feat(tauri): add low-disk streamed install action

NEXT_STEPS item 1 called out that streamed install was still CLI-only
because the Tauri app started the peer with no stream provider. Users can now
choose an explicit "Low disk install" action from the game detail modal for
remote-only games instead of taking the default archive-preserving download
path.

The GUI command queues a normal peer detail fetch first so the peer database
has the file metadata needed for source validation. A small pending handoff in
Tauri routes the resulting GotGameFiles event into StreamInstallGame instead
of DownloadGameFiles, and clears that pending state on no-peer or download
failure events. This keeps the existing download continuation untouched for
the default action.

The external unrar stream provider moved from the CLI harness into
lanspread-peer so CLI and Tauri use the same implementation. Tauri resolves
the bundled unrar sidecar path and injects that provider at peer startup;
falling back to the noop provider keeps peer startup alive if the sidecar
cannot be resolved, while the streamed install operation still fails safely.

Test Plan:
- just fmt
- just test
- just frontend-test
- just clippy
- just build
- git diff --check

Refs: NEXT_STEPS.md item 1
This commit is contained in:
2026-06-07 21:39:02 +02:00
parent 389511f620
commit 40697a73e5
13 changed files with 623 additions and 436 deletions
@@ -14,11 +14,14 @@ use lanspread_db::db::{Availability, Game, GameCatalog, GameDB, GameFileDescript
use lanspread_peer::{
ActiveOperation,
ActiveOperationKind,
ExternalUnrarStreamProvider,
NoopStreamInstallProvider,
PeerCommand,
PeerEvent,
PeerGameDB,
PeerRuntimeHandle,
PeerStartOptions,
StreamInstallProvider,
UnpackFuture,
Unpacker,
migrate_legacy_state,
@@ -82,6 +85,7 @@ struct LanSpreadState {
peer_runtime: Arc<RwLock<Option<PeerRuntimeHandle>>>,
games: Arc<RwLock<GameDB>>,
active_operations: Arc<RwLock<HashMap<String, UiOperationKind>>>,
pending_stream_installs: Arc<RwLock<HashSet<String>>>,
games_folder: Arc<RwLock<String>>,
peer_game_db: Arc<RwLock<PeerGameDB>>,
catalog: Arc<RwLock<GameCatalog>>,
@@ -255,6 +259,16 @@ async fn install_game(
log::warn!("Game already has an active operation: {id}");
return Ok(false);
}
if state
.inner()
.pending_stream_installs
.read()
.await
.contains(&id)
{
log::warn!("Game already has a pending streamed install: {id}");
return Ok(false);
}
let peer_ctrl_arc = state.inner().peer_ctrl.clone();
let peer_ctrl = peer_ctrl_arc.read().await.clone();
@@ -294,6 +308,77 @@ async fn install_game(
Ok(handled)
}
#[tauri::command]
async fn stream_install_game(
id: String,
state: tauri::State<'_, LanSpreadState>,
) -> tauri::Result<bool> {
if state
.inner()
.active_operations
.read()
.await
.contains_key(&id)
{
log::warn!("Game already has an active operation: {id}");
return Ok(false);
}
if state
.inner()
.pending_stream_installs
.read()
.await
.contains(&id)
{
log::warn!("Game already has a pending streamed install: {id}");
return Ok(false);
}
let Some((downloaded, installed, peer_count)) = state
.inner()
.games
.read()
.await
.get_game_by_id(&id)
.map(|game| (game.downloaded, game.installed, game.peer_count))
else {
log::warn!("Ignoring streamed install request for unknown game: {id}");
return Ok(false);
};
if downloaded || installed || peer_count == 0 {
log::warn!(
"Ignoring streamed install request for {id}: downloaded={downloaded}, \
installed={installed}, peer_count={peer_count}"
);
return Ok(false);
}
let peer_ctrl_arc = state.inner().peer_ctrl.clone();
let peer_ctrl = peer_ctrl_arc.read().await.clone();
let Some(peer_ctrl) = peer_ctrl else {
log::warn!("Peer system not initialized yet");
return Ok(false);
};
{
let mut pending = state.inner().pending_stream_installs.write().await;
pending.insert(id.clone());
}
if let Err(e) = peer_ctrl.send(PeerCommand::GetGame(id.clone())) {
log::error!("Failed to send PeerCommand::GetGame for streamed install: {e:?}");
state
.inner()
.pending_stream_installs
.write()
.await
.remove(&id);
return Ok(false);
}
Ok(true)
}
#[tauri::command]
async fn update_game(
id: String,
@@ -1867,6 +1952,7 @@ async fn ensure_peer_started(app_handle: &AppHandle, games_folder: &Path) {
