peers gone...

This commit is contained in:
2025-11-14 02:16:53 +01:00
parent fe7444be4f
commit 2952b596e2
3 changed files with 181 additions and 45 deletions
+99 -10
View File
@@ -33,6 +33,7 @@ use tokio::{
RwLock, RwLock,
mpsc::{UnboundedReceiver, UnboundedSender}, mpsc::{UnboundedReceiver, UnboundedSender},
}, },
task::JoinHandle,
}; };
use uuid::Uuid; use uuid::Uuid;
@@ -126,6 +127,9 @@ pub enum PeerEvent {
DownloadGameFilesFailed { DownloadGameFilesFailed {
id: String, id: String,
}, },
DownloadGameFilesAllPeersGone {
id: String,
},
NoPeersHaveGame { NoPeersHaveGame {
id: String, id: String,
}, },
@@ -1309,6 +1313,7 @@ struct Ctx {
peer_game_db: Arc<RwLock<PeerGameDB>>, peer_game_db: Arc<RwLock<PeerGameDB>>,
local_peer_addr: Arc<RwLock<Option<SocketAddr>>>, local_peer_addr: Arc<RwLock<Option<SocketAddr>>>,
downloading_games: Arc<RwLock<HashSet<String>>>, downloading_games: Arc<RwLock<HashSet<String>>>,
active_downloads: Arc<RwLock<HashMap<String, JoinHandle<()>>>>,
} }
#[derive(Clone)] #[derive(Clone)]
@@ -1347,6 +1352,7 @@ pub async fn run_peer(
peer_game_db: Arc::new(RwLock::new(PeerGameDB::new())), peer_game_db: Arc::new(RwLock::new(PeerGameDB::new())),
local_peer_addr: Arc::new(RwLock::new(None)), local_peer_addr: Arc::new(RwLock::new(None)),
downloading_games: Arc::new(RwLock::new(HashSet::new())), downloading_games: Arc::new(RwLock::new(HashSet::new())),
active_downloads: Arc::new(RwLock::new(HashMap::new())),
}; };
let peer_ctx = PeerCtx { let peer_ctx = PeerCtx {
@@ -1384,8 +1390,16 @@ pub async fn run_peer(
// Start ping service task // Start ping service task
let tx_notify_ui_ping = tx_notify_ui.clone(); let tx_notify_ui_ping = tx_notify_ui.clone();
let peer_game_db_ping = ctx.peer_game_db.clone(); let peer_game_db_ping = ctx.peer_game_db.clone();
let downloading_games_ping = ctx.downloading_games.clone();
let active_downloads_ping = ctx.active_downloads.clone();
tokio::spawn(async move { tokio::spawn(async move {
run_ping_service(tx_notify_ui_ping, peer_game_db_ping).await; run_ping_service(
tx_notify_ui_ping,
peer_game_db_ping,
downloading_games_ping,
active_downloads_ping,
)
.await;
}); });
// Start local game directory monitoring task // Start local game directory monitoring task
@@ -1686,32 +1700,39 @@ async fn handle_download_game_files_command(
} }
let downloading_games = ctx.downloading_games.clone(); let downloading_games = ctx.downloading_games.clone();
let tx_notify_ui = tx_notify_ui.clone(); let active_downloads = ctx.active_downloads.clone();
tokio::spawn(async move { let tx_notify_ui_clone = tx_notify_ui.clone();
let download_id = id.clone();
let handle = tokio::spawn(async move {
let result = download_game_files( let result = download_game_files(
&id, &download_id,
resolved_descriptions, resolved_descriptions,
games_folder, games_folder,
peer_whitelist, peer_whitelist,
file_peer_map, file_peer_map,
tx_notify_ui.clone(), tx_notify_ui_clone.clone(),
) )
.await; .await;
{ {
let mut guard = downloading_games.write().await; let mut guard = downloading_games.write().await;
guard.remove(&id); guard.remove(&download_id);
} }
if let Err(e) = result { if let Err(e) = result {
log::error!("Download failed for {id}: {e}"); log::error!("Download failed for {download_id}: {e}");
if let Err(send_err) = if let Err(send_err) = tx_notify_ui_clone.send(PeerEvent::DownloadGameFilesFailed {
tx_notify_ui.send(PeerEvent::DownloadGameFilesFailed { id: id.clone() }) id: download_id.clone(),
{ }) {
log::error!("Failed to send DownloadGameFilesFailed event: {send_err}"); log::error!("Failed to send DownloadGameFilesFailed event: {send_err}");
} }
} }
let _ = active_downloads.write().await.remove(&download_id);
}); });
ctx.active_downloads.write().await.insert(id, handle);
} }
