[client][server] file transfer working, ui not ready for it
This commit is contained in:
@ -30,3 +30,4 @@ semver = { workspace = true }
|
||||
tokio = { workspace = true }
|
||||
tracing = { workspace = true }
|
||||
tracing-subscriber = { workspace = true }
|
||||
walkdir = { workspace = true }
|
||||
|
@ -1,15 +1,18 @@
|
||||
#![allow(clippy::doc_markdown)]
|
||||
|
||||
use std::{
|
||||
fs::File,
|
||||
io::Read as _,
|
||||
net::{IpAddr, SocketAddr},
|
||||
path::PathBuf,
|
||||
path::{Path, PathBuf},
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use assets::Thumbnails;
|
||||
use bytes::Bytes;
|
||||
use clap::Parser;
|
||||
use lanspread_compat::eti::{self, EtiGame};
|
||||
use lanspread_db::db::{Game, GameDB};
|
||||
use lanspread_db::db::{Game, GameDB, GameFileDescription};
|
||||
use lanspread_mdns::{
|
||||
DaemonEvent,
|
||||
MdnsAdvertiser,
|
||||
@ -21,6 +24,7 @@ use lanspread_utils::maybe_addr;
|
||||
use s2n_quic::Server as QuicServer;
|
||||
use tokio::{io::AsyncWriteExt, sync::Mutex};
|
||||
use tracing_subscriber::EnvFilter;
|
||||
use walkdir::WalkDir;
|
||||
|
||||
mod assets;
|
||||
|
||||
@ -30,6 +34,7 @@ static CERT_PEM: &str = include_str!(concat!(env!("CARGO_MANIFEST_DIR"), "/../..
|
||||
#[derive(Clone, Debug)]
|
||||
struct ServerCtx {
|
||||
handler: RequestHandler,
|
||||
games_folder: PathBuf,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
@ -38,7 +43,7 @@ struct ConnectionCtx {
|
||||
remote_addr: String,
|
||||
}
|
||||
|
||||
async fn run(addr: SocketAddr, db: GameDB) -> eyre::Result<()> {
|
||||
async fn run(addr: SocketAddr, db: GameDB, games_folder: PathBuf) -> eyre::Result<()> {
|
||||
let mut server = QuicServer::builder()
|
||||
.with_tls((CERT_PEM, KEY_PEM))?
|
||||
.with_io(addr)?
|
||||
@ -46,6 +51,7 @@ async fn run(addr: SocketAddr, db: GameDB) -> eyre::Result<()> {
|
||||
|
||||
let server_ctx = Arc::new(ServerCtx {
|
||||
handler: RequestHandler::new(db),
|
||||
games_folder,
|
||||
});
|
||||
|
||||
while let Some(mut connection) = server.accept().await {
|
||||
@ -75,7 +81,69 @@ async fn run(addr: SocketAddr, db: GameDB) -> eyre::Result<()> {
|
||||
|
||||
let request = Request::decode(data);
|
||||
tracing::debug!("{} msg: {:?}", conn_ctx.remote_addr, request);
|
||||
let response = conn_ctx.server_ctx.handler.handle_request(request).await;
|
||||
|
||||
if let Request::GetGameFileData(game_file_desc) = &request {
|
||||
tracing::debug!(
|
||||
"{} client requested game file data: {:?}",
|
||||
conn_ctx.remote_addr,
|
||||
game_file_desc
|
||||
);
|
||||
|
||||
// deliver file data to client
|
||||
let path = conn_ctx
|
||||
.server_ctx
|
||||
.games_folder
|
||||
.join(&game_file_desc.relative_path);
|
||||
|
||||
if let Ok(mut file) = File::open(&path) {
|
||||
let mut buf = vec![0; 64 * 1024];
|
||||
|
||||
while let Ok(n) = file.read(&mut buf) {
|
||||
if n == 0 {
|
||||
break;
|
||||
}
|
||||
|
||||
if let Err(e) = tx.write_all(&buf[..n]).await {
|
||||
tracing::error!(
|
||||
"{} failed to send file data: {}",
|
||||
conn_ctx.remote_addr,
|
||||
e
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// if let Err(e) = tokio::io::copy(&mut file, &mut tx).await {
|
||||
// tracing::error!(
|
||||
// "{} failed to send file data: {}",
|
||||
// conn_ctx.remote_addr,
|
||||
// e
|
||||
// );
|
||||
// }
|
||||
} else {
|
||||
tracing::error!(
|
||||
"{} failed to open file: {}",
|
||||
conn_ctx.remote_addr,
|
||||
path.display()
|
||||
);
|
||||
}
|
||||
|
||||
if let Err(e) = tx.close().await {
|
||||
tracing::error!(
|
||||
"{} failed to close stream: {}",
|
||||
conn_ctx.remote_addr,
|
||||
e
|
||||
);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
let response = conn_ctx
|
||||
.server_ctx
|
||||
.handler
|
||||
.handle_request(request, &conn_ctx)
|
||||
.await;
|
||||
|
||||
tracing::trace!("{} server response: {:?}", conn_ctx.remote_addr, response);