let unpacker = Arc::new(SidecarUnpacker {
app_handle: app_handle.clone(),
});
let stream_install_provider = stream_install_provider_for_app(app_handle);
match start_peer_with_options(
games_folder.to_path_buf(),
tx_peer_event,
@@ -1876,7 +1962,7 @@ async fn ensure_peer_started(app_handle: &AppHandle, games_folder: &Path) {
PeerStartOptions {
state_dir: Some(state_dir),
active_outbound_transfers: Some(state.active_outbound_transfers.clone()),
stream_install_provider: None,
stream_install_provider: Some(stream_install_provider),
},
) {
Ok(handle) => {
@@ -1894,6 +1980,22 @@ async fn ensure_peer_started(app_handle: &AppHandle, games_folder: &Path) {
}
}
fn stream_install_provider_for_app(app_handle: &AppHandle) -> Arc<dyn StreamInstallProvider> {
match resolve_unrar_sidecar_program(app_handle) {
Ok(program) => Arc::new(ExternalUnrarStreamProvider::new(program)),
Err(err) => {
log::error!("Failed to resolve streamed-install unrar sidecar: {err}");
Arc::new(NoopStreamInstallProvider)
}
}
}
fn resolve_unrar_sidecar_program(app_handle: &AppHandle) -> eyre::Result<PathBuf> {
let sidecar = app_handle.shell().sidecar("unrar")?;
let command: std::process::Command = sidecar.into();
Ok(PathBuf::from(command.get_program()))
}
fn emit_game_id_event(app_handle: &AppHandle, event: &str, id: &str, label: &str) {
if let Err(e) = app_handle.emit(event, Some(id.to_owned())) {
log::error!("{label}: Failed to emit {event} event: {e}");
@@ -1990,6 +2092,7 @@ async fn handle_peer_event(app_handle: &AppHandle, event: PeerEvent) {
}
PeerEvent::NoPeersHaveGame { id } => {
log::warn!("PeerEvent::NoPeersHaveGame received for {id}");
clear_pending_stream_install(app_handle, &id).await;
emit_game_id_event(
app_handle,
"game-no-peers",
@@ -2028,6 +2131,7 @@ async fn handle_peer_event(app_handle: &AppHandle, event: PeerEvent) {
}
PeerEvent::DownloadGameFilesFailed { id } => {
log::warn!("PeerEvent::DownloadGameFilesFailed received");
clear_pending_stream_install(app_handle, &id).await;
emit_game_id_event(
app_handle,
"game-download-failed",
@@ -2037,6 +2141,7 @@ async fn handle_peer_event(app_handle: &AppHandle, event: PeerEvent) {
}
PeerEvent::DownloadGameFilesAllPeersGone { id } => {
log::warn!("PeerEvent::DownloadGameFilesAllPeersGone received for {id}");
clear_pending_stream_install(app_handle, &id).await;
emit_game_id_event(
app_handle,
"game-download-peers-gone",
@@ -2175,17 +2280,27 @@ async fn handle_got_game_files(
);
let state = app_handle.state::<LanSpreadState>();
let stream_install = state.pending_stream_installs.write().await.remove(&id);
let peer_ctrl = state.peer_ctrl.read().await.clone();
if let Some(peer_ctrl) = peer_ctrl
&& let Err(e) = peer_ctrl.send(PeerCommand::DownloadGameFiles {
id,
file_descriptions,
})
&& let Err(e) = if stream_install {
peer_ctrl.send(PeerCommand::StreamInstallGame { id })
} else {
peer_ctrl.send(PeerCommand::DownloadGameFiles {
id,
file_descriptions,
})
}
{
log::error!("Failed to send PeerCommand::DownloadGameFiles: {e}");
log::error!("Failed to continue queued game transfer: {e}");
}
}
async fn clear_pending_stream_install(app_handle: &AppHandle, id: &str) {
let state = app_handle.state::<LanSpreadState>();
state.pending_stream_installs.write().await.remove(id);
}
fn handle_download_finished(app_handle: &AppHandle, id: String) {
log::info!("PeerEvent::DownloadGameFilesFinished received");
emit_game_id_event(
@@ -2679,6 +2794,7 @@ pub fn run() {
.invoke_handler(tauri::generate_handler![
request_games,
install_game,
stream_install_game,
run_game,
start_server,
game_directory_exists,
@@ -5,7 +5,7 @@ import { StateChip } from '../StateChip';
import { ActionButton } from '../ActionButton';
import { Game, InstallStatus } from '../../lib/types';
import { deriveState, hasNewerLocalVersion, isInProgress } from '../../lib/gameState';
import { canStreamInstall, deriveState, hasNewerLocalVersion, isInProgress } from '../../lib/gameState';
import { formatBytes, formatEtiVersion, formatPlayers } from '../../lib/format';
interface Props {
@@ -13,6 +13,7 @@ interface Props {
thumbnailUrl: string | null;
onClose: () => void;
onPrimary: (game: Game) => void;
onStreamInstall: (game: Game) => void;