async fn handle_set_game_dir_command(ctx: &Ctx, game_dir: String) { async fn handle_set_game_dir_command(ctx: &Ctx, game_dir: String) {
@@ -2155,9 +2176,54 @@ async fn request_game_details_from_peer(
} }
} }
async fn handle_active_downloads_without_peers(
peer_game_db: &Arc<RwLock<PeerGameDB>>,
downloading_games: &Arc<RwLock<HashSet<String>>>,
active_downloads: &Arc<RwLock<HashMap<String, JoinHandle<()>>>>,
tx_notify_ui: &UnboundedSender<PeerEvent>,
) {
let active_ids: Vec<String> = { downloading_games.read().await.iter().cloned().collect() };
if active_ids.is_empty() {
return;
}
for id in active_ids {
let has_peers = {
let guard = peer_game_db.read().await;
!guard.peers_with_game(&id).is_empty()
};
if has_peers {
continue;
}
let removed_from_tracking = {
let mut guard = downloading_games.write().await;
guard.remove(&id)
};
if !removed_from_tracking {
continue;
}
if let Some(handle) = { active_downloads.write().await.remove(&id) } {
handle.abort();
}
if let Err(e) =
tx_notify_ui.send(PeerEvent::DownloadGameFilesAllPeersGone { id: id.clone() })
{
log::error!("Failed to send DownloadGameFilesAllPeersGone event: {e}");
}
}
}
#[allow(clippy::too_many_lines)]
async fn run_ping_service( async fn run_ping_service(
tx_notify_ui: UnboundedSender<PeerEvent>, tx_notify_ui: UnboundedSender<PeerEvent>,
peer_game_db: Arc<RwLock<PeerGameDB>>, peer_game_db: Arc<RwLock<PeerGameDB>>,
downloading_games: Arc<RwLock<HashSet<String>>>,
active_downloads: Arc<RwLock<HashMap<String, JoinHandle<()>>>>,
) { ) {
log::info!( log::info!(
"Starting ping service ({PEER_PING_INTERVAL_SECS}s interval, \ "Starting ping service ({PEER_PING_INTERVAL_SECS}s interval, \
@@ -2174,6 +2240,8 @@ async fn run_ping_service(
for peer_addr in peer_addresses { for peer_addr in peer_addresses {
let tx_notify_ui_clone = tx_notify_ui.clone(); let tx_notify_ui_clone = tx_notify_ui.clone();
let peer_game_db_clone = peer_game_db.clone(); let peer_game_db_clone = peer_game_db.clone();
let downloading_games_clone = downloading_games.clone();
let active_downloads_clone = active_downloads.clone();
tokio::spawn(async move { tokio::spawn(async move {
match ping_peer(peer_addr).await { match ping_peer(peer_addr).await {
@@ -2208,6 +2276,13 @@ async fn run_ping_service(
} }
emit_peer_game_list(&peer_game_db_clone, &tx_notify_ui_clone).await; emit_peer_game_list(&peer_game_db_clone, &tx_notify_ui_clone).await;
handle_active_downloads_without_peers(
&peer_game_db_clone,
&downloading_games_clone,
&active_downloads_clone,
&tx_notify_ui_clone,
)
.await;
} }
} }
} }
@@ -2233,6 +2308,13 @@ async fn run_ping_service(
} }
emit_peer_game_list(&peer_game_db_clone, &tx_notify_ui_clone).await; emit_peer_game_list(&peer_game_db_clone, &tx_notify_ui_clone).await;
handle_active_downloads_without_peers(
&peer_game_db_clone,
&downloading_games_clone,
&active_downloads_clone,
&tx_notify_ui_clone,
)
.await;
} }
} }
} }
@@ -2266,6 +2348,13 @@ async fn run_ping_service(
if removed_any { if removed_any {
emit_peer_game_list(&peer_game_db, &tx_notify_ui).await; emit_peer_game_list(&peer_game_db, &tx_notify_ui).await;
handle_active_downloads_without_peers(
&peer_game_db,
&downloading_games,
&active_downloads,
&tx_notify_ui,
)
.await;
} }
} }
} }
@@ -148,6 +148,47 @@ fn cleanup_backup_folder(backup_path: &Path) -> eyre::Result<()> {
Ok(()) Ok(())
} }
async fn cleanup_failed_download(app_handle: &AppHandle, id: &str) {
app_handle
.state::<LanSpreadState>()
.inner()
.games_in_download
.write()
.await
.remove(id);
let games_folder = app_handle
.state::<LanSpreadState>()
.inner()
.games_folder
.read()
.await
.clone();
if games_folder.is_empty() {
return;
}
let backup_name = format!("___TO_BE_DELETE___{id}");
let backup_path = PathBuf::from(&games_folder).join(&backup_name);
let game_path = PathBuf::from(&games_folder).join(id);
if game_path.exists() {