|
||||
let raw_response = response.encode();
|
||||
tracing::trace!(
|
||||
@ -102,6 +170,21 @@ async fn run(addr: SocketAddr, db: GameDB) -> eyre::Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_relative_path(base: &Path, deep_path: &Path) -> std::io::Result<PathBuf> {
|
||||
let base_canonical = base.canonicalize()?;
|
||||
let full_canonical = deep_path.canonicalize()?;
|
||||
|
||||
full_canonical
|
||||
.strip_prefix(&base_canonical)
|
||||
.map(std::path::Path::to_path_buf)
|
||||
.map_err(|_| {
|
||||
std::io::Error::new(
|
||||
std::io::ErrorKind::Other,
|
||||
"Path is not within base directory",
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct RequestHandler {
|
||||
db: Arc<Mutex<GameDB>>,
|
||||
@ -114,7 +197,7 @@ impl RequestHandler {
|
||||
}
|
||||
}
|
||||
|
||||
async fn handle_request(&self, request: Request) -> Response {
|
||||
async fn handle_request(&self, request: Request, conn_ctx: &ConnectionCtx) -> Response {
|
||||
match request {
|
||||
Request::Ping => Response::Pong,
|
||||
Request::ListGames => {
|
||||
@ -122,11 +205,52 @@ impl RequestHandler {
|
||||
Response::Games(db.all_games().into_iter().cloned().collect())
|
||||
}
|
||||
Request::GetGame { id } => {
|
||||
let db = self.db.lock().await;
|
||||
match db.get_game_by_id(&id) {
|
||||
Some(game) => Response::Game(game.clone()),
|
||||
None => Response::GameNotFound(id),
|
||||
if self.db.lock().await.get_game_by_id(&id).is_none() {
|
||||
tracing::error!("Game not found in DB: {id}");
|
||||
return Response::GameNotFound(id);
|
||||
}
|
||||
|
||||
let games_folder = &conn_ctx.server_ctx.games_folder;
|
||||
|
||||
let game_dir = games_folder.join(&id);
|
||||
if !game_dir.exists() {
|
||||
tracing::error!("Game folder does not exist: {}", game_dir.display());
|
||||
return Response::GameNotFound(id);
|
||||
}
|
||||
|
||||
let mut game_files_descs: Vec<GameFileDescription> = vec![];
|
||||
|
||||
for entry in WalkDir::new(&game_dir)
|
||||
.into_iter()
|
||||
.filter_map(std::result::Result::ok)
|
||||
{
|
||||
match get_relative_path(games_folder, entry.path()) {
|
||||
Ok(relative_path) => match relative_path.to_str() {
|
||||
Some(relative_path) => {
|
||||
let game_file_description = GameFileDescription {
|
||||
game_id: id.clone(),
|
||||
relative_path: relative_path.to_string(),
|
||||
is_dir: entry.file_type().is_dir(),
|
||||
};
|
||||
|
||||
tracing::debug!("Found game file: {:?}", game_file_description);
|
||||
|
||||
game_files_descs.push(game_file_description);
|
||||
}
|
||||
None => {
|
||||
tracing::error!("Failed to get relative path: {relative_path:?}",);
|
||||
}
|
||||
},
|
||||
Err(e) => {
|
||||
tracing::error!("Failed to get relative path: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Response::GetGame(game_files_descs)
|
||||
}
|
||||
Request::GetGameFileData(_) => {
|
||||
Response::InvalidRequest(Bytes::new(), "Not implemented".to_string())
|
||||
}
|
||||
Request::Invalid(data, err_msg) => {
|
||||
tracing::error!(
|
||||
@ -185,6 +309,14 @@ async fn main() -> eyre::Result<()> {
|
||||
|
||||
let cli = Cli::parse();
|
||||
|
||||
#[allow(clippy::manual_assert)]
|
||||
if !cli.folder.exists() {
|
||||
panic!(
|
||||
"Games folder does not exist: {}",
|
||||
cli.folder.to_str().expect("Invalid path")
|
||||
);
|
||||
}
|
||||
|
||||
let eti_games = eti::get_games(&cli.db).await?;
|
||||
let mut games: Vec<Game> = eti_games.into_iter().map(eti_game_to_game).collect();
|
||||
let thumbnails = Thumbnails::new(cli.thumbnails);
|
||||
@ -218,5 +350,5 @@ async fn main() -> eyre::Result<()> {
|
||||
|
||||
tracing::info!("Server listening on {}:{}", cli.ip, cli.port);
|
||||
|
||||
run(SocketAddr::from((cli.ip, cli.port)), game_db).await
|
||||
run(SocketAddr::from((cli.ip, cli.port)), game_db, cli.folder).await
|
||||
}
|
||||
|
Reference in New Issue
Block a user