onUninstall: (game: Game) => void;
onRemoveDownload: (game: Game) => void;
onCancelDownload: (game: Game) => void;
@@ -43,6 +44,7 @@ export const GameDetailModal = ({
thumbnailUrl,
onClose,
onPrimary,
onStreamInstall,
onUninstall,
onRemoveDownload,
onCancelDownload,
@@ -55,6 +57,7 @@ export const GameDetailModal = ({
const canRemoveDownload = game.downloaded
&& !game.installed
&& !isInProgress(game.install_status);
const showStreamInstall = canStreamInstall(game);
const canViewFiles = game.downloaded
|| game.installed
|| game.install_status === InstallStatus.Downloading
@@ -133,6 +136,17 @@ export const GameDetailModal = ({
onClick={() => onPrimary(game)}
onCancelDownload={onCancelDownload}
/>
{showStreamInstall && (
<button
type="button"
className="ghost-btn"
title="Install without keeping archive files"
onClick={() => onStreamInstall(game)}
>
<Icon.install />
<span>Low disk install</span>
</button>
)}
{game.installed && game.can_host_server === true && (
<button
type="button"
@@ -9,6 +9,7 @@ export interface GameActions {
play: (id: string) => Promise<void>;
startServer: (id: string) => Promise<void>;
install: (id: string) => Promise<void>;
streamInstall: (id: string) => Promise<void>;
update: (id: string) => Promise<void>;
uninstall: (id: string) => Promise<void>;
removeDownload: (id: string) => Promise<void>;
@@ -68,6 +69,15 @@ export const useGameActions = (
}
}, [games, settings.language, settings.username]);
const streamInstall = useCallback(async (id: string) => {
try {
const success = await invoke<boolean>('stream_install_game', { id });
if (success) games.markChecking(id);
} catch (err) {
console.error('stream_install_game failed:', err);
}
}, [games]);
const update = useCallback(async (id: string) => {
try {
const game = games.games.find(item => item.id === id);
@@ -129,5 +139,15 @@ export const useGameActions = (
}
}, []);
return { play, startServer, install, update, uninstall, removeDownload, cancelDownload, viewFiles };
return {
play,
startServer,
install,
streamInstall,
update,
uninstall,
removeDownload,
cancelDownload,
viewFiles,
};
};
@@ -114,6 +114,12 @@ export const needsUpdate = (game: Game): boolean => {
return (compareVersionStamps(game.eti_game_version, game.local_version) ?? 0) > 0;
};
export const canStreamInstall = (game: Game): boolean =>
!game.downloaded
&& !game.installed
&& game.peer_count > 0
&& !isInProgress(game.install_status);
/** What pressing the card's main action button should do, given the state. */
export type PrimaryAction = 'play' | 'install' | 'update' | 'download' | 'busy' | 'disabled';
@@ -192,6 +192,7 @@ export const MainWindow = () => {
thumbnailUrl={thumbnails.get(openGame.id)}
onClose={() => setOpenGameId(null)}
onPrimary={handlePrimary}
onStreamInstall={(g) => actions.streamInstall(g.id)}
onUninstall={handleUninstall}
onRemoveDownload={handleRemoveDownload}
onCancelDownload={(g) => actions.cancelDownload(g.id)}
@@ -2,6 +2,7 @@ import {
actionLabel,
activeStatusById,
applyFilterAndSort,
canStreamInstall,
countByFilter,
deriveState,
downloadProgressPercent,
@@ -209,3 +210,36 @@ Deno.test('download progress formatting matches the progress-bar layouts', () =>
);
assertEquals(formatDownloadEta(485), '8 min', 'eta format should stay compact');
});
Deno.test('stream install is available only for idle remote games', () => {
assertEquals(
canStreamInstall(game({ downloaded: false, installed: false, peer_count: 1 })),
true,
'remote-only idle games should allow streamed install',
);
assertEquals(
canStreamInstall(game({ downloaded: true, installed: false, peer_count: 1 })),
false,
'downloaded games should install from local archives',
);
assertEquals(
canStreamInstall(game({ downloaded: false, installed: true, peer_count: 1 })),
false,
'installed games should not expose streamed install',
);
assertEquals(
canStreamInstall(game({ downloaded: false, installed: false, peer_count: 0 })),
false,
'games without peers should not expose streamed install',
);
assertEquals(
canStreamInstall(game({
downloaded: false,
installed: false,
peer_count: 1,
install_status: InstallStatus.CheckingPeers,
})),
false,
'busy games should not expose streamed install',
);
});