Ok((files, peers)) => {
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Ok((files, peers, file_peer_map)) => {
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log::info!(
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"Majority validation: {} validated files, {} trusted peers for game {id}",
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files.len(),
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peers.len()
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);
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(files, peers)
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(files, peers, file_peer_map)
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}
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Err(e) => {
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log::error!("File size majority validation failed for {id}: {e}");
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@@ -1578,6 +1620,7 @@ async fn handle_download_game_files_command(
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resolved_descriptions,
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games_folder,
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peer_whitelist,
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file_peer_map,
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tx_notify_ui.clone(),
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)
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.await
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@@ -2293,6 +2336,8 @@ mod tests {
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fn build_peer_plans_handles_partial_final_chunk() {
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let peers = vec![loopback_addr(12000), loopback_addr(12001)];
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let file_size = CHUNK_SIZE * 2 + CHUNK_SIZE / 4;
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let mut file_peer_map = HashMap::new();
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file_peer_map.insert("game/file.dat".to_string(), peers.clone());
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let file_descs = vec![GameFileDescription {
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game_id: "test".to_string(),
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relative_path: "game/file.dat".to_string(),
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@@ -2300,7 +2345,7 @@ mod tests {
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size: file_size,
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}];
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let plans = build_peer_plans(&peers, &file_descs);
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let plans = build_peer_plans(&peers, &file_descs, &file_peer_map);
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let mut chunks: Vec<_> = plans.values().flat_map(|plan| plan.chunks.iter()).collect();
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assert_eq!(chunks.len(), 3, "expected three chunks for 2.25 blocks");
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@@ -2317,4 +2362,59 @@ mod tests {
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"last chunk should finish the file"
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);
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}
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#[test]
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fn build_peer_plans_respects_file_peer_map() {
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let shared_a = loopback_addr(12010);
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let shared_b = loopback_addr(12011);
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let exclusive = loopback_addr(12012);
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let peers = vec![shared_a, shared_b, exclusive];
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let mut file_peer_map = HashMap::new();
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file_peer_map.insert("shared.bin".to_string(), vec![shared_a, shared_b]);
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file_peer_map.insert("exclusive.bin".to_string(), vec![exclusive]);
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let file_descs = vec![
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GameFileDescription {
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game_id: "test".to_string(),
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relative_path: "shared.bin".to_string(),
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is_dir: false,
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size: CHUNK_SIZE * 2,
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},
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GameFileDescription {
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game_id: "test".to_string(),
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relative_path: "exclusive.bin".to_string(),
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is_dir: false,
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size: CHUNK_SIZE,
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},
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];
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let plans = build_peer_plans(&peers, &file_descs, &file_peer_map);
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let exclusive_plan = plans
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.get(&exclusive)
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.expect("exclusive peer should have a plan");
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assert!(
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exclusive_plan
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.chunks
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.iter()
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.all(|chunk| chunk.relative_path == "exclusive.bin"),
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"exclusive peer should only receive exclusive.bin chunks"
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);
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for (peer, plan) in plans {
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for chunk in plan.chunks {
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match chunk.relative_path.as_str() {
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"exclusive.bin" => assert_eq!(
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peer, exclusive,
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"exclusive.bin chunks should only be assigned to the exclusive peer"
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),
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"shared.bin" => assert!(
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peer == shared_a || peer == shared_b,
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"shared.bin chunks must stay within shared peers"
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),
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other => panic!("unexpected file in plan: {other}"),
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}
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}
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}
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}
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}
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@@ -3,7 +3,10 @@ use std::{convert::TryInto, path::Path};
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use bytes::Bytes;
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use lanspread_db::db::GameFileDescription;
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use lanspread_utils::maybe_addr;
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use s2n_quic::stream::SendStream;
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use s2n_quic::{
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connection,
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stream::{Error as StreamError, SendStream},
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};
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use tokio::{
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io::{AsyncReadExt, AsyncSeekExt},
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time::Instant,
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@@ -33,6 +36,8 @@ async fn stream_file_bytes(
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}
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let mut remaining = length.unwrap_or(u64::MAX);
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let expect_exact = length.is_some();
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let mut transfer_complete = matches!(length, Some(0));
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let mut total_bytes = 0u64;
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let mut last_total_bytes = 0u64;
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let mut timestamp = Instant::now();
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@@ -47,6 +52,9 @@ async fn stream_file_bytes(
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let bytes_read = file.read(&mut buf[..read_len]).await?;
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if bytes_read == 0 {
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if !expect_exact {
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transfer_complete = true;
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}
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break;
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}
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@@ -54,6 +62,11 @@ async fn stream_file_bytes(
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remaining = remaining.saturating_sub(bytes_read as u64);
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total_bytes += bytes_read as u64;
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if expect_exact && remaining == 0 {
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transfer_complete = true;
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break;
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}
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if last_total_bytes + 10_000_000 < total_bytes {
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let elapsed = timestamp.elapsed();
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let diff_bytes = total_bytes - last_total_bytes;
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@@ -76,10 +89,26 @@ async fn stream_file_bytes(
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validated_path.display()
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);
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tx.close().await?;
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match tx.close().await {
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Ok(()) => {}
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Err(err) if transfer_complete && is_clean_remote_close(&err) => {
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log::debug!("{remote_addr} closed stream after transfer completion: {err}");
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}
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Err(err) => return Err(err.into()),
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}
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Ok(())
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}
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fn is_clean_remote_close(err: &StreamError) -> bool {
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matches!(
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err,
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StreamError::ConnectionError {
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error: connection::Error::Closed { .. },
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..
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}
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)
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}
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pub async fn send_game_file_data(
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game_file_desc: &GameFileDescription,
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tx: &mut SendStream,
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Reference in New Issue
Block a user