feat(ui): move game folder picker into settings

The design update moved game-folder configuration out of launcher chrome and
into Settings > Library. Follow that contract in the runtime UI without
changing the existing storage or Tauri directory commands.

The top bar now leaves its right edge for the kebab menu. Settings owns a new
Game folder row that shows a valid selected path with a neutral Change button,
or the red Not set state with a stronger Choose button when no accessible
directory is configured. Both the empty-library state and the Settings row
still use the existing native directory picker, so existing saved paths and
rescans keep their current behavior.

Keep useGameDirectory as the directory-state owner and expose the shared
hasGameDirectory boolean from that hook so the grid and Settings field agree on
what counts as configured.

Test Plan:
- git diff --cached --check
- just frontend-test
- just build

Refs: 62b409f4bfc4995c25461776107d28f52b24f30e
This commit is contained in:
2026-05-21 20:42:12 +02:00
parent eedfc0105d
commit 2e7a0cff2f
6 changed files with 128 additions and 82 deletions
@@ -394,44 +394,6 @@
color: var(--accent);
}
/* Game-folder button: icon + short label.
Full path lives in tooltip + aria-label, not on-screen. */
.dirbtn {
position: relative;
display: inline-flex;
align-items: center;
gap: 8px;
height: 36px;
padding: 0 14px 0 12px;
background: var(--bg-2);
border: 1px solid var(--bd-1);
border-radius: 8px;
color: var(--t-1);
font: inherit;
font-size: 12.5px;
font-weight: 600;
cursor: pointer;
white-space: nowrap;
flex-shrink: 0;
transition:
border-color 0.15s,
color 0.15s,
background 0.15s;
}
.dirbtn:hover {
border-color: var(--bd-2);
}
.dirbtn-label {
line-height: 1;
}
.dirbtn-unset {
border-color: color-mix(in srgb, var(--danger) 35%, var(--bd-1));
}
.dirbtn-unset:hover {
border-color: color-mix(in srgb, var(--danger) 55%, var(--bd-2));
background: color-mix(in srgb, var(--danger) 8%, var(--bg-2));
}
/* Kebab menu */
.kebab {
position: relative;
@@ -1600,6 +1562,86 @@
font-weight: 500;
}
/* Settings: game-folder field */
.folder-field {
display: inline-flex;
align-items: center;
gap: 8px;
width: 340px;
height: 36px;
padding: 0 4px 0 12px;
background: var(--bg-3);
border: 1px solid var(--bd-1);
border-radius: 8px;
transition:
border-color 0.15s,
background 0.15s;
}
.folder-field:hover {
border-color: var(--bd-2);
}
.folder-field.is-unset {
border-color: color-mix(in srgb, var(--danger) 35%, var(--bd-1));
background: color-mix(in srgb, var(--danger) 6%, var(--bg-3));
}
.folder-field.is-unset:hover {
border-color: color-mix(in srgb, var(--danger) 55%, var(--bd-2));
}
.folder-field-icon {
color: var(--t-3);
flex-shrink: 0;
}
.folder-field.is-unset .folder-field-icon {
color: #f87171;
}
.folder-field-path {
flex: 1;
min-width: 0;
font-family: ui-monospace, "SF Mono", Menlo, Consolas, monospace;
font-size: 12px;
color: var(--t-1);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
direction: rtl;
text-align: left;
unicode-bidi: plaintext;
}
.folder-field-empty {
font-family: var(--font-ui);
font-size: 12.5px;
font-weight: 600;
color: #f87171;
letter-spacing: 0;
}
.folder-field-btn {
flex-shrink: 0;
height: 28px;
padding: 0 12px;
border: 0;
border-radius: 6px;
background: rgba(255, 255, 255, 0.06);
color: var(--t-1);
font: inherit;
font-size: 12.5px;
font-weight: 600;
letter-spacing: 0;
cursor: pointer;
transition:
background 0.15s,
color 0.15s;
}
.folder-field-btn:hover {
background: rgba(255, 255, 255, 0.12);
}
.folder-field.is-unset .folder-field-btn {
background: color-mix(in srgb, var(--accent) 85%, transparent);
color: #fff;
}
.folder-field.is-unset .folder-field-btn:hover {
background: var(--accent);
}
/* Settings: color swatches */
.swatch-row {
display: inline-flex;