if let Err(e) = std::fs::remove_dir_all(&game_path) {
log::error!("Failed to delete half-downloaded game folder: {e}");
} else {
log::info!(
"Deleted half-downloaded game folder: {}",
game_path.display()
);
}
}
if let Err(e) = restore_game_folder(&game_path, &backup_path) {
log::error!("Failed to restore backup after download failure: {e}");
}
}
#[tauri::command] #[tauri::command]
async fn update_game(id: String, state: tauri::State<'_, LanSpreadState>) -> tauri::Result<bool> { async fn update_game(id: String, state: tauri::State<'_, LanSpreadState>) -> tauri::Result<bool> {
let games_in_download = state.inner().games_in_download.clone(); let games_in_download = state.inner().games_in_download.clone();
@@ -850,43 +891,23 @@ pub fn run() {
log::error!("Failed to emit game-download-failed event: {e}"); log::error!("Failed to emit game-download-failed event: {e}");
} }
app_handle cleanup_failed_download(&app_handle, &id).await;
.state::<LanSpreadState>()
.inner()
.games_in_download
.write()
.await
.remove(&id.clone());
// Check if a backup exists and restore from backup if failed
// The backup folder name follows the pattern: ___TO_BE_DELETE___{game_name}
let games_folder = app_handle
.state::<LanSpreadState>()
.inner()
.games_folder
.read()
.await
.clone();
if !games_folder.is_empty() {
let backup_name = format!("___TO_BE_DELETE___{id}");
let backup_path = PathBuf::from(&games_folder).join(backup_name);
let game_path = PathBuf::from(&games_folder).join(&id);
// Delete the half-downloaded game folder if it exists
if game_path.exists() {
if let Err(e) = std::fs::remove_dir_all(&game_path) {
log::error!("Failed to delete half-downloaded game folder: {e}");
} else {
log::info!("Deleted half-downloaded game folder: {}", game_path.display());
} }
PeerEvent::DownloadGameFilesAllPeersGone { id } => {
log::warn!(
"PeerEvent::DownloadGameFilesAllPeersGone received for {id}"
);
if let Err(e) = app_handle.emit(
"game-download-peers-gone",
Some(id.clone()),
) {
log::error!(
"Failed to emit game-download-peers-gone event: {e}"
);
} }
// Restore the backup cleanup_failed_download(&app_handle, &id).await;
if let Err(e) = restore_game_folder(&game_path, &backup_path) {
log::error!("Failed to restore backup after download failure: {e}");
}
}
} }
PeerEvent::PeerConnected(addr) => { PeerEvent::PeerConnected(addr) => {
log::info!("Peer connected: {addr}"); log::info!("Peer connected: {addr}");
@@ -136,6 +136,31 @@ const App = () => {
return unlisten; return unlisten;
}; };
const setupPeersGoneListener = async () => {
const unlisten = await listen('game-download-peers-gone', (event) => {
const game_id = event.payload as string;
console.log(`❌ game-download-peers-gone ${game_id} event received`);
clearCheckingPeersTimeout(game_id);
setGameItems(prev => prev.map(item => item.id === game_id
? {
...item,
install_status: item.installed ? InstallStatus.Installed : InstallStatus.NotInstalled,
status_message: 'Failed: All Peers gone',
status_level: 'error',
}
: item));
const pathString = String(gameDir);
if (!pathString) {
console.error('gameDir is empty before invoke!');
return;
}
invoke('update_game_directory', { path: pathString })
.catch(error => console.error('❌ Error updating game directory:', error));
});
return unlisten;
};
const setupNoPeersListener = async () => { const setupNoPeersListener = async () => {
const unlisten = await listen('game-no-peers', (event) => { const unlisten = await listen('game-no-peers', (event) => {
const game_id = event.payload as string; const game_id = event.payload as string;
@@ -154,6 +179,7 @@ const App = () => {
}; };
setupDownloadFailedListener(); setupDownloadFailedListener();
setupPeersGoneListener();
setupNoPeersListener(); setupNoPeersListener();
const setupPeerCountListener = async () => { const setupPeerCountListener = async () => {