clippy: apply and fix new lints
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@@ -58,6 +58,7 @@ impl From<EtiGame> for Game {
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max_players: eti_game.game_maxplayers,
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version: eti_game.game_version,
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genre: eti_game.genre_de,
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#[allow(clippy::cast_sign_loss, clippy::cast_possible_truncation)]
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size: (eti_game.game_size * 1024.0 * 1024.0 * 1024.0) as u64,
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thumbnail: None,
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installed: false,